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[[Kensuke Tanaka]] mentioned in his interview about the Event of the event will be based around the Central Solomon Islands where Rabaul will be providing air support for the campaign. What is known is that the Campaign will begin from Buin as you take a rat transport fleet through the [[Wikipedia:Battle of Blackett Strait|Battle of Blackett Strait]], following this will be an intense air battle where Rabaul Airbase will provide suppot with its' Land Based Planes and Carrier based planes, and then finally a transportation operation to provide support for Buin Anchorage.
 
[[Kensuke Tanaka]] mentioned in his interview about the Event of the event will be based around the Central Solomon Islands where Rabaul will be providing air support for the campaign. What is known is that the Campaign will begin from Buin as you take a rat transport fleet through the [[Wikipedia:Battle of Blackett Strait|Battle of Blackett Strait]], following this will be an intense air battle where Rabaul Airbase will provide suppot with its' Land Based Planes and Carrier based planes, and then finally a transportation operation to provide support for Buin Anchorage.
   −
It has been noted that while this event will only be 3 maps big, the main difficulty will come for players playing Normal or Hard Difficulty. They also encourage players to train torpedo squadrons and prepare your air forces for this event. Surface Radars will be the key to success to the first map, while having strong LBAS planes are vital for the later maps.
+
It has been noted that while this event will only be 3 maps big, the main difficulty will come for players playing Medium or Hard difficulties. They also encourage players to train torpedo squadrons and prepare your air forces for this event. Surface Radars will be the key to success to the first map, while having strong LBAS planes are vital for the later maps.
    
There will be a total of 4 new ships that will be released with this event.
 
There will be a total of 4 new ships that will be released with this event.
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|style="text-align:center"|'''Yes'''
 
|style="text-align:center"|'''Yes'''
 
|style="text-align:center"|[[File:GreyTagWinter2019.png]]
 
|style="text-align:center"|[[File:GreyTagWinter2019.png]]
|rowspan=3|'''Tagging''':<br>Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br>''Normal or Hard:'' Must have either the same-colored tag or no tag.<br>There will be '''2''' additional locks for '''Hard''' mode players in E5.
+
|rowspan=3|'''Tagging''':<br>Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br>''Medium or Hard:'' Must have either the same-colored tag or no tag.<br>There will be '''2''' additional locks for '''Hard''' mode players in E5.
 
|'''No restrictions. All difficulties OK'''
 
|'''No restrictions. All difficulties OK'''
 
|rowspan=3|
 
|rowspan=3|
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|style="text-align:center"|'''Yes'''
 
|style="text-align:center"|'''Yes'''
 
|style="text-align:center"|[[File:GreenTagWinter2019.png]] [[File:BlueTagWinter2019.png]]
 
|style="text-align:center"|[[File:GreenTagWinter2019.png]] [[File:BlueTagWinter2019.png]]
|rowspan=2|'''In order to play these maps on hard, you must complete the previous map* on either normal or hard.'''<br>''(e.g., to do E-2 on hard, you must complete E-1 on normal or hard.)
+
|rowspan=2|'''In order to play these maps on hard, you must complete the previous map* on either medium or hard.'''<br>''(e.g., to do E-2 on hard, you must complete E-1 on medium or hard.)
 
|-
 
|-
 
|style="text-align:center"|Final Operation
 
|style="text-align:center"|Final Operation
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'''Casual and Easy - 1 CAV, 1 CLT, 4DD (2 Surface Radars needed to complete the objective)'''<br>
 
'''Casual and Easy - 1 CAV, 1 CLT, 4DD (2 Surface Radars needed to complete the objective)'''<br>
'''Normal and Hard - 1 CL, 5 DD (1 historical ship + 5 Surface Radars needed to complete the objective)'''
+
'''Medium and Hard - 1 CL, 5 DD (1 historical ship + 5 Surface Radars needed to complete the objective)'''
    
'''Route: B-H-C-L'''
 
'''Route: B-H-C-L'''
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|map_japanese=
 
|map_japanese=
 
|information=
 
|information=
*'''Event Tag''': [[File:GreenTagWinter2019.png]] [[File:BlueTagWinter2019.png]]
+
*'''Tag''': [[File:GreenTagWinter2019.png]] [[File:BlueTagWinter2019.png]]
 
