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| | </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} | | </noinclude>{{#ifeq:{{PAGENAME}}|Morale and Fatigue||''This is a segment from a bigger article. See [[Morale and Fatigue]] for more details.''}} |
| − | {| class="wikitable" | + | {| class="wikitable" style="text-align:center" |
| | ! Visual Indicator | | ! Visual Indicator |
| − | ! style="width: 130px"| Status | + | ! Status |
| | ! Value | | ! Value |
| | ! Effects | | ! Effects |
| | + | ! [[Accuracy, Evasion and Criticals#Accuracy Formulas|Accuracy]]'s <math>\text{Mod}_\text{morale}</math> |
| | |- | | |- |
| | | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] | | | [[File:Screenshot Fubuki Kai Sparkled.png|160px]] |
| − | | style="color:gold; text-align:center"| {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}}
| + | | {{TextGlow|'''High Morale<br>(Sparkling)'''|black|text-colour=yellow|glow-size=2px}} |
| − | | style="text-align:center"| 50-100 | + | | 50-100 |
| − | |
| + | | style="text-align:left"| |
| − | * Increased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
| − | ** Since entering a day battle reduces morale by 3, the minimum morale needed is usually 53.
| |
| | * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions. | | * Increased chances of [[Expeditions#Great_Success|Great Successes]] during expeditions. |
| | * Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]]. | | * Increased chances of triggering [[Support_Expedition#Trigger_Rate|Support Expeditions]]. |
| | + | | 1.2 |
| | |- | | |- |
| − | | rowspan="2"| {{Ship/Banner|Fubuki/Kai|small=true}} | + | | rowspan=2| {{Ship/Banner|Fubuki/Kai|small=true}} |
| − | | style="text-align:center"| '''Normal Morale'''
| + | | '''Normal Morale''' |
| − | | style="text-align:center"| 40-49 | + | | 40-49 |
| − | | | + | | style="text-align:left"| |
| − | * No bonuses or penalties to combat or expeditions. | + | * No bonuses nor penalties anywhere. |
| | + | | rowspan=2| 1.0 |
| | |- | | |- |
| − | | style="text-align:center"| '''Slightly Fatigued'''
| + | | '''Slightly Fatigued''' |
| − | | style="text-align:center"| 30-39 | + | | 30-39 |
| − | | | + | | style="text-align:left"| |
| − | * No bonuses or penalties to combat or expeditions. | + | * No bonuses nor penalties anywhere. |
| − | **Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state. | + | ** Although the ship girl banner indication does not change,<br> the [[#Gifting|Gift]] button will begin flashing [[File:Icon_Mamiya.gif]] if there are any ship girls in the fleet with this state. |
| | |- | | |- |
| | | {{ItemStack | | | {{ItemStack |
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| | |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Medium Fatigue Face.png|17px]] |
| | }} | | }} |
| − | | style="color:orange; text-align:center"| '''Moderate Fatigue''' | + | | style="color:orange| '''Moderate Fatigue''' |
| − | | style="text-align:center"| 20-29 | + | | 20-29 |
| − | |
| + | | style="text-align:left"| |
| − | * Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
| | * Expeditions will fail if the fleet returns in this state. | | * Expeditions will fail if the fleet returns in this state. |
| | * Increases the morale loss from sorties. | | * Increases the morale loss from sorties. |
| | + | | 0.8 |
| | |- | | |- |
| | | {{ItemStack | | | {{ItemStack |
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| | |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] | | |text = [[File:Battle Card Status Heavy Fatigue Face.png|17px]] |
| | }} | | }} |
| − | | style="color:red; text-align:center"| '''Heavily Fatigued'''
| + | | '''Heavily Fatigued''' |
| − | | style="text-align:center"| 0-19 | + | | 0-19 |
| − | |
| + | | style="text-align:left"| |
| − | * Decreased [[Accuracy,_Evasion_and_Criticals|accuracy and evasion]] in combat.
| |
| | * Expeditions will fail if the fleet returns in this state. | | * Expeditions will fail if the fleet returns in this state. |
| | * The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state. | | * The [[Damage_Calculations#Overkill_Protection|Overkill Protection]] mechanic changes for ship girls in this state. |
| | ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. | | ** She will have her HP reduced to 1 instead of losing a percentage of her remaining HP. |
| | + | | 0.8 |
| | |} | | |} |
| | <noinclude> | | <noinclude> |
| | + | * Since entering a day battle reduces morale by 3, the minimum morale needed to stay Sparkled is usually 53. |
| | + | |
| | ===Morale modifiers=== | | ===Morale modifiers=== |
| | {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |