| Line 1: |
Line 1: |
| | return { | | return { |
| | [""] = { | | [""] = { |
| − | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
| | _rarity = nil, | | _rarity = nil, |
| | _back = nil, | | _back = nil, |
| Line 9: |
Line 9: |
| | _reading = nil, | | _reading = nil, |
| | _type = 10, | | _type = 10, |
| − | _hp = nil, | + | _hp = 600, |
| − | _firepower = nil, | + | _firepower = 70, |
| − | _armor = nil, | + | _armor = 130, |
| − | _torpedo = nil, | + | _torpedo = 0, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil, | + | _aa = 110, |
| | _asw = nil, | | _asw = nil, |
| | _speed = 0, | | _speed = 0, |
| Line 21: |
Line 21: |
| | _luck = nil, | | _luck = nil, |
| | _equipment = { | | _equipment = { |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| | }, | | }, |
| | }, | | }, |
| | ["II"] = { | | ["II"] = { |
| − | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
| | _suffix = "II", | | _suffix = "II", |
| | _rarity = nil, | | _rarity = nil, |
| Line 37: |
Line 37: |
| | _reading = nil, | | _reading = nil, |
| | _type = 10, | | _type = 10, |
| − | _hp = nil, | + | _hp = 600, |
| − | _firepower = nil, | + | _firepower = 80, |
| − | _armor = nil, | + | _armor = 130, |
| − | _torpedo = nil, | + | _torpedo = 0, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil, | + | _aa = 110, |
| | _asw = nil, | | _asw = nil, |
| | _speed = 0, | | _speed = 0, |
| Line 49: |
Line 49: |
| | _luck = nil, | | _luck = nil, |
| | _equipment = { | | _equipment = { |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress Kai", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| − | {equipment = nil, size = nil, estimation = true}, | + | {equipment = "Abyssal Sky Super Fortress", size = nil, estimation = true}, |
| | }, | | }, |
| | }, | | }, |
| | ["III"] = { | | ["III"] = { |
| − | _name = "Super Heavy Bombing Airfield Princess", | + | _name = "Super Heavy Bomber Airfield Princess", |
| | _suffix = "III", | | _suffix = "III", |
| | _rarity = nil, | | _rarity = nil, |