'''Phase 1 Boss: [[Heavy Cruiser Princess]]
 
'''Phase 1 Boss: [[Heavy Cruiser Princess]]
* Hard ({{lang|ja|甲}}): 1400
+
* Hard: 1400
* Medium ({{lang|ja|乙}}): 1400
+
* Medium: 1400
* Easy ({{lang|ja|丙}}): 1400
+
* Easy: 1400
* Casual ({{lang|ja|丁}}): 1400
+
* Casual: 1400
 
'''Phase 2 Boss: [[Southern Demon]]
 
'''Phase 2 Boss: [[Southern Demon]]
* Hard ({{lang|ja|甲}}): 840
+
* Hard: 840
* Medium ({{lang|ja|乙}}): 840
+
* Medium: 840
* Easy ({{lang|ja|丙}}): 840
+
* Easy: 840
* Casual ({{lang|ja|丁}}): 840
+
* Casual: 840
 +
 
 
'''Key Rewards:'''
 
'''Key Rewards:'''
 
* Clearing on Hard ({{lang|ja|甲}}): [[5inch Naval Gun Mk.30 Kai + GFCS Mk.37]], [[GFCS Mk.37]], [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]], 1x Medal, 1x [[Reinforcement Expansion]], 2x [[Battle Rations]]
 
* Clearing on Hard ({{lang|ja|甲}}): [[5inch Naval Gun Mk.30 Kai + GFCS Mk.37]], [[GFCS Mk.37]], [[Type 2 Land-based Reconnaissance Aircraft (Skilled)]], 1x Medal, 1x [[Reinforcement Expansion]], 2x [[Battle Rations]]
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* Clearing on Easy ({{lang|ja|丙}}): [[5inch Single Gun Mount Mk.30 Kai]], [[Type 2 Land Based Reconnaissance Aircraft]], 1x Medal, 2x [[Battle Rations]]
 
* Clearing on Easy ({{lang|ja|丙}}): [[5inch Single Gun Mount Mk.30 Kai]], [[Type 2 Land Based Reconnaissance Aircraft]], 1x Medal, 2x [[Battle Rations]]
 
* Clearing on Casual ({{lang|ja|丁}}): [[Type 2 Land Based Reconnaissance Aircraft]], [[Type 22 Surface RADAR]]
 
* Clearing on Casual ({{lang|ja|丁}}): [[Type 2 Land Based Reconnaissance Aircraft]], [[Type 22 Surface RADAR]]
 +
 
|branching=
 
|branching=
 
{{MapBranchingTable
 
{{MapBranchingTable
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'''E-2 (Phase 1)'''
 
'''E-2 (Phase 1)'''
 
* [[Jintsuu]] - 1.9x modifier bonus
 
* [[Jintsuu]] - 1.9x modifier bonus
* [[Sendai]] - 1.5x modifier bonus
+
* [[Sendai]] - 1.5x modifier bonus
* [[Yura]] - 1.4x modifier bonus
+
* [[Yura]] - 1.4x modifier bonus
* [[Naka]], [[Ayanami]], [[Akebono]], [[Sazanami]], [[Inazuma]], [[Ushio]], [[Murakumo]], [[Fubuki]], [[Akatsuki]], [[Yuugumo]], [[Naganami]] - 1.3x modifier bonus
+
* [[Naka]], [[Ayanami]], [[Akebono]], [[Sazanami]], [[Inazuma]], [[Ushio]], [[Murakumo]], [[Fubuki]], [[Akatsuki]], [[Yuugumo]], [[Naganami]] - 1.3x modifier bonus
    
'''E-2 (Phase 2)'''
 
'''E-2 (Phase 2)'''
 
* [[Jintsuu]] - 1.9x modifier bonus
 
* [[Jintsuu]] - 1.9x modifier bonus
 
* [[Ayanami]] - 1.6x modifier bonus
 
* [[Ayanami]] - 1.6x modifier bonus
* [[Sendai]], [[Makigumo]], [[Yuudachi]], [[Akatsuki]] - 1.5x modifier bonus
+
* [[Sendai]], [[Makigumo]], [[Yuudachi]], [[Akatsuki]] - 1.5x modifier bonus
* [[Hiei]], [[Kirishima]], [[Yura]] - 1.4x modifier bonus
+
* [[Hiei]], [[Kirishima]], [[Yura]] - 1.4x modifier bonus
* [[Verniy]], [[Naka]], [[Inazuma]], [[Ushio]] [[Furutaka]], [[Murakumo]], [[Fubuki]], [[Yuugumo]], [[Naganami]] - 1.3x modifier bonus
+
* [[Verniy]], [[Naka]], [[Inazuma]], [[Ushio]] [[Furutaka]], [[Murakumo]], [[Fubuki]], [[Yuugumo]], [[Naganami]] - 1.3x modifier bonus
   −
Because of this, many can be useful here, but please weigh your decisions carefully especially if your are playing normal + as you will have 2 tags to deal with and some also have benefits in the final node.
+
Because of this, many can be useful here, but please weigh your decisions carefully especially if your are playing medium + as you will have 2 tags to deal with and some also have benefits in the final node.
    
'''Phase 1 - Killing the Heavy Cruiser Princess'''
 
'''Phase 1 - Killing the Heavy Cruiser Princess'''
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'''1CAV, 2-3 CA, 0-1 CL, 2 DD'''
 
'''1CAV, 2-3 CA, 0-1 CL, 2 DD'''
   −
'''Path D-F-G-J-K'''
+
'''Path D-F-G-J-K'''
    
'''Recommended LBAS'''
 
'''Recommended LBAS'''
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It's recommended to bring an AACI ship to deal with the air raid but otherwise most nodes are easy to deal with. And to reach the boss node, you will need to bring a sufficient amount of '''Surface RADARs''' (0/2/3/4) to go to the boss.  
 
It's recommended to bring an AACI ship to deal with the air raid but otherwise most nodes are easy to deal with. And to reach the boss node, you will need to bring a sufficient amount of '''Surface RADARs''' (0/2/3/4) to go to the boss.  
   −
The second Comp (1CAV, 2-3 CA, 0-1 CL, 2 DD) will help you avoid the sub node and air strike node all together and only have to deal with a few surface battles against some DD, CL and CAs. Using this fleet may preset some challeges if any DD or CL survives shelling phase so Vangaurd formation may be considered for possible protection along the route. Bringing a single Seaplane fighter should also be more than enough to gain AS+ at boss. Keep in mind however that '''because you'll use extra CAs that segment, if you choose this comp for Normal or Hard, you may end up locking out potential CAs ships for phase 2. So please weigh your choices carefully before entering this as you will be using a CVL for unlocking the 2nd path either way.
+
The second Comp (1CAV, 2-3 CA, 0-1 CL, 2 DD) will help you avoid the sub node and air strike node all together and only have to deal with a few surface battles against some DD, CL and CAs. Using this fleet may preset some challeges if any DD or CL survives shelling phase so Vangaurd formation may be considered for possible protection along the route. Bringing a single Seaplane fighter should also be more than enough to gain AS+ at boss. Keep in mind however that '''because you'll use extra CAs that segment, if you choose this comp for Medium or Hard, you may end up locking out potential CAs ships for phase 2. So please weigh your choices carefully before entering this as you will be using a CVL for unlocking the 2nd path either way.
    
You will also need to bring a sufficient amount of '''Surface RADARs''' (0/2/3/4) to go to the boss.  
 
You will also need to bring a sufficient amount of '''Surface RADARs''' (0/2/3/4) to go to the boss.  
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'''Node N Clearing (alterative)'''<br>
 
'''Node N Clearing (alterative)'''<br>
 
'''LBAS 1+2'''<br>
 
'''LBAS 1+2'''<br>
'''Node L - 4 Fighters ''' (Distance of 7 needed)
+
'''Node L - 4 Fighters ''' (Distance of 7 needed)
    
''Scoring Perfect Defense at Land Base'''<br>
 
''Scoring Perfect Defense at Land Base'''<br>
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Casual - ???
 
Casual - ???
 
