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| | | | |
| | {|class="wikitable mw-collapsible mw-collapsed" width="100%" | | {|class="wikitable mw-collapsible mw-collapsed" width="100%" |
| − | !Trigger Rates | + | !colspan=2|Trigger Rates |
| | |- | | |- |
| | + | !width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">Trigger rate</div> |
| | | | | | |
| | The chance for a ship to roll a cut-in and perform it is given by: | | The chance for a ship to roll a cut-in and perform it is given by: |
| − | | + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| − | <math>\text{CI %} = \dfrac{\text{Base}_\text{ship}}{\text{Base}_\text{attack}} \times 100</math> | + | |valign="center"| <math>\text{Trigger %}_\text{Cut-in} = \dfrac{\text{Base}_\text{ship}}{\text{Base}_\text{attack}} \times 100</math> |
| − | | + | |} |
| − | Where:
| + | |- |
| − | | + | !width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">''Base ship</div> |
| − | <math>\text{Base}_\text{ship} = \left \lfloor | + | | |
| | + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| | + | |valign="center"| <math>\text{Base}_\text{ship} = \left \lfloor |
| | 10 + \lfloor \sqrt{\text{Luck}} \rfloor + \text{Mod}_\text{AS1} + \text{Mod}_\text{Flag} | | 10 + \lfloor \sqrt{\text{Luck}} \rfloor + \text{Mod}_\text{AS1} + \text{Mod}_\text{Flag} |
| | + | | + |
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| | \right \rfloor | | \right \rfloor |
| | </math> | | </math> |
| | + | |} |
| | | | |
| − | With: | + | ;With |
| | * <math>\text{Mod}_\text{ASx}</math> the [[Air State]] modifiers: | | * <math>\text{Mod}_\text{ASx}</math> the [[Air State]] modifiers: |
| | {|class="wikitable" | | {|class="wikitable" |
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| | *** <math>\text{Equip}_\text{LoS}</math> being the displayed LoS value of Recons/Bombers (including [[Visible Bonus]]es) currently in the fleet. | | *** <math>\text{Equip}_\text{LoS}</math> being the displayed LoS value of Recons/Bombers (including [[Visible Bonus]]es) currently in the fleet. |
| | *** <math>\text{Plane}_\text{Count}</math> being the count of each individual Recons/Bombers currently in the fleet. | | *** <math>\text{Plane}_\text{Count}</math> being the count of each individual Recons/Bombers currently in the fleet. |
| − | | + | |- |
| − | | + | !width=20px|<div style="-webkit-writing-mode:vertical-rl;-webkit-transform:rotate(180deg); text-align:left;">''Base attack</div> |
| | + | | |
| | <math>\text{Base}_\text{attack}</math> is the "Value" used by each type of Cut-in: | | <math>\text{Base}_\text{attack}</math> is the "Value" used by each type of Cut-in: |
| | {|class="wikitable" | | {|class="wikitable" |