| Line 30: |
Line 30: |
| | _scrap_bauxite = false, | | _scrap_bauxite = false, |
| | _buildable = false, | | _buildable = false, |
| − | _upgradable = false, | + | _improvements = { |
| | + | _fuel = 10, |
| | + | _ammo = nil, |
| | + | _steel = nil, |
| | + | _bauxite = 5, |
| | + | _products = { |
| | + | ["Combat Ration (Special Onigiri)"] = { |
| | + | _ships = { |
| | + | ["Agano/"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = nil}, |
| | + | ["Agano/Kai"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = nil}, |
| | + | ["Naganami/"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = nil}, |
| | + | ["Naganami/Kai"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = nil}, |
| | + | }, |
| | + | [0] = { |
| | + | _development_material = 1, |
| | + | _development_material_x = 2, |
| | + | _improvement_material = 0, |
| | + | _improvement_material_x = 0, |
| | + | _equipment = {[true] = 1}, |
| | + | }, |
| | + | [6] = { |
| | + | _development_material = 1, |
| | + | _development_material_x = nil, |
| | + | _improvement_material = 1, |
| | + | _improvement_material_x = 1, |
| | + | _equipment = nil, |
| | + | }, |
| | + | [10] = { |
| | + | _development_material = nil, |
| | + | _development_material_x = 3, |
| | + | _improvement_material = 1, |
| | + | _improvement_material_x = 1, |
| | + | _equipment = {[true] = 3}, |
| | + | }, |
| | + | }, |
| | + | }, |
| | + | }, |
| | } | | } |
| | | | |
| | return Combat_Ration | | return Combat_Ration |