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| − | ==World 5-2: 珊瑚諸島沖 The Coral Islands==
| + | {{World/Hub}} |
| | + | =World 5-2: 珊瑚諸島沖 - The Coral Islands= |
| | {{LabSortieworld | | {{LabSortieworld |
| | | page = World 5/5-2 | | | page = World 5/5-2 |
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| | | item = {{ammo}} {{bauxite}} | | | item = {{ammo}} {{bauxite}} |
| | | exp = 380 | | | exp = 380 |
| − | | code = 珊瑚諸島沖海戦 ([[wikipedia:Battle_of_the_Coral_Sea|Coral Islands Naval Battle]]) | + | | code = 珊瑚諸島沖海戦<br>[[wikipedia:Battle_of_the_Coral_Sea|Coral Islands Naval Battle]] |
| | | jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け! | | | jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け! |
| | | entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force! | | | entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force! |
| − | | aircon = | + | | aircon = |
| − | {{AirControlSystem | + | {{AirConKai |
| − | | Map = 5-2 Historical Fleet | + | |AS=176 |
| − | | Fleet = 2CV, 1(F)BB, 1CAV, 2DD
| + | |ASr=252 |
| − | | Route = {{MapRoute|B|blue|C|pink|E|pink|D|red|F|red|O|red}} | |
| − | | Notes = CVs must be {{ShipLink|Zuikaku}} and {{ShipLink|Shoukaku}}, and fleet must be Fast.
| |
| − | | AS = 252
| |
| | }} | | }} |
| | }} | | }} |
| | + | |
| | + | {{MapUnlock |
| | + | | unlock= [[4-4]] HP bar and [[5-1]] |
| | + | | clear= the boss's flagship must be sunk 4 times |
| | + | | note= [[Support Expedition]]s are available on this map |
| | + | }} |
| | + | |
| | ===Stage Guide=== | | ===Stage Guide=== |
| | {{MapBranchingTable | | {{MapBranchingTable |
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| | **'''FAST''' fleet '''AND''' one of the following conditions: | | **'''FAST''' fleet '''AND''' one of the following conditions: |
| | ***Fleet contains Shoukaku '''AND''' Zuikaku, 2 DD and 2 wildcards | | ***Fleet contains Shoukaku '''AND''' Zuikaku, 2 DD and 2 wildcards |
| − | ***Fleet contains no CV(B), 2 CVL and 2 DD (''Exactly 2 CVL, no more no less, (F)BB(V) not allowed'') | + | ***Fleet contains no CV(B), 2 CVL, and 2 DD (''Exactly 2 CVL, no more no less, (F)BB(V) not allowed'') |
| − | ***Fleet contains 1 CVL, 2 DD and CA(V) | + | ***Fleet contains 1 CVL, 2 DD, and CA(V) |
| | | | |
| | |C -> E = | | |C -> E = |
| | *Meet '''ANY''' of the following to '''FORCE''' E | | *Meet '''ANY''' of the following to '''FORCE''' E |
| | **Fleet contains SS(V), DE and AV | | **Fleet contains SS(V), DE and AV |
| − | **Fleet contains (F)BB(V), CV(B) or CLT ('''Ignored if the fleet contains Shoukaku, Zuikaku and 2 DDs''') | + | **Fleet contains (F)BB(V), CV(B) or CLT ('''Ignored if the fleet contains Shoukaku, Zuikaku, and 2 DDs''') |
| | **Fleet contains slow ship ('''Ignored if the fleet meets the historical requirement above''') | | **Fleet contains slow ship ('''Ignored if the fleet meets the historical requirement above''') |
| | **Fleets that do not meet any conditions of going to D | | **Fleets that do not meet any conditions of going to D |
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| | **Fleet contains CL and DD only | | **Fleet contains CL and DD only |
| | **Fleet contains [[Shouhou]], [[Yuubari]], DD = 2, CA+AO = 2, no CAV | | **Fleet contains [[Shouhou]], [[Yuubari]], DD = 2, CA+AO = 2, no CAV |
| − | **Fleet contains Shouhou, 3 DD and one of the following | + | **Fleet contains Shouhou, 3 DD, and one of the following |
| | ***AO = 2 | | ***AO = 2 |
| | ***CA = 1 '''and''' CL+AO = 1 | | ***CA = 1 '''and''' CL+AO = 1 |
| − | **Fleet contains Yuubari, 2 DD and one of the following | + | **Fleet contains Yuubari, 2 DD, and one of the following |
| | ***AO = 1 '''and''' CA+DD = 4 | | ***AO = 1 '''and''' CA+DD = 4 |
| | ***AO = 2 '''and''' CA+DD = 3 | | ***AO = 2 '''and''' CA+DD = 3 |
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| | * Meet '''ALL''' of the following requirements to guarantee routing to O: | | * Meet '''ALL''' of the following requirements to guarantee routing to O: |
| | ** Pass the LoS check : '''≥ 71''' (Cn2) | | ** Pass the LoS check : '''≥ 71''' (Cn2) |
| − | ** Have ≤ 2 CV(B/L) in your fleet. | + | ** Have ≤ 2 CV(B/L) |
| | *Go to I if CV(B/L) + (F)BB(V) ≥ 5 | | *Go to I if CV(B/L) + (F)BB(V) ≥ 5 |
| − | *Otherwise, random between I and O if you pass the LoS check | + | *Otherwise, random between I and O if LoS check is passed |
| | | | |
| | |G/resource -> J/resource, L = | | |G/resource -> J/resource, L = |
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| | *AO+CL+CA = 0 | | *AO+CL+CA = 0 |
| | }} | | }} |
| | + | |
| | + | ===Historical Routing=== |
| | + | {{/Historical_Ships}} |
| | | | |
| | ===Tips=== | | ===Tips=== |
| − | Unlocking 5-2 requires clearing '''both [[4-4]] and [[5-1]]'''.
