Fall 2025 Event/E-5/Sandbox
Sandbox Rules
This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:
- An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
- List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
- A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
- The Paths said compositions will take (to explain each path the composition will/can take),
- A summary or description of what kind of obstacles a composition will face.
- A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
- Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).
Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.
No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.
Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Fall 2025 Event, being reviewed and updated once more before it can be released.
Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides
With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.
All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.
Branching Table
| E-1 Branching Rules (Start Points) ▼/▲ | ||
|---|---|---|
| Nodes | Rules | |
* = Rule under review
? = Ship type/amount under review
Historical Bonuses
DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.
Ship Bonuses
??
Equipment Bonuses
??
Debuff
??
Jiga's Guide
Map Overview
E5 is a single and combined fleet, four-phase map consisting of 4 boss phases.
- 3 LBAS are available to sortie on this map.
- This map uses 4 locks:
The use of AGDP AGDP on CV(B/L), Ise-class Kai Ni, Akitsu Maru Kai, Kumano Maru, Shimane Maru, and Yamashio Maru, is required to sortie these ships on the map when starting from Starting point 2.
It is also possible to fish saury on the nodes C C2 D U ? ?.
Gimmick 1 - Unlock
To unlock the next part of the map, the following steps have to be performed:
| D | H | I | LBAS | |
|---|---|---|---|---|
| Hard | S x2 | S x2 | S x2 | AS x2 |
| Medium | S x2 | S x2 | S x2 | AS |
| Easy | S x2 | S x2 | S x2 | - |
| Casual | S | S | S | - |
| Node D | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||
| Bringing some AACI and ASW is recommended. | |||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||
| All LBAS should be sent on the node. | |||||||||||||||||||||||||
| Node H | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||
| Bringing some AACI and ASW is recommended. | |||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||
| All LBAS should be sent on the node. | |||||||||||||||||||||||||
| Node I | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||
| Bringing some AACI and ASW is recommended. | |||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||
| All LBAS should be sent on the node. | |||||||||||||||||||||||||
Phase 1 - Boss
| Medium Route | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||
| The boss is a submarine and so requires several OASW. | |||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||
| All LBAS should be sent on the boss. | |||||||||||||||||||||||||
Phase 2 - Boss
Bringing some Special Attacks is recommended, such as the Kongou-class Kai Ni B/D ones
Once on LD, the CG will change to the following:
| New Mass-Produced Aircraft Carrier Princess |
|---|
Phase 3 - Boss
| Short Route STF | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||||||||||||||||||||||||||
| Having a Yamato-class is required to go on node A rather than ASS node A1
Bringing some AACI and ASW is recommended. Smoke node I | |||||||||||||||||||||||||||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||||||||||||||||||||||||||
| All LBAS should be sent on the boss. | |||||||||||||||||||||||||||||||||||||||||||||||||
Once on LD, the CG will change to the following:
| Standard Type Battleship Princess |
|---|
Phase 4 - Boss
| South Route STF | |||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||
| Fleet Notes | |||||||||||||||||||||||||||||||||||||||||||||||||
| Having a Yamato-class is required to go on node A rather than ASS node A1
Bringing some AACI and ASW is recommended. In Phase 4, node I will become slightly easier, as there are 30% chance the enemy will be in Double Line or Echelon instead, even at P4 LD. During chipping, smoke node I. In LD, recommended to smoke the boss node instead to reduce enemy shelling and torpedo accuracy. In LD, it's also possible to bring AO to get additional air power, along with Underway Replenishment to negate fuel and ammo penalty. | |||||||||||||||||||||||||||||||||||||||||||||||||
| LBAS Notes | |||||||||||||||||||||||||||||||||||||||||||||||||
| All LBAS should be sent on the boss. | |||||||||||||||||||||||||||||||||||||||||||||||||
Gimmick 3 - Debuff
Once LD has been reached, the following steps have to be performed to debuff the boss.
| D | U | P | X | I | Q | Y | Z | B | B1 | LBAS | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hard | S | A+ x2 | A+ x2 | A+ x2 | S | AS | AS | S | AS | AS | AS x3 |
| Medium | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
| Easy | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
| Casual | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Refer to #Gimmick 1 - Unlock's fleets for composition and routing.
Refer to #Phase 1 - Boss's fleets for composition and routing.
Refer to #Phase 2 - Boss's fleets for composition and routing.
Refer to #Phase 3 - Boss's fleets for composition and routing.
Refer to #Phase 4 - Boss's fleets for composition and routing.
| LBAS | AS |
|---|---|
| Hard | ? |
| Medium | ? |
| Easy | ? |
| Casual | ? |
Once on LD, the CG will change to the following:
| Abyssal Aircraft Carrier Wasp Princess |
|---|