| Line 505: |
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| | *Bringing some [[AACI]] and ASW is recommended. | | *Bringing some [[AACI]] and ASW is recommended. |
| | *In Phase 4, node {{MapNode|I|red}} becomes slightly easier. | | *In Phase 4, node {{MapNode|I|red}} becomes slightly easier. |
| − | *It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy. | + | *It is very recommended to use a {{Smoke}} [[Smoke]] on either: |
| − | | + | **The boss node, to reduce enemy shelling and torpedo accuracy. |
| | + | **Node {{MapNode|I|red}} to increase the reach rate. |
| | *In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty. | | *In LD, it is also possible to bring an AO with {{Fighter}} [[fighter]]s to get additional air power, along with an {{Supplies}} [[Underway Replenishment]] to negate fuel and ammo penalty. |
| | | Range = Node {{MapNode|ZZ|red}}: 9 | | | Range = Node {{MapNode|ZZ|red}}: 9 |
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| | *Bringing some [[AACI]] and ASW is recommended. | | *Bringing some [[AACI]] and ASW is recommended. |
| | *In Phase 4, node {{MapNode|I|red}} becomes slightly easier. | | *In Phase 4, node {{MapNode|I|red}} becomes slightly easier. |
| − | *It is very recommended to use a {{Smoke}} [[Smoke]] on the boss node, to reduce enemy shelling and torpedo accuracy. | + | *It is very recommended to use a {{Smoke}} [[Smoke]] on either: |
| | + | **The boss node, to reduce enemy shelling and torpedo accuracy. |
| | + | **Node {{MapNode|I|red}} to increase the reach rate. |
| | | Range = Node {{MapNode|ZZ|red}}: 9 | | | Range = Node {{MapNode|ZZ|red}}: 9 |
| | | LBASS = 719 / 930 / 966 / 1091 | | | LBASS = 719 / 930 / 966 / 1091 |