| + | This map is based on the historical operation known as '''Operation MO'''. Ships that participated in this operation can be used here to obtain special routing on this map. |
| − | *You must sink the boss 4 times to clear the map.
| |
| − | *This map is based on the historical operation known as '''Operation MO'''. Ships that participated in this operation can be used here to obtain special routing on this map.
| |
| − | **'''CV(L)''': [[Shoukaku]], [[Zuikaku]], [[Shouhou]]
| |
| − | **'''CL''': [[Yuubari]]
| |
| − | | |
| | *Like [[5-1]], [[Standard Carrier Wo-Class]] Flagship also makes an appearance here, especially at pre-boss nodes. | | *Like [[5-1]], [[Standard Carrier Wo-Class]] Flagship also makes an appearance here, especially at pre-boss nodes. |
| | **[[AACI]] is required to reach and kill the boss node consistently. | | **[[AACI]] is required to reach and kill the boss node consistently. |
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| | **Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate. | | **Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate. |
| | | | |
| − | *As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
| + | As every World 5 map, [[Support Expedition]]s are available to help clear the map, notably for harder quests. |
| | | | |
| | ===Recommended Fleets=== | | ===Recommended Fleets=== |
| − | <tabber>
| + | {{FleetGuide |
| − | |-|Historical fleets= | + | | Map = Historical Fleets |
| − | *'''[[Shoukaku]], [[Zuikaku]], 2(F)BB/CA(V), 2DD''' (Fast)
| + | | Fleet = '''[[Shoukaku]], [[Zuikaku]], 2 (F)BB/CA(V), 2 DD'''<br>2 CV(B/L), 2 CA(V), 2 DD<br>[[Yuubari]], 2 CVL, 3 CA(V) |
| − | *2CV(L/B), 2DD, 2CA(V) (Fast)
| + | | LOS = Cn2: 71 |
| − | *Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}}
| + | | Speed = Fast (excepted Yuubari's comp) |
| − | **LoS required: '''≥ 71''' (Cn2)
| + | | Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}} |
| − | **Heavier fleets have a chance to off-route to Node {{MapRoute|I|pink}}, which will significantly deplete your planecount due to the nature of that node.
| + | | AS = 252 |
| | + | | Note = Heavier fleets have a chance to off-route to Node {{MapRoute|I|violet}}, which will significantly deplete your plane count due to the nature of that node. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Non-Historical fleets= | + | {{FleetGuide |
| − | *2CV(B), 2FBB/CA(V), 2DD
| + | | Map = Non-Historical Fleets |
| − | *Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}}
| + | | Fleet = 2 FBB/CA(V), 2 CV(B), 2 CA(V)/CL(T)/DD |
| − | **LoS required: '''≥ 71''' (Cn2)
| + | | LOS = Cn2: 71 |
| − | **Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher.
| + | | Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}} |
| − | </tabber>
| + | | AS = 252 |
| | + | | Note = Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher. |
| | + | | Quest = |
| | + | }} |
| | | | |
| | + | ===Resource Nodes=== |
| | + | {{MapRoute|G|green|J|green}} are "Normal Resource Nodes" rewarding respectively ammo {{Ammo}}, and bauxite {{Bauxite}}. |
| | + | *''See [[Resource Node|here]] for more details. |
| | | | |
| − | ===SS and Carrier Exp farming=== | + | ====SS and Carrier Exp Farming==== |
| | The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. | | The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. |
| | *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. | | *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. |
| − | *If you possess one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of its special mechanic to also level up your CV(L), BBV, CAV, and AV. | + | *If possessing one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of the [[AARB]] mechanic to also level up CV(B/L), BBV, CAV, and AV. |
| − | **By equipping one RLK2 on carriers, pass a certain AA threshold, said carrier won't take any damage on the Air Node. | + | **By equipping one RLK2 on carriers, passing a certain AA threshold, said carrier won't take any damage on the Air Node. |
| | **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. | | **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. |
| − | *Once you cleared Node {{MapRoute|C|pink}}, you retreat to your base and repeat. | + | *Once Node {{MapRoute|C|pink}} cleared , retreat to the base and repeat. |
| | *There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible. | | *There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible. |
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