Changes

Line 36: Line 36:  
**The more DDs, the higher chance to go to node G (1 DD or less: 35% G, 4 DD or more: 80% G)
 
**The more DDs, the higher chance to go to node G (1 DD or less: 35% G, 4 DD or more: 80% G)
 
|F -> H/resource, J, G/resource =  
 
|F -> H/resource, J, G/resource =  
*If AV + CV(B/L) + CL ≥ 1: 90 % J, 10 % G
+
*If AV+CV(B/L) ≥ 1: 90 % J, 10 % G
*If CL ≥ 1, AS ≥ 1 and SS(V) ≥ 2: 57 % J, 43 % G
+
*If AS ≥ 1 and SS(V) ≥ 2:
*If CL = 0, AS ≥ 1 and SS(V) ≥ 2: 15 % J, 85 % G
+
**If CL ≥ 1: 57 % J, 43 % G
 +
**Otherwise, 15 % J, 85 % G
 +
*If AO ≥ 1 and DD+DE ≥ 2:
 +
**If CL ≥ 1: 66% J 34% G
 +
**Otherwise, 20% J 80% G
 
*If AS = 0 or SS(V) ≤ 1:
 
*If AS = 0 or SS(V) ≤ 1:
 
**If CL ≥ 1: 83% J, 17% G
 
**If CL ≥ 1: 83% J, 17% G
Line 74: Line 78:  
** '''AO ≥ 1 and DD+DE ≥ 2'''
 
** '''AO ≥ 1 and DD+DE ≥ 2'''
 
*Bringing at least 1 AV/AO and 2DD/DE avoids off-routing entirely when rolling the southern route.
 
*Bringing at least 1 AV/AO and 2DD/DE avoids off-routing entirely when rolling the southern route.
*Bringing 4 or more heavy ships ((F)BB(V)/CV(B/L)) will start reducing the chances of reaching the boss.
   
*Fleet that contains only SS(V) has a chance of reaching dead-end nodes {{MapRoute|H|green|M|red}}.
 
*Fleet that contains only SS(V) has a chance of reaching dead-end nodes {{MapRoute|H|green|M|red}}.
  
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