Easy - AS Node A + Perfect Defense on Land Base Air Raid
 
Easy - AS Node A + Perfect Defense on Land Base Air Raid
Normal - AS Node A and L + Perfect Defense on Land Base Air Raid
+
Medium - AS Node A and L + Perfect Defense on Land Base Air Raid
Hard - AS Node A, L, and N + Perfect Defense on Land Base Air Raid (1-2 times needed)
+
Hard - AS Node A, L, and N + Perfect Defense on Land Base Air Raid (1-2 times needed)
    
Keep in mind that you will need to have your '''LBAS travel to nodes A, N and L and score AS with your LBAS participating''' at these nodes in order to count to completing the requirements.
 
Keep in mind that you will need to have your '''LBAS travel to nodes A, N and L and score AS with your LBAS participating''' at these nodes in order to count to completing the requirements.
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'''Boss Node - 1-2 Fighters/1-2 Land Base Bomber/ 1 Flying Boat ''' (Distance of 8 needed)  
 
'''Boss Node - 1-2 Fighters/1-2 Land Base Bomber/ 1 Flying Boat ''' (Distance of 8 needed)  
   −
For this path, your fleet will have to go through a fleet of PT imps, several raid raids, and some battles against some Battleships (including Battleship Princesses). Depending on the battle a in-route support fleet may be recommended to help clear out the battleships along the way. Alternatively you can also resort to using [[Nelson]] and her Nelson Touch or [[Nagato|Nagato Kai Ni]] and her broadside attack to help clear out the Battleship Princesses. If you have both of them carefully consider who you choose to bring for your fleet. [[Nelson]] is recommended to E-2 since she's mainly useful in surface task force while [[Nagato|Nagato Kai Ni]] is more usable in E-3 due to her strong broadside attack which is more crucial for taking down E-3's boss. In either case, one of them needs to be reserved for E-3 which depending on the comp you choose and who you reserve will greatly affect what you'll do on higher difficulties on E-3. In-route boss support is preferred to ensure your survival along this path.
+
For this path, your fleet will have to go through a fleet of PT imps, several raid raids, and some battles against some Battleships (including Battleship Princesses). Depending on the battle a in-route support fleet may be recommended to help clear out the battleships along the way. Alternatively you can also resort to using [[Nelson]] and her Nelson Touch or [[Nagato|Nagato Kai Ni]] and her broadside attack to help clear out the Battleship Princesses. If you have both of them carefully consider who you choose to bring for your fleet. [[Nelson]] is recommended to E-2 since she's mainly useful in surface task force while [[Nagato|Nagato Kai Ni]] is more usable in E-3 due to her strong broadside attack which is more crucial for taking down E-3's boss. In either case, one of them needs to be reserved for E-3 which depending on the comp you choose and who you reserve will greatly affect what you'll do on higher difficulties on E-3. In-route boss support is preferred to ensure your survival along this path.
    
Bringing a AACI ship is highly recommended for the Air Battles.
 
Bringing a AACI ship is highly recommended for the Air Battles.
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'''Alternative (Part 3) Unlocking M-P (Not Recommended)'''
 
'''Alternative (Part 3) Unlocking M-P (Not Recommended)'''
   −
Most of the requirements to complete this step will required using previous compositions and LBAS set ups to complete certain requirements, however tests to determine the exact way to unlock this path is not fully known. Below are the lists of what has been documented to possibly unlock the path.
+
Most of the requirements to complete this step will required using previous compositions and LBAS set ups to complete certain requirements, however tests to determine the exact way to unlock this path is not fully known. Below are the lists of what has been documented to possibly unlock the path.
    
* AS+ at Node L, N and R with LBAS
 
* AS+ at Node L, N and R with LBAS
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|map_japanese=
 
|map_japanese=
 
|information=
 
|information=
*'''Event Tag''': [[File:YellowTagWinter2019.png]]
+
*'''Tag''': [[File:YellowTagWinter2019.png]]
 
   
'''Phase 1 Transport:
 
'''Phase 1 Transport:
* Hard ({{lang|ja|甲}}): 380
+
* Hard: 380
* Medium ({{lang|ja|乙}}): 380
+
* Medium: 380
* Easy ({{lang|ja|丙}}): 380
+
* Easy: 380
* Casual ({{lang|ja|丁}}): 380
+
* Casual: 380
 +
'''Phase 2 Boss: [[Abyssal Sun Princess]]
 +
* Hard: 4000 HP
 +
* Medium: 4000 HP
 +
* Easy: 4000 HP
 +
* Casual: 4000 HP
   −
'''Phase 2 Boss: [[Abyssal Sun Princess]]
  −
* Hard ({{lang|ja|甲}}): 4000 HP
  −
* Medium ({{lang|ja|乙}}): 4000 HP
  −
* Easy ({{lang|ja|丙}}): 4000 HP
  −
* Casual ({{lang|ja|丁}}): 4000 HP
   
