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Fall 2025 Event/E-2/Sandbox

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Sandbox Rules

This sandbox is to be used to construct an event guide for the above-mentioned event map. These guides are to all of the following requirements:

  • An overview of the map, including ship/equipment bonuses, Ship Locks, and special mechanics,
  • List of branching unlocking requirements (if there are multiple requirements, compositions for each path along with the below requirements will be needed to discuss the unlocking requirements in question),
  • A list of working compositions that work: (T=these must have possible alternatives for players who may or may not have all ships needed for a specific path),
    • The Paths said compositions will take (to explain each path the composition will/can take),
    • A summary or description of what kind of obstacles a composition will face.
  • A description of the boss node: what it consists of, and a descriptive guide on what the player should consider for a course of action to successfully win the battle,
  • Optional: Tips/guides to farm certain ships and/or resources (this can also require compositions, paths, and possible descriptions).

Editors are to construct their own version of the guide/part of the guide, and complete it in a timely fashion.

No editor is allowed to edit over other editors' work without the consent of the editor and his approval to do so.

Several versions will be constructed through this page and will be reviewed and approved by the staff/collaboration committee before being moved for the Fall 2025 Event, being reviewed and updated once more before it can be released.

Overall there should be 3 versions of the guide that have to be constructed, including: Preliminary > Polished > Finalized Guides

With each approval of each version of the guide, the said guide will be updated to the main page, and construction of the next version will begin.

All guides outside of the approved version will be removed and work will begin from the approved version to make it better for the next version until the finalized version is made.

Branching Table

E-1 Branching Rules (Start Points) ▼/▲
Nodes Rules

* = Rule under review

? = Ship type/amount under review

Historical Bonuses

DISCLAIMER: This information is based on user-submitted data and is subject to revisions as more data is gathered. Any version of the ship receives the bonus regardless of remodel.

Ship Bonuses

??

Equipment Bonuses

??

Debuff

??


Jiga's Guide

Map Overview

E2 is a single fleet, two-phase map consisting of one transport and one boss phase.

  • 2 LBAS are available to sortie on this map.
  • This map uses 2 locks:
    • Fall 2025 Event Tag 2.png Narvik Advance Force, Starting point 1 (reused in E-3)
    • Fall 2025 Event Tag 3.png Narvik Main Defense Force, Starting point 2 (reused in E-3)

The use of Aviation PersonnelAGDP AGDPArctic Gear & Deck Personnel is not required for carriers despite being an Arctic map.

Phase 1 - Boss

Boss
Fleet Info
Single Striking: 0-2 FBB, 0-1 CV(B/L), 0-1 CA(V)/CLT 1CL, 3-4 DD Fall 2025 Event Tag 2.png
LoS Any
Speed Fast
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
1 A B D K L M
Air State (C / E / M / H)
AD AP AS AS+
11 / 56 / 0 / 59 16 / 84 / 0 / 88 36 / 189 / 0 / 198 72 / 378 / 0 / 396
LBAS
Range AS Sortie AS Defense
Node M: 4 44 / 198 / ? / 209 366 / 461 / ? / 660
Fleet Notes
Bringing an AACI is recommended, and some ASW can help pass node D.
LBAS Notes
All LBAS should be sent on the boss.

Once on LD, the CG will change to the following:

Heavy Cruiser Princess

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

J
Hard S?
Medium ?
Easy -
Casual -
Node J
Fleet Info
Single Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD Fall 2025 Event Tag 2.png
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J
Air State (C / E / M / H)
AD AP AS AS+
11 / 56 / 0 / 59 16 / 84 / 0 / 88 36 / 189 / 0 / 198 72 / 378 / 0 / 396
LBAS
Range AS Sortie AS Defense
Node J: 5 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Bringing some AACI and ASW is recomanded.

