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Line 175: Line 175:  
| ASC = 36
 
| ASC = 36
 
| ASE = 189
 
| ASE = 189
| ASM = 0
+
| ASM = 159
 
| AS = 198
 
| AS = 198
 
| Note = Bringing some [[AACI]] and ASW is recomanded.
 
| Note = Bringing some [[AACI]] and ASW is recomanded.
 
| Range = Node {{MapNode|J|red}}: 5
 
| Range = Node {{MapNode|J|red}}: 5
| LBASS = ? / ? / ? / ?
+
| LBASS = 41 / 195 / 167 / 206
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
   Line 191: Line 191:  
| Hard|| S?|| S?|| S? x2|| AS x2
 
| Hard|| S?|| S?|| S? x2|| AS x2
 
|-
 
|-
| Medium|| S?|| S?|| ?|| ?
+
| Medium|| S?|| S?|| S? x2?|| AS x2?
 
|-
 
|-
 
| Easy|| S?|| S?|| S?|| AS x1
 
| Easy|| S?|| S?|| S?|| AS x1
Line 206: Line 206:  
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note =  
+
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.
 
| Range = Node {{MapNode|R|red}}: 4
 
| Range = Node {{MapNode|R|red}}: 4
 
| LBASS = 0 / 0 / 0 / 0
 
| LBASS = 0 / 0 / 0 / 0
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
   Line 217: Line 217:  
| Route = {{MapRoute|A|red|B|red|D|red|E|red}}
 
| Route = {{MapRoute|A|red|B|red|D|red|E|red}}
 
| Speed = '''Slow
 
| Speed = '''Slow
| ASC = 0
+
| ASC = 36
| ASE = 0
+
| ASE = 189
| ASM = 0
+
| ASM = 159
| AS = 0
+
| AS = 198
| Note =  
+
| Note = A standard surface enemy. Bringing some ASW can help the reach rate.
 
| Range = Node {{MapNode|E|red}}: 6
 
| Range = Node {{MapNode|E|red}}: 6
| LBASS = ? / ? / ? / ?
+
| LBASS = 41 / 195 / 167 / 206
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
   Line 232: Line 232:  
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Escort = '''0-2 CA(V) 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red}}  
 
| Route = {{MapRoute|2||K|pinl|P|blue|Q|red}}  
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
+
| ASC = 104
| ASC = 0
+
| ASE = 104
| ASE = 0
+
| ASM = 140
| ASM = 0
+
| AS = 198
| AS = 0
+
| Note = A standard surface enemy. Bringing some AACI can help the reach rate.
| Note =  
   
| Range = Boss {{MapNode|Q|red}}: 4
 
| Range = Boss {{MapNode|Q|red}}: 4
| LBASS = ? / ? / ? / ?
+
| LBASS = 107 / 111 / 147 / 209
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
Line 317: Line 316:  
*The boss node contains a hard skin installation ([[pillbox]]).
 
*The boss node contains a hard skin installation ([[pillbox]]).
 
| Range = Boss {{MapNode|X|red}}: 1
 
| Range = Boss {{MapNode|X|red}}: 1
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
Line 338: Line 337:  
*It can be a good gauge if your fleet is good enough to survive the routing on Phase 3.
 
*It can be a good gauge if your fleet is good enough to survive the routing on Phase 3.
 
| Range = Boss {{MapNode|X|red}}: 1
 
| Range = Boss {{MapNode|X|red}}: 1
| LBASS = ? / ? / ? / ?
+
| LBASS = 0 / 0 / 0 / 0
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
| NoteLBAS = All LBAS should be sent on the boss.   
 
| NoteLBAS = All LBAS should be sent on the boss.   
 
}}
 
}}
Line 351: Line 350:  
| Hard|| S?
 
| Hard|| S?
 
|-
 
|-
| Medium|| ?
+
| Medium|| S?
 
|-
 
|-
| Easy|| ?
+
| Easy|| S?
 
|-
 
|-
 
| Casual|| ?
 
| Casual|| ?
Line 364: Line 363:  
| Speed = '''Slow
 
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
| ASE = 0
+
| ASE = 56
 
| ASM = 0
 
| ASM = 0
| AS = 0
+
| AS = 102
 
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.
 
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]) with other installations present, notably an [[SDH]], requireing a [[nuke]] setup.
 
*Bringing {{Balloon}} [[balloon]]s is advised.
 
*Bringing {{Balloon}} [[balloon]]s is advised.
 
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].
 
*The node also has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].
 
| Range = Node {{MapNode|S|red}}: 5
 
| Range = Node {{MapNode|S|red}}: 5
| LBASS = ? / ? / ? / ?
+
| LBASS = ? / 56 / ? / 102
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
}}
 
}}
   Line 382: Line 381:  
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| Route = {{MapRoute|2||K|pink|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| ASC = 0
+
| ASC = 72
| ASE = 0
+
| ASE = 176
| ASM = 0
+
| ASM = 176
| AS = 0
+
| AS = 203
 
| Note = Using 1 SS(V) is advised for subtanking. On Hard Mode Last Dance Node {{MapRoute|V|red|}} will have a variant of the [[Na-Class]] (Destroyer Na-Class Mass-Produced Model IIe Elite ) which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.
 
| Note = Using 1 SS(V) is advised for subtanking. On Hard Mode Last Dance Node {{MapRoute|V|red|}} will have a variant of the [[Na-Class]] (Destroyer Na-Class Mass-Produced Model IIe Elite ) which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.
 
| Range = Boss {{MapNode|Y|red}}: 1
 
| Range = Boss {{MapNode|Y|red}}: 1
| LBASS = ? / ? / ? / ?
+
| LBASS = 75 / 179 / 179 / 206
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
 
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
Line 399: Line 398:  
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| Route = {{MapRoute|2||K|pink|O|red|P|blue|Q|red|T|red|V|red|Y|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| ASC = 0
+
| ASC = 72
| ASE = 0
+
| ASE = 176
| ASM = 0
+
| ASM = 176
| AS = 0
+
| AS = 203
| Note =
+
| Note = A stronger fleet that hit 1 extra node
* A stronger fleet that hit 1 extra node
   
* This fleet will route you to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}
 
* This fleet will route you to Node {{MapRoute|O|red|}} which has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].  or simply bring {{EquipmentLink|Smoke Generator (Smoke Screen)|text=Smoke Screens}}
 
* On Hard Mode Last Dance Node {{MapRoute|V|red|}} will have a variant of the [[Na-Class]] (Destroyer Na-Class Mass-Produced Model IIe Elite ) which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.
 
* On Hard Mode Last Dance Node {{MapRoute|V|red|}} will have a variant of the [[Na-Class]] (Destroyer Na-Class Mass-Produced Model IIe Elite ) which have devastating opening torpedo attacks. It is advisable to use 1 wave of LBAS here, Node Support, or both to have better odds of passing the node.
 
| Range = Boss {{MapNode|Y|red}}: 1
 
| Range = Boss {{MapNode|Y|red}}: 1
| LBASS = ? / ? / ? / ?
+
| LBASS = 75 / 179 / 179 / 206
| LBASD = 366 / 461 / ? / 660
+
| LBASD = 366 / 461 / 657 / 660
| NoteLBAS = All or Majority of LBAS should be sent on the boss. You can send 1 wave of LBAS to deal with Node {{MapRoute|V|red|}} on Last Dance especially on Hard Mode.
+
| NoteLBAS = All or a majority of LBAS should be sent on the boss. You can send 1 wave of LBAS to deal with Node {{MapRoute|V|red|}} on Last Dance, especially on Hard Mode.
 
}}
 
}}
   Line 444: Line 442:  
| Hard|| 660
 
| Hard|| 660
 
|-
 
|-
| Medium|| ?
+
| Medium|| 657
 
|-
 
|-
 
| Easy|| 461
 
| Easy|| 461
56,565

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