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==World 5-2: 珊瑚諸島沖 The Coral Islands==
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{{World/Hub}}
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=World 5-2: 珊瑚諸島沖 - The Coral Islands=
 
{{LabSortieworld
 
{{LabSortieworld
 
| page = World 5/5-2
 
| page = World 5/5-2
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| item = {{ammo}} {{bauxite}}
 
| item = {{ammo}} {{bauxite}}
 
| exp = 380
 
| exp = 380
| code = 珊瑚諸島沖海戦 ([[wikipedia:Battle_of_the_Coral_Sea|Coral Islands Naval Battle]])
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| code = 珊瑚諸島沖海戦<br>[[wikipedia:Battle_of_the_Coral_Sea|Coral Islands Naval Battle]]
 
| jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け!
 
| jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け!
 
| entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force!
 
| entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force!
| aircon =  
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| aircon =
{{AirControlSystem
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{{AirConKai
| Map = 5-2 Historical Fleet
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|AS=176
| Fleet = 2CV, 1(F)BB, 1CAV, 2DD
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|ASr=252
| Route = {{MapRoute|B|blue|C|pink|E|pink|D|red|F|red|O|red}}
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| Notes = CVs must be {{ShipLink|Zuikaku}} and {{ShipLink|Shoukaku}}, and fleet must be Fast.
  −
| AS = 252
   
}}
 
}}
 
}}
 
}}
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{{MapUnlock
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| unlock= [[4-4]] HP bar and [[5-1]]
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| clear= the boss's flagship must be sunk 4 times
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| note= [[Support Expedition]]s are available on this map
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}}
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===Stage Guide===
 
===Stage Guide===
 
{{MapBranchingTable
 
{{MapBranchingTable
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**'''FAST''' fleet '''AND''' one of the following conditions:
 
**'''FAST''' fleet '''AND''' one of the following conditions:
 
***Fleet contains Shoukaku '''AND''' Zuikaku, 2 DD and 2 wildcards
 
***Fleet contains Shoukaku '''AND''' Zuikaku, 2 DD and 2 wildcards
***Fleet contains no CV(B), 2 CVL and 2 DD (''Exactly 2 CVL, no more no less, (F)BB(V) not allowed'')
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***Fleet contains no CV(B), 2 CVL, and 2 DD (''Exactly 2 CVL, no more no less, (F)BB(V) not allowed'')
***Fleet contains 1 CVL, 2 DD and CA(V)
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***Fleet contains 1 CVL, 2 DD, and CA(V)
    
|C -> E =  
 
|C -> E =  
 
*Meet '''ANY''' of the following to '''FORCE''' E
 
*Meet '''ANY''' of the following to '''FORCE''' E
 
**Fleet contains SS(V), DE and AV
 
**Fleet contains SS(V), DE and AV
**Fleet contains (F)BB(V), CV(B) or CLT ('''Ignored if the fleet contains Shoukaku, Zuikaku and 2 DDs''')
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**Fleet contains (F)BB(V), CV(B) or CLT ('''Ignored if the fleet contains Shoukaku, Zuikaku, and 2 DDs''')
 
**Fleet contains slow ship ('''Ignored if the fleet meets the historical requirement above''')
 
**Fleet contains slow ship ('''Ignored if the fleet meets the historical requirement above''')
 
**Fleets that do not meet any conditions of going to D
 
**Fleets that do not meet any conditions of going to D
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**Fleet contains CL and DD only
 
**Fleet contains CL and DD only
 
**Fleet contains [[Shouhou]], [[Yuubari]], DD = 2, CA+AO = 2, no CAV
 
**Fleet contains [[Shouhou]], [[Yuubari]], DD = 2, CA+AO = 2, no CAV
**Fleet contains Shouhou, 3 DD and one of the following
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**Fleet contains Shouhou, 3 DD, and one of the following
 
***AO = 2
 
***AO = 2
 
***CA = 1 '''and''' CL+AO = 1
 
***CA = 1 '''and''' CL+AO = 1
**Fleet contains Yuubari, 2 DD and one of the following
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**Fleet contains Yuubari, 2 DD, and one of the following
 
***AO = 1 '''and''' CA+DD = 4
 
***AO = 1 '''and''' CA+DD = 4
 
***AO = 2 '''and''' CA+DD = 3
 
***AO = 2 '''and''' CA+DD = 3
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* Meet '''ALL''' of the following requirements to guarantee routing to O:
 
* Meet '''ALL''' of the following requirements to guarantee routing to O:
 
