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| | <tabber> | | <tabber> |
| | |-|North routes= | | |-|North routes= |
| − | Strongest, but also costly fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. | + | Strongest, but also costlier fleets. The biggest threat here is the Re-class on node {{MapRoute|P|red}}. |
| | *'''4-6BB(V)/CV(L), 0-2CA(V)''' | | *'''4-6BB(V)/CV(L), 0-2CA(V)''' |
| | *Route = {{MapRoute|B|red|K|red|P|red|S|red}} | | *Route = {{MapRoute|B|red|K|red|P|red|S|red}} |
| Line 145: |
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| | *[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs. | | *[[Ise Kai Ni]] & [[Hyuuga Kai Ni]] are good options to get additional fighter power, however, they are weaker in terms of firepower compared to most BBs. |
| | **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. | | **SPB should not be used in smaller slots due to the potential presence of multiple [[Light Cruiser Tsu-Class]] along this route. |
| − |
| |
| − | *6SS (not recommended)
| |
| − | *Route = {{MapRoute|B|red|K|red|P|red|S|red}}
| |
| − | **Has a lower chance of reaching the boss node due to random off-routings, and difficulties killing the boss regardless of its composition.
| |
| − | **Has a low resource cost.
| |
| − | **Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap.
| |
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| | **LoS required: ≥ 67 (Cn2) | | **LoS required: ≥ 67 (Cn2) |
| | **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. | | **The first battle is a relatively easy enemy torpedo squadron, but the next two battles are fairly dangerous Night Nodes. |
| | + | |
| | + | |-|SS fleet= |
| | + | Not recommended. |
| | + | *6SS(V) |
| | + | *Route = {{MapRoute|B|red|K|red|P|red|S|red}} |
| | + | *LoS required: ≥ 81 (Cn2) |
| | + | **Has a lower chance of reaching the boss node due to random off-routings, and difficulties killing the boss regardless of its composition. |
| | + | **Has a low resource cost. |
| | + | **Using 6 strong submarines (maybe having REs) utilizing Submarine Cut-ins can be a solution to slowly clear the map for cheap. |
| | </tabber> | | </tabber> |
| | | | |