Changes
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| colspan="8" |Notes:
| colspan="8" |Notes:
*''If it isn't damaged by this formula, or becomes very little damage, it becomes scratch damage, maximum about 10% of enemy current HP (needs verification).''
*''If it isn't damaged by this formula, or becomes very little damage, it becomes scratch damage, maximum about 10% of enemy current HP (needs verification).''
==Night Combat==
==Night Combat==
*Night battle damage depends on either the Firepower or Torpedo (or both!) stats for attack power, depending on the specific attack type. Consequently, DDs, CLs, CLTs and CAs have drastically increase strength at night.
*Night battle damage depends on both the Firepower or Torpedo stats for attack power. Consequently, DDs, CLs, CLTs and CAs have drastically increased strength at night.
*Any vessel at night must not have taken more than moderate (orange) damage before attacking in order to participate in night battle.>
*Any vessel at night must not have taken more than moderate (orange) damage before attacking in order to participate in night battle.>
*Main Gun = {{Template:RedGunMedium}}Red guns or 10cm High-angle Gun
*Main Gun = {{Template:RedGunMedium}}Red guns or 10cm High-angle Gun