'''Key Rewards:'''
 
'''Key Rewards:'''
 
* Clearing on Hard ({{lang|ja|甲}}): 1x First Class Medal, 2x [[Type C Kouhyouteki|Type C Kouhyouteki ★4]], 2x Medal, 10x Improvement Material, [[Nisshin]]
 
* Clearing on Hard ({{lang|ja|甲}}): 1x First Class Medal, 2x [[Type C Kouhyouteki|Type C Kouhyouteki ★4]], 2x Medal, 10x Improvement Material, [[Nisshin]]
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* Clearing on Easy ({{lang|ja|丙}}): [[Type C Kouhyouteki]], 1x Medal, [[Nisshin]]
 
* Clearing on Easy ({{lang|ja|丙}}): [[Type C Kouhyouteki]], 1x Medal, [[Nisshin]]
 
* Clearing on Casual ({{lang|ja|丁}}): [[Nisshin]]
 
* Clearing on Casual ({{lang|ja|丁}}): [[Nisshin]]
 +
 
|branching=
 
|branching=
 
{{MapBranchingTable
 
{{MapBranchingTable
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The boss node will consist of a [[Southern Princess]] along with some Tsu-class CL, and some DDs. Bringing at least 1 fighter plane in your LBAS should help net an easy AS if you bring a ship that can bring a single fighter into battle. All other LBAS planes can focus on bombing and should be able to wipe out most of the enemy ships in the fleet.
 
The boss node will consist of a [[Southern Princess]] along with some Tsu-class CL, and some DDs. Bringing at least 1 fighter plane in your LBAS should help net an easy AS if you bring a ship that can bring a single fighter into battle. All other LBAS planes can focus on bombing and should be able to wipe out most of the enemy ships in the fleet.
   −
A good strong historical bonus ship team or Torpedo Cut in should be effective in taking down the boss without minimal effort. With enough TP it should be possible to clear the first part in several runs.
+
A good strong historical bonus ship team or Torpedo Cut in should be effective in taking down the boss without minimal effort. With enough TP it should be possible to clear the first part in several runs.
    
Once the TP gauge is depleted the path to the next boss will be open.
 
Once the TP gauge is depleted the path to the next boss will be open.
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* Casual: Nodes '''F and K'''
 
* Casual: Nodes '''F and K'''
 
* Easy: Nodes '''D,F,I,K, and T'''
 
* Easy: Nodes '''D,F,I,K, and T'''
* Normal: Nodes '''D,F,I,K,N and T'''
+
* Medium: Nodes '''D,F,I,K,N and T'''
 
* Hard: Nodes '''D,F,I,K,N,T, and *U'''
 
* Hard: Nodes '''D,F,I,K,N,T, and *U'''
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Additional Notes to be taken are:
 
Additional Notes to be taken are:
   −
Be warned that an all submarine fleet has the risk of going to '''Node B from Node E''' While the enemy DDs will show animations of them shelling your subs, the '''damage they will do to your fleet will be the same as an ASW attack'''. It's highly recommended to '''not take your submarines past node E if they are critically damaged, as they will be at risk of sinking!'''
+
Be warned that an all submarine fleet has the risk of going to '''Node B from Node E''' While the enemy DDs will show animations of them shelling your subs, the '''damage they will do to your fleet will be the same as an ASW attack'''. It's highly recommended to '''not take your submarines past node E if they are critically damaged, as they will be at risk of sinking!'''
    
All other nodes (Besides U) can be reachable by subs and can get there without the risk of sinking (besides Node I's path which is the only one that presents the risk of possible sinking.)
 