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

R E Q LBAS
Hard S? S? S? x2 AS x2
Medium S? S? ? ?
Easy S? S? S? AS x1
Casual ? ? ? ?
Node R
Fleet Info
Single Striking: 0-2 FFB, 0-1 CV(B/L)/CA(V), 1 CL 3-5 DD Fall 2025 Event Tag 2.png
LoS Any
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A F I J R
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node R: 4 0 / 0 / 0 / 0 366 / 461 / ? / 660
Fleet Notes
Node E
Fleet Info
Single Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE Fall 2025 Event Tag 2.png
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node E: 6 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Node Q
Fleet Info
Main 1-2 AV, 0-1 CVE/CAV/CL, 4 DD Fall 2025 Event Tag 3.png
Escort 0-2 CA(V) 1 CL, 3-5 DD Fall 2025 Event Tag 3.png
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Q: 4 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
LBAS Notes
All LBAS should be sent on the boss.

Phase 2 - TP

Phase 2 is a Landing Operation, where "tanks" do work better.

  • Please, look at the "Flight II-A mode graph to see and use the better equipment setups.
  • [math]\displaystyle{ \text{Mod}_\text{map} = 0.75 }[/math]
Landing Operation [1]
Type Equipment [math]\displaystyle{ \text{TP}_\text{tank} }[/math] TP total
Landing Craft Daihatsu Landing CraftDaihatsu Landing Craft 0 6
DLC + T89 TankDaihatsu Landing Craft (Type 89 Medium Tank & Landing Force) 8 14
Toku Daihatsu Landing CraftToku Daihatsu Landing Craft 0 6
Toku DLC + 11th RegToku Daihatsu Landing Craft + 11th Tank Regiment 13 19
M4A1 DDM4A1 DD 14 20
Armed DaihatsuArmed Daihatsu 0 6
SoukouteiSoukoutei (Armored Boat Class) 0 6
DLC + Panzer IIDaihatsu Landing Craft (Panzer II/North African Specification) 10 16
Toku DLC + Ho-Ni TankToku Daihatsu Landing Craft + Type 1 Gun Tank 15 21
Toku DLC + Panzer IIIToku Daihatsu Landing Craft + Panzer III (North African Specification) 13 19
Toku DLC + Chi-HaToku Daihatsu Landing Craft + Chi-Ha 11 17
Toku DLC + Chi-Ha KaiToku Daihatsu Landing Craft + Chi-Ha Kai 13 19
Toku DLC + Panzer III JToku Daihatsu Landing Craft + Panzer III Ausf J 17 23
Amphibious Vehicle Ka-Mi tankSpecial Type 2 Amphibious Tank 10 12.5
Ka-Tsu tankSpecial Type 4 Amphibious Tank 9 11.5
Ka-Tsu tank KaiSpecial Type 4 Amphibious Tank Kai 11 13.5
Landing Forces Army Infantry CorpsArmy Infantry Corps 5 5
Chi-HaType 97 Medium Tank (Chi-Ha) 7 7
Chi-Ha KaiType 97 Medium Tank New Turret (Chi-Ha Kai) 9 9
Infantry + Chi-Ha KaiArmy Infantry Corps + Chi-Ha Kai 14 14
Drum Canister Drum CanistersDrum Canister (Transport Use) 0 3.75
Ration RationsCombat Ration
Combat Ration (Special Onigiri)
Canned Saury
0 0.75
Short Route
Fleet Info
Main 1-2 AV, 0-1 CVE/CAV/CL, 4 DD Fall 2025 Event Tag 3.png
Escort 0-2 CA(V) 1 CL, 3-5 DD Fall 2025 Event Tag 3.png
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V W X
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss X: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Bringing AACI and some ASW is remanded to reach the boss.
  • The boss node contains a hard skin installation (pillbox).
LBAS Notes
All LBAS should be sent on the boss.
Carrier Task Force Route
Fleet Info
Main 2(F)BB(V) 1CV 1CVL 1AV 1DD Fall 2025 Event Tag 3.png
Escort 1CL 1CA(V) 4DD Fall 2025 Event Tag 3.png
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K O P Q T V W X
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss X: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Bringing AACI and some ASW is remanded to reach the boss.
  • The boss node contains a hard skin installation (pillbox).
  • This fleet will route you to Node O which has PT Imp Packs, it is therefore advised to bring some anti-PT setups. or simply bring Smoke ScreensSmoke Generator (Smoke Screen)
  • This fleet uses a similar fleet for the final boss and will take almost the same route so you can use a touch ship here as well to make farming A and S ranks faster.
  • It can be a good gauge if your fleet is good enough to survive the routing on Phase 3.
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 3 - Unlock

