Fall 2025 Event/E-3/Sandbox

Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Fall 2025 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules (Start Points) ▼/▲
Nodes Rules

* = Rule under review

? = Ship type/amount under review

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


Jiga's Guide

Map Overview

E1 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 2 LBAS are available to sortie on this map
  • This map uses 3 locks:
    •   Narvik Stationed Fleet, Starting point 1
      •   &   Narvik Advance Force/Main Defense Force (reused from E-2) can also be mixed with it in any difficuly
    •   British Home Fleet, Starting point 2
    •   British Carrier Task Force, Starting point 3

The use of  AGDP AGDP  is not required for carriers despite being an Arctic map.

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

A2 C2 LBAS
Hard S? x2 S? x2 AS
Medium ? ? ?
Easy ? ? ?
Casual ? ? ?
Node A2
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A A1 A2
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node A2: 4 0 / 0 / 0 / 0 291 / 384 / ? / 410
Fleet Notes
There is no major threat on the route, with only surface battles.
Node C2
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD  
LoS ?
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A A1 B C C1 C2
Air State (C / E / M / H)
AD AP AS AS+
31 / 35 / 0 / 48 47 / 52 / 0 / 72 104 / 116 / 0 / 161 208 / 232 / 0 / 322
LBAS
Range AS Sortie AS Defense
Node C2: 4 107 / 120 / ? / 165 291 / 384 / ? / 410
Fleet Notes
Bringing some AACI and ASW is recomanded.

Phase 1 - Boss

Short Route
Fleet Info
Main CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL  
Escort 1 CL, 0-2 CLT, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 E F H J K M
Air State (C / E / M / H)
AD AP AS AS+
95 / 95 / 0 / 187 143 / 143 / 0 / 280 320 / 320 / 0 / 630 640 / 640 / 0 / 1260
LBAS
Range AS Sortie AS Defense
Boss M: 6 323 / 332 / ? / 642 291 / 384 / ? / 410
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Once on LD, the CG will change to the following:

European Princess

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

G2
Hard S? x2
Medium ?
Easy ?
Casual ?
Node G2
Fleet Info
Main CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL  
Escort 1 CL, 0-2 CLT, 3-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 E F G G2
Air State (C / E / M / H)
AD AP AS AS+
31 / 0 / 0 / 42 47 / 0 / 0 / 63 104 / 0 / 0 / 140 208 / 0 / 0 / 280
LBAS
Range AS Sortie AS Defense
Boss G2: 9 110 / ? / ? / 147 291 / 384 / ? / 410
Fleet Notes

Phase 2 - Boss

Short Route
Fleet Info
Single Striking: 1 FBB, 1 CV(B), 0-2 CA(V)/CLT, 1 CL, 2-4 DD   
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A A1 B C T W
Air State (C / E / M / H)
AD AP AS AS+
55 / 111 / 0 / 119 83 / 167 / 0 / 179 185 / 374 / 0 / 401 370 / 748 / 0 / 802
LBAS
Range AS Sortie AS Defense
Node W: 6 185 / 375 / ? / 402 291 / 384 / ? / 410
Fleet Notes

Once on LD, the CG will change to the following:

European Armored Carrier Princess

Gimmick 3 - Unlock

To unlock the next part of the map, the following steps have to be performed:

P Q S LBAS
Hard S x2 S x2 S x2 AS x2
Medium S S S AS x2
Easy ? ? ? ?
Casual ? ? ? ?
Nodes P
Fleet Info
Single Striking: 2 FBB, 1 CV(B/L), 1 CA(V)/CLT, 1 CL, 0-1 DD  
LoS ?
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A A1 B C C1 P
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node P: 1 0 / 0 / 0 / 0 291 / 384 / ? / 410
Fleet Notes
Bringing some AACI and ASW is recomanded
Node Q
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B), 0-1 CA(V)/CLT, 1 CL, 2-4 DD  
LoS Any
Speed
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A A1 A2 Q
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node Q: 5 ? / ? / ? / ? 291 / 384 / ? / 410
Fleet Notes
Node S
Fleet Info
Main CTF/STF: 2(F)BB(V), 3 CV(B/L), 1 CL  
Escort 1 CL, 0-2 CLT, 3-5 DD  
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 E F G G2 S
Air State (C / E / M / H)
AD AP AS AS+
49 / 91 / 0 / 118 74 / 136 / 0 / 176 165 / 305 / 0 / 396 330 / 610 / 0 / 792
LBAS
Range AS Sortie AS Defense
Boss S: 8 167 / 306 / ? / 398 291 / 384 / ? / 410
Fleet Notes
Bringing AACI is advised.

Phase 3 - Boss

CTF Short Aerial Route
Fleet Info
Main 1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 1 CL, 0-1 AO  
Escort 0-1 CA(V)/CLT, 1 CL, 4-5 DD  
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
3 N V X Z
Air State (C / E / M / H)
AD AP AS AS+
104 / 120 / 0 / 133 155 / 180 / 0 / 199 348 / 405 / 0 / 447 696 / 810 / 0 / 894
LBAS
Range AS Sortie AS Defense
Boss Z: 5 354 / 413 / ? / 455 291 / 384 / ? / 410
Fleet Notes
No LoS check
LBAS Notes
All LBAS should be sent on the boss.
CTF Short Surface Route
Fleet Info
Main 1-2 (F)BB(V), 2 CV(B), 1-2 CA(V), 0-2 DD  
Escort 0-1 CA(V)/CLT, 1 CL, 4-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
3 N X O Z
Air State (C / E / M / H)
AD AP AS AS+
104 / 120 / 0 / 133 155 / 180 / 0 / 199 348 / 405 / 0 / 447 696 / 810 / 0 / 894
LBAS
Range AS Sortie AS Defense
Boss Z: 5 354 / 413 / ? / 455 291 / 384 / ? / 410
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.
CTF Long Route
Fleet Info
Main 1-2 (F)BB(V), 2 CV(B), 0-1 CVL/CA(V), 1-2 CL  
Escort 0-1 CA(V)/CLT, 1 CL, 4-5 DD  
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
3 N V X O Z
Air State (C / E / M / H)
AD AP AS AS+
104 / 120 / 0 / 133 155 / 180 / 0 / 199 348 / 405 / 0 / 447 696 / 810 / 0 / 894
LBAS
Range AS Sortie AS Defense
Boss Z: 5 354 / 413 / ? / 455 291 / 384 / ? / 410
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 4 - Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss.

M W Q S C2 P LBAS
Hard A+ x2 S x2 S S S / A+ x2 A+ AS x2
Medium ? ? ? ? ? ? ?
Easy ? ? ? ? ? ? ?
Casual A+ S? S? S? ? ? ?

Refer to #Phase 1 - Boss's fleets for composition and routing.

Refer to #Phase 2 - Boss's fleets for composition and routing.

Refer to #Gimmick 1 - Unlock's fleets for composition and routing.

Refer to #Gimmick 3 - Unlock's fleets for composition and routing.

LBAS AS
Hard 410
Medium ?
Easy 384
Casual 291

Once on LD, the CG will change to the following:

Battlecruiser Water Princess

YY's Guide