All other nodes (Besides U) can be reachable by subs and can get there without the risk of sinking (besides Node I's path which is the only one that presents the risk of possible sinking.)
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* 4 Interceptors/Fighters'''  
 
* 4 Interceptors/Fighters'''  
   −
In this segment, you will simply need to get a '''Successful Perfect Defense on the Land Base Air Raid''' (Once on '''Easy or lower'''/ Twice on '''Normal or Higher''') Just take your fleet out until the air raid siren play which will cue the LBAS air raid, hope your interceptors and fighters wipe out or eliminate all incoming planes and you get a White Text indicating you successfully defended your base. Repeat if necessary until conditions are met.  
+
In this segment, you will simply need to get a '''Successful Perfect Defense on the Land Base Air Raid''' (Once on '''Easy or lower'''/ Twice on '''Medium or Higher''') Just take your fleet out until the air raid siren play which will cue the LBAS air raid, hope your interceptors and fighters wipe out or eliminate all incoming planes and you get a White Text indicating you successfully defended your base. Repeat if necessary until conditions are met.  
    
Once all conditions are met, '''the path to ZZ is open and most of the ships with historical buffs will become much stronger following the unlocking.'''
 
Once all conditions are met, '''the path to ZZ is open and most of the ships with historical buffs will become much stronger following the unlocking.'''
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'''Phase 3 - Killing the [[Abyssal Sun Princess]]]'''
 
'''Phase 3 - Killing the [[Abyssal Sun Princess]]]'''
   −
'''Recommended Fleet''''<br>
+
'''Recommended Fleet''''
 
*'''Surface Task Force'''
 
*'''Surface Task Force'''
**'''2-3 BB,0-1CV,2-3 CAV,0-1 AV, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (3/4/5/6 Surface Radars)
+
**'''2-3 BB,0-1CV,2-3 CAV,0-1 AV, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (3/4/5/6 Surface Radars)
**'''2-3 BB,0-1CV,1-2 CAV,0-1 AV,,0-1 CVL, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (6/7/8/9 Surface Radars)
+
**'''2-3 BB,0-1CV,1-2 CAV,0-1 AV,,0-1 CVL, 0-1 LAH + 1 CL, 2CA, 0-1 CLT, 2-3 DD''' (6/7/8/9 Surface Radars)
    
'''Path:'''<br>
 
'''Path:'''<br>
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Depending on the difficulty, she may be easier to bypass on lower difficulties, but on higher difficulties will be very difficult to pass without the assistance of ASW support in the form of an ASW LBAS, ASW support fleet and Pre-ASW capable ships.
 
Depending on the difficulty, she may be easier to bypass on lower difficulties, but on higher difficulties will be very difficult to pass without the assistance of ASW support in the form of an ASW LBAS, ASW support fleet and Pre-ASW capable ships.
   −
Your main goal if you choose to use an ASW LBAS and support is to incapacitate the [[New Submarine Princess]] so you can minimize the damage she can cause to your fleet. It may be more possible to pass through node C, but Node ZZ may present difficulty as you will have less fuel to evade so you may choose to use your ASW supports there.
+
Your main goal if you choose to use an ASW LBAS and support is to incapacitate the [[New Submarine Princess]] so you can minimize the damage she can cause to your fleet. It may be more possible to pass through node C, but Node ZZ may present difficulty as you will have less fuel to evade so you may choose to use your ASW supports there.
    
If you use a surface Task force fleet, also prepare to use ships like CAVs, AVs, or [[Akitsumaru]] as fighter mules (with possible a Surface radar on some). As you will need to sufficient air power along with your LBAS to overtake the boss fleet. During the chipping phase, you'll likely need 1-2 Fighter mules depending on the difficulty but will need to have up to 3 fighter mules on Hard on the final kill if you wish to aim for AS.
 
If you use a surface Task force fleet, also prepare to use ships like CAVs, AVs, or [[Akitsumaru]] as fighter mules (with possible a Surface radar on some). As you will need to sufficient air power along with your LBAS to overtake the boss fleet. During the chipping phase, you'll likely need 1-2 Fighter mules depending on the difficulty but will need to have up to 3 fighter mules on Hard on the final kill if you wish to aim for AS.
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* 2 guns + 1 AP Shell + 1 Surface Radar
 