To unlock the next part of the map, the following steps have to be performed:

S
Hard S?
Medium ?
Easy ?
Casual ?
Node S
Fleet Info
Single Striking: (F)BB(V), 0-1 CA(V)/CLT/AV, 1 CL, 2-3 DD, 0-1 DE Fall 2025 Event Tag 2.png
LoS Any
Speed Slow
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
A B D E S
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Node S: 5 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Is an Installation node. The flagship is a hard skin installation (pillbox) with other installations present, notably an SDH, requireing a nuke setup.

Phase 3 - Boss

CTF Short Route
Fleet Info
Main 1 FBB, 1CV(B), 1CVL, 1 CL 0-1 DD/AV, 0-1 SS(V) Fall 2025 Event Tag 3.png
Escort 0-2 CA(V)/CLT, 1 CL, 3-5 DD Fall 2025 Event Tag 3.png
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K P Q T V Y
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
Using 1 SS(V) is advised for subtanking.
LBAS Notes
All LBAS should be sent on the boss.
CTF Medium Route
Fleet Info
Main 2 (F)BB(V), 1CV(B), 1CVL, 0-1 CAV, 0-1 CL 0-1 DD/AV Fall 2025 Event Tag 3.png
Escort 0-2 CA(V)/CLT, 1 CL, 3-5 DD Fall 2025 Event Tag 3.png
LoS Cn3: ? / ? / ? / ? (C/E/M/H)
Speed Any
RouteNode Types:
RED: Battle
PURPLE: Night Battle
PINK: Air Raid/Battle
ORANGE: Enemy Ambush/ASS
BLUE: Empty/Choice
Light Blue: Emergency Anchorage Repair
GREEN: Resource/TP
VIOLET: Maelstrom
2 K O P Q T V Y
Air State (C / E / M / H)
AD AP AS AS+
0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0 0 / 0 / 0 / 0
LBAS
Range AS Sortie AS Defense
Boss Y: 1 ? / ? / ? / ? 366 / 461 / ? / 660
Fleet Notes
A stronger fleet that hit 1 extra node.
LBAS Notes
All LBAS should be sent on the boss.

Gimmick 4 - Debuff

Once LD has been reached, the following steps have to be performed to debuff the boss.

M R S X LBAS
Hard A+ A+ A+ x2 S? x2 AS x2
Medium ? ? ? ? ?
Easy ? ? ? ? ?
Casual ? ? ? ? ?

Refer to #Phase 1 - Boss's fleets for composition and routing.

Refer to #Gimmick 1 - Unlock's fleets for composition and routing.

Refer to #Gimmick 3 - Unlock's fleets for composition and routing.

LBAS AS
Hard 660
Medium ?
Easy 461
Casual 366

Once on LD, the CG will change to the following:

Solitary Fjord Princess

YY's Guide

Gimmick 1 - Unlock

To unlock the next part of the map, the following steps have to be performed:

Easy: Node R is enabled right from the start.

J
Hard S?
Medium ?
Easy N/N
Casual ?

Gimmick 2 - Unlock

To unlock the next part of the map, the following steps have to be performed:

R E Q LBAS
Hard S? S? S? x2 AS x2
Medium ? ? ? ?
Easy S? S? S? x1 AS x1
Casual ? ? ? ?

Phase 3 - Unlock

To unlock the final part of the map, the following steps have to be performed:

S
Hard ?
Medium ?
Easy S? x1
Casual ?