| Line 120: |
Line 120: |
| | _voice_flag = 3, | | _voice_flag = 3, |
| | }, | | }, |
| − | ["Kai Ni"] = {
| + | ["Kai Ni"] = { |
| − | _name = "Tamanami",
| + | _name = "Tamanami", |
| − | _suffix = "Kai Ni",
| + | _suffix = "Kai Ni", |
| − | _rarity = 7,
| + | _rarity = 7, |
| − | _api_id = nil,
| + | _api_id = nil, |
| − | _id = nil,
| + | _id = nil, |
| − | _true_id = false,
| + | _true_id = false, |
| − | _cg_reference = "/",
| + | _cg_reference = "/", |
| − | _cg_damaged_reference = "/",
| + | _cg_damaged_reference = "/", |
| − | _japanese_name = "玉波改二",
| + | _japanese_name = "玉波改二", |
| − | _reading = "たまなみかいに",
| + | _reading = "たまなみかいに", |
| − | _class = "Yuugumo",
| + | _class = "Yuugumo", |
| − | _class_number = 12,
| + | _class_number = 12, |
| − | _type = 2,
| + | _type = 2, |
| − | _hp = nil,
| + | _hp = nil, |
| − | _hp_max = nil,
| + | _hp_max = nil, |
| − | _firepower = nil,
| + | _firepower = nil, |
| − | _firepower_max = nil,
| + | _firepower_max = nil, |
| − | _firepower_mod = nil,
| + | _firepower_mod = nil, |
| − | _armor = nil,
| + | _armor = nil, |
| − | _armor_max = nil,
| + | _armor_max = nil, |
| − | _armor_mod = nil,
| + | _armor_mod = nil, |
| − | _torpedo = nil,
| + | _torpedo = nil, |
| − | _torpedo_max = nil,
| + | _torpedo_max = nil, |
| − | _torpedo_mod = nil,
| + | _torpedo_mod = nil, |
| − | _evasion = nil,
| + | _evasion = nil, |
| − | _evasion_max = nl,
| + | _evasion_max = nl, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _aa_max = nil,
| + | _aa_max = nil, |
| − | _aa_mod = nil,
| + | _aa_mod = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _asw_max = nil,
| + | _asw_max = nil, |
| − | _speed = nil,
| + | _speed = nil, |
| − | _los = nil,
| + | _los = nil, |
| − | _los_max = nil,
| + | _los_max = nil, |
| − | _range = 1,
| + | _range = 1, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _luck_max = nil,
| + | _luck_max = nil, |
| − | _luck_mod = false,
| + | _luck_mod = false, |
| − | _remodel_level = nil,
| + | _remodel_level = nil, |
| − | _remodel_ammo = nil,
| + | _remodel_ammo = nil, |
| − | _remodel_steel = nil,
| + | _remodel_steel = nil, |
| − | _remodel_development_material = nil,
| + | _remodel_development_material = nil, |
| − | _remodel_blueprint = nil,
| + | _remodel_blueprint = nil, |
| − | _remodel_catapult = nil,
| + | _remodel_catapult = nil, |
| − | _remodel_report = nil,
| + | _remodel_report = nil, |
| − | _remodel_armament = nil,
| + | _remodel_armament = nil, |
| − | _remodel_from = "Tamanami/Kai",
| + | _remodel_from = "Tamanami/Kai", |
| − | _remodel_to = false,
| + | _remodel_to = false, |
| − | _fuel = nil,
| + | _fuel = nil, |
| − | _ammo = nil,
| + | _ammo = nil, |
| − | _scrap_fuel = nil,
| + | _scrap_fuel = nil, |
| − | _scrap_ammo = nil,
| + | _scrap_ammo = nil, |
| − | _scrap_steel = nil,
| + | _scrap_steel = nil, |
| − | _scrap_baux = false,
| + | _scrap_baux = false, |
| − | _equipment = {
| + | _equipment = { |
| − | { equipment = nil, size = 0 },
| + | { equipment = nil, size = 0 }, |
| − | { equipment = nil, size = 0 },
| + | { equipment = nil, size = 0 }, |
| − | { equipment = nil, size = 0 },
| + | { equipment = nil, size = 0 }, |
| − | },
| + | }, |
| − | _voice_flag = 3,
| + | _voice_flag = 3, |
| − | },
| + | }, |
| | } | | } |