* 2 guns + 1 AP Shell + 1 Surface Radar
   −
While this will prevent her from double attacking this will be needed for when you use '''[[Nagato]]'s Broadside Special Attack''' which along with [[Mutsu]] choosing '''Cruising Formation 2''' will allow for both Nagato and Mutsu to do a very high amount of damage against the Princess Type Abyssals (Possibly instant killing [[Battleship Princess]]es and severely damaging the [[Abyssal Sun Princess]]) due to the significant buff the attack gets when using these two specific ships along with an AP shell equipped to both of them.
+
While this will prevent her from double attacking this will be needed for when you use '''[[Nagato]]'s Broadside Special Attack''' which along with [[Mutsu]] choosing '''Cruising Formation 2'''will allow for both Nagato and Mutsu to do a very high amount of damage against the Princess Type Abyssals (Possibly instant killing [[Battleship Princess]]es and severely damaging the [[Abyssal Sun Princess]]) due to the significant buff the attack gets when using these two specific ships along with an AP shell equipped to both of them.
    
In addition to this, bring important historical ships like [[Isokaze]], [[Hagikaze]], [[Arashi]] and [[Kawakaze]] if you have them will allow them even more highly damage attacks to the escorts or to the [[Abyssal Sun Princess]] in night battle. If you lack in those, you can also resort to other ships like [[Sendai]] with a double attack, or [[Shigure]] and [[Yukikaze]] with a torpedo cut in which can deliver also an effective amount of damage.  
 
In addition to this, bring important historical ships like [[Isokaze]], [[Hagikaze]], [[Arashi]] and [[Kawakaze]] if you have them will allow them even more highly damage attacks to the escorts or to the [[Abyssal Sun Princess]] in night battle. If you lack in those, you can also resort to other ships like [[Sendai]] with a double attack, or [[Shigure]] and [[Yukikaze]] with a torpedo cut in which can deliver also an effective amount of damage.  
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* '''ASW Friend Fleet: [[Shinyou]], [[Etorofu]], [[Tsushima]]
 
* '''ASW Friend Fleet: [[Shinyou]], [[Etorofu]], [[Tsushima]]
* '''Destoryer Division 10: [[Kazagumo]], [[Akigumo]], [[Yuugumo]], [[Makigumo]] (Note: Kazagumo and Akigumo may arrive moderately damaged at times)
+
* '''Destoryer Division 10: [[Kazagumo]], [[Akigumo]], [[Yuugumo]], [[Makigumo]] (Note: Kazagumo and Akigumo may arrive moderately damaged at times)
    
The ASW Fleet is completely useless outside of chipping damage and cannot be replaced even if you put in the ships in said fleet.
 
The ASW Fleet is completely useless outside of chipping damage and cannot be replaced even if you put in the ships in said fleet.
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|W-1_xp=590
 
|W-1_xp=590
 
|W-1_enemy_air_power=414
 
|W-1_enemy_air_power=414
|W-2_node_info=cv_wo-class_flagship_kai cvl_nu-class_flagship cvl_nu-class_flagship battleship_princess battleship_princess cl_tsu-class_elite
+
|W-2_node_info=cv_wo-class_flagship_kai cvl_nu-class_flagship cvl_nu-class_flagship battleship_princess battleship_princess cl_tsu-class_elite
 
|W-2_form=diamond
 
|W-2_form=diamond
 
|W-2_xp=580
 
|W-2_xp=580
Line 3,467: Line 3,469:  
|
 
|
 
|N_label=リコリス飛行場 基地航空隊<br>'''<span style="color:green">Air Battle Node</span>'''
 
|N_label=リコリス飛行場 基地航空隊<br>'''<span style="color:green">Air Battle Node</span>'''
|N-1_node_info=airfield_princess airfield_princess airfield_princess  
+
|N-1_node_info=airfield_princess airfield_princess airfield_princess  
 
|N-1_form=diamond
 
|N-1_form=diamond
 
|N-1_xp=140
 
|N-1_xp=140
Line 3,704: Line 3,706:  
|F-1_xp=80
 
|F-1_xp=80
 
|F-1_enemy_air_power=34
 
|F-1_enemy_air_power=34
|F-2_node_info=airfield_princess
+
|F-2_node_info=airfield_princess
 
|F-2_form=diamond
 
|F-2_form=diamond
 
|F-2_xp=90
 
|F-2_xp=90
 
|F-2_enemy_air_power=48
 
|F-2_enemy_air_power=48
|F-3_node_info=airfield_princess  
+
|F-3_node_info=airfield_princess
 
