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| | [[File:AkizukiAACI.png|thumb|right|Akizuki performing the ID 1 AACI.]] | | [[File:AkizukiAACI.png|thumb|right|Akizuki performing the ID 1 AACI.]] |
| | Using special equipment setups, ships may perform one of multiple special Anti-Ait Cut-In mostly referred to as '''AACI''', during Stage 2. | | Using special equipment setups, ships may perform one of multiple special Anti-Ait Cut-In mostly referred to as '''AACI''', during Stage 2. |
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| | ;AACI types | | ;AACI types |
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| | ** The "Trigger Rate" and the "Priority Order", | | ** The "Trigger Rate" and the "Priority Order", |
| | ** The "K-value" and "shot down per slot" value, | | ** The "K-value" and "shot down per slot" value, |
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| | ;AACI effects | | ;AACI effects |
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| | * Remove a fixed number of planes from each enemy bomber slot ("shot down per slot"). | | * Remove a fixed number of planes from each enemy bomber slot ("shot down per slot"). |
| | These effects make depleting the entirety of enemy planes much more feasible. | | These effects make depleting the entirety of enemy planes much more feasible. |
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| | ;AACI triggering | | ;AACI triggering |
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| | ** It can activate during the regular airstrike phase, but not during other phases like the [[Jet Assault]]s, [[LBAS]] phases, [[OASW]], or [[Shelling]] phases. | | ** It can activate during the regular airstrike phase, but not during other phases like the [[Jet Assault]]s, [[LBAS]] phases, [[OASW]], or [[Shelling]] phases. |
| | ** There is a bug that allows enemy ships to activate AACI even if they were sunk<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>. | | ** There is a bug that allows enemy ships to activate AACI even if they were sunk<ref>https://twitter.com/Divinity_123/status/1565631534362664960</ref>. |
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| | For the following table: | | For the following table: |