| Line 15: |
Line 15: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = 0,
| + | _asw = 0, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 27: |
Line 27: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | ["II"] = { | | ["II"] = { |
| Line 46: |
Line 46: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 58: |
Line 58: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | ["III"] = { | | ["III"] = { |
| Line 77: |
Line 77: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 89: |
Line 89: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | ["Damaged"] = { | | ["Damaged"] = { |
| Line 107: |
Line 107: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 119: |
Line 119: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | ["Damaged II"] = { | | ["Damaged II"] = { |
| Line 131: |
Line 131: |
| | _cg_reference = "/Damaged", | | _cg_reference = "/Damaged", |
| | _can_debuff = true, | | _can_debuff = true, |
| − | _battle_card_damaged_reference = "/Damaged",
| + | _battle_card_damaged_reference = "/Damaged", |
| | _cg_damaged_reference = "/Damaged", | | _cg_damaged_reference = "/Damaged", |
| | _japanese_name = "深海珊瑚海水鬼-壊", | | _japanese_name = "深海珊瑚海水鬼-壊", |
| Line 141: |
Line 141: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 153: |
Line 153: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | ["Damaged III"] = { | | ["Damaged III"] = { |
| Line 165: |
Line 165: |
| | _cg_reference = "/Damaged", | | _cg_reference = "/Damaged", |
| | _can_debuff = true, | | _can_debuff = true, |
| − | _battle_card_damaged_reference = "/Damaged",
| + | _battle_card_damaged_reference = "/Damaged", |
| | _cg_damaged_reference = "/Damaged", | | _cg_damaged_reference = "/Damaged", |
| | _japanese_name = "深海珊瑚海水鬼-壊", | | _japanese_name = "深海珊瑚海水鬼-壊", |
| Line 175: |
Line 175: |
| | _torpedo = nil, | | _torpedo = nil, |
| | _evasion = nil, | | _evasion = nil, |
| − | _aa = nil,
| + | _aa = nil, |
| − | _asw = nil,
| + | _asw = nil, |
| − | _speed = 10,
| + | _speed = 10, |
| − | _los = nil,
| + | _los = nil, |
| − | _range = nil,
| + | _range = nil, |
| − | _luck = nil,
| + | _luck = nil, |
| − | _equipment = {
| + | _equipment = { |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| Line 187: |
Line 187: |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| | {equipment = nil, size = nil}, | | {equipment = nil, size = nil}, |
| − | },
| + | }, |
| | }, | | }, |
| | } | | } |