|F-3_form=diamond
 
|F-3_form=diamond
 
|F-3_xp=100
 
|F-3_xp=100
 
|F-3_enemy_air_power=68
 
|F-3_enemy_air_power=68
|F-4_node_info=lycoris_princess  
+
|F-4_node_info=lycoris_princess
 
|F-4_form=diamond
 
|F-4_form=diamond
 
|F-4_xp=120
 
|F-4_xp=120
 
|F-4_enemy_air_power=130
 
|F-4_enemy_air_power=130
|F-5_node_info=lycoris_princess  
+
|F-5_node_info=lycoris_princess
 
|F-5_form=diamond
 
|F-5_form=diamond
 
|F-5_xp=130
 
|F-5_xp=130
Line 3,791: Line 3,793:  
|L-1_xp=190
 
|L-1_xp=190
 
|L-1_enemy_air_power=
 
|L-1_enemy_air_power=
|L-2_node_info= ca_ri-class_flagship ca_ri-class_flagship cl_tsu-class dd_ro-class_late_model
+
|L-2_node_info= ca_ri-class_flagship ca_ri-class_flagship cl_tsu-class dd_ro-class_late_model dd_ro-class_late_model dd_i-class
  dd_ro-class_late_model dd_i-class
   
|L-2_form=double_line echelon
 
|L-2_form=double_line echelon
 
|L-2_xp=210
 
|L-2_xp=210
Line 3,858: Line 3,859:  
|
 
|
 
|R_label=深海レーダー射撃 戦艦戦隊<br>'''<span style="color:orange">Ambush Node</span>'''
 
|R_label=深海レーダー射撃 戦艦戦隊<br>'''<span style="color:orange">Ambush Node</span>'''
|R-1_node_info=bb_ta-class_elite dd_ni-class dd_ni-class dd_i-class dd_i-class
+
|R-1_node_info=bb_ta-class_elite dd_ni-class dd_ni-class dd_i-class dd_i-class
 
|R-1_form=
 
|R-1_form=
 
|R-1_xp=180
 
|R-1_xp=180
Line 3,954: Line 3,955:  
|Z-1_xp=500
 
|Z-1_xp=500
 
|Z-1_enemy_air_power=319
 
|Z-1_enemy_air_power=319
|Z-2_node_info=abyssal_sun_princess_damaged battleship_princess battleship_princess cvl_nu-class_elite cvl_nu-class_elite transport_wa-class_elite ca_ne-class cl_tsu-class dd_na-class dd_na-class dd_na-class dd_i-class
+
|Z-2_node_info=abyssal_sun_princess_damaged battleship_princess battleship_princess cvl_nu-class_elite cvl_nu-class_elite transport_wa-class_elite ca_ne-class cl_tsu-class dd_na-class dd_na-class dd_na-class dd_i-class
 
|Z-2_form=cruising_form_4
 
|Z-2_form=cruising_form_4
 
|Z-2_xp=540
 
|Z-2_xp=540
Line 4,034: Line 4,035:  
|
 
|
 
|F_label=リコリス飛行場 基地航空隊<br>'''<span style="color:green">Air Battle Node</span>'''
 
|F_label=リコリス飛行場 基地航空隊<br>'''<span style="color:green">Air Battle Node</span>'''
|F-1_node_info=airfield_princess  
+
|F-1_node_info=airfield_princess
 
|F-1_form=diamond
 
|F-1_form=diamond
 
|F-1_xp=80
 
|F-1_xp=80
 
|F-1_enemy_air_power=34
 
|F-1_enemy_air_power=34
|F-2_node_info=airfield_princess
+
|F-2_node_info=airfield_princess
 
|F-2_form=diamond
 
|F-2_form=diamond
 
|F-2_xp=90
 
|F-2_xp=90
 
|F-2_enemy_air_power=48
 
|F-2_enemy_air_power=48
|F-3_node_info=airfield_princess  
+
|F-3_node_info=airfield_princess
 
|F-3_form=diamond
 
|F-3_form=diamond
 
|F-3_xp=100
 
|F-3_xp=100
56,565

edits