** Pass the LoS check : '''≥ 71''' (Cn2)
 
** Pass the LoS check : '''≥ 71''' (Cn2)
** Have ≤ 2 CV(B/L) in your fleet.
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** Have ≤ 2 CV(B/L)
 
*Go to I if CV(B/L) + (F)BB(V) ≥ 5  
 
*Go to I if CV(B/L) + (F)BB(V) ≥ 5  
*Otherwise, random between I and O if you pass the LoS check
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*Otherwise, random between I and O if LoS check is passed
    
|G/resource -> J/resource, L =
 
|G/resource -> J/resource, L =
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*AO+CL+CA = 0
 
*AO+CL+CA = 0
 
}}
 
}}
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===Historical Routing===
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{{/Historical_Ships}}
    
===Tips===
 
===Tips===
Unlocking 5-2 requires clearing '''both [[4-4]] and [[5-1]]'''.
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This map is based on the historical operation known as '''Operation MO'''. Ships that participated in this operation can be used here to obtain special routing on this map.
*You must sink the boss 4 times to clear the map.
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*This map is based on the historical operation known as '''Operation MO'''. Ships that participated in this operation can be used here to obtain special routing on this map.
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**'''CV(L)''': [[Shoukaku]], [[Zuikaku]], [[Shouhou]]
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**'''CL''': [[Yuubari]]
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*Like [[5-1]], [[Standard Carrier Wo-Class]] Flagship also makes an appearance here, especially at pre-boss nodes.
 
*Like [[5-1]], [[Standard Carrier Wo-Class]] Flagship also makes an appearance here, especially at pre-boss nodes.
 
**[[AACI]] is required to reach and kill the boss node consistently.
 
**[[AACI]] is required to reach and kill the boss node consistently.
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**Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate.
 
**Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate.
   −
*As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
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As every World 5 map, [[Support Expedition]]s are available to help clear the map, notably for harder quests.
    
===Recommended Fleets===
 
===Recommended Fleets===
<tabber>
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{{FleetGuide
|-|Historical fleets=
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| Map = Historical Fleets
*'''[[Shoukaku]], [[Zuikaku]], 2(F)BB/CA(V), 2DD''' (Fast)
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| Fleet = '''[[Shoukaku]], [[Zuikaku]], 2 (F)BB/CA(V), 2 DD'''<br>2 CV(B/L), 2 CA(V), 2 DD<br>[[Yuubari]], 2 CVL, 3 CA(V)
*2CV(L/B), 2DD, 2CA(V) (Fast)
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| LOS = Cn2: 71
*Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}}
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| Speed = Fast (excepted Yuubari's comp)
**LoS required: '''≥ 71''' (Cn2)
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| Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}}
**Heavier fleets have a chance to off-route to Node {{MapRoute|I|pink}}, which will significantly deplete your planecount due to the nature of that node.
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| AS = 252
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| Note = Heavier fleets have a chance to off-route to Node {{MapRoute|I|violet}}, which will significantly deplete your plane count due to the nature of that node.
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| Quest =
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}}
   −
|-|Non-Historical fleets=
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{{FleetGuide
*2CV(B), 2FBB/CA(V), 2DD
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| Map = Non-Historical Fleets
*Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}}
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| Fleet = 2 FBB/CA(V), 2 CV(B), 2 CA(V)/CL(T)/DD
**LoS required: '''≥ 71''' (Cn2)
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| LOS = Cn2: 71
**Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher.
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| Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}}
</tabber>
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| AS = 252
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| Note = Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher.
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| Quest =
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}}
    +
===Resource Nodes===
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{{MapRoute|G|green|J|green}} are "Normal Resource Nodes" rewarding respectively ammo {{Ammo}}, and bauxite {{Bauxite}}.
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*''See [[Resource Node|here]] for more details.
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===SS and Carrier Exp farming===
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====SS and Carrier Exp Farming====
 
The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''.
 
The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''.
 
*All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node.
 
*All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node.
*If you possess one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of its special mechanic to also level up your CV(L), BBV, CAV, and AV.
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*If possessing one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of the [[AARB]] mechanic to also level up CV(B/L), BBV, CAV, and AV.
**By equipping one RLK2 on carriers, pass a certain AA threshold, said carrier won't take any damage on the Air Node.
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**By equipping one RLK2 on carriers, passing a certain AA threshold, said carrier won't take any damage on the Air Node.
 
**Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers.
 
**Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers.
*Once you cleared Node {{MapRoute|C|pink}}, you retreat to your base and repeat.
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*Once Node {{MapRoute|C|pink}} cleared , retreat to the base and repeat.
 
*There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible.
 
*There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible.
  
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