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| item = {{steel}} {{ammo}}
 
| item = {{steel}} {{ammo}}
 
| exp = 360
 
| exp = 360
| code = 南方海域進出作戦 (Southern Sea Advancement Tactics)
+
| code = 南方海域進出作戦<br>Southern Sea Advancement Tactics
 
| jptext = 練度の高い水上打撃部隊を編成し、南方海域への進出を図れ!
 
| jptext = 練度の高い水上打撃部隊を編成し、南方海域への進出を図れ!
 
| entext = Create a diverse surface fleet to expand into the southern sea area!
 
| entext = Create a diverse surface fleet to expand into the southern sea area!
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{{AirControlSystem
 
{{AirControlSystem
 
| Map = 5-1 North route
 
| Map = 5-1 North route
| Fleet = {{color|red|'''Torpedo Squadron'''}}: 1CL, 3DD, 2CLT<br>Mikawa fleet: 1CL, 3CA, 2DD
+
| Fleet = {{color|red|'''Torpedo Squadron'''}}: 1 CL, 3 DD, 2 CLT<br>Mikawa fleet: 1 CL, 3 CA, 2 DD
 
| Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
| Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
| AS = 252
 
| AS = 252
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{{AirControlSystem
 
{{AirControlSystem
 
| Map = 5-1 South route (75% B start)
 
| Map = 5-1 South route (75% B start)
| Fleet = 3BB(V), 1CL, 2DD
+
| Fleet = 3 BB(V), 1 CL, 2 DD
 
| Route = Random:<br>{{MapRoute|A|violet|D|red|E|red|G|red|J|red}}<br>{{MapRoute|B|red|E|red|G|red|J|red}}
 
| Route = Random:<br>{{MapRoute|A|violet|D|red|E|red|G|red|J|red}}<br>{{MapRoute|B|red|E|red|G|red|J|red}}
 
| AS = 252
 
| AS = 252
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{{AirControlSystem
 
{{AirControlSystem
 
| Map = 5-1 South route (100% B start)
 
| Map = 5-1 South route (100% B start)
| Fleet = 3BB(V), 1CL, 2CA(V) ('''Fast+''')
+
| Fleet = 3 BB(V), 2 CA(V), 1 CL ('''Fast+''')
 
| Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
| Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
| AS = 252
 
| AS = 252
| Notes =
   
}}
 
}}
 
}}
 
}}
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<tabber>
 
<tabber>
 
|-|Standard Fleets=
 
|-|Standard Fleets=
*'''3XX, 1CL, 2DD''' with 2(F)BB(V) maximum
+
*'''3 XX, 1 CL, 2 DD''' (with 2(F)BB(V) maximum)
 
**Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
**Route = {{MapRoute|B|red|C|green|F|red|J|red}}
**1BB is replacable by 1CVL.
+
**1 BB is replacable by 1 CVL.
 
**Taking 2(F)BB(V)+1CVL will introduce random off-routing to {{MapRoute|H|green}}.
 
**Taking 2(F)BB(V)+1CVL will introduce random off-routing to {{MapRoute|H|green}}.
 
**Taking CV(B) will introduce random off-routing to {{MapRoute|E|red}} which continues Node {{MapRoute|G|red}}.
 
**Taking CV(B) will introduce random off-routing to {{MapRoute|E|red}} which continues Node {{MapRoute|G|red