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Line 505: Line 505:  
*Bringing some [[AACI]] and ASW is recommended.
 
*Bringing some [[AACI]] and ASW is recommended.
 
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.
 
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.
+
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 
+
**The boss node, to reduce enemy shelling and torpedo accuracy.
 +
**Node {{MapNode|I|red}} to increase the reach rate.
 
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.
 
*In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty.
 
| Range = Node {{MapNode|ZZ|red}}: 9
 
| Range = Node {{MapNode|ZZ|red}}: 9
Line 528: Line 529:  
*Bringing some [[AACI]] and ASW is recommended.
 
*Bringing some [[AACI]] and ASW is recommended.
 
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.
 
*In Phase 4, node {{MapNode|I|red}} becomes slightly easier.
*It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy.
+
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 +
**The boss node, to reduce enemy shelling and torpedo accuracy.
 +
**Node {{MapNode|I|red}} to increase the reach rate.
 
| Range = Node {{MapNode|ZZ|red}}: 9
 
| Range = Node {{MapNode|ZZ|red}}: 9
 
| LBASS = 719 / 930 / 966 / 1091
 
| LBASS = 719 / 930 / 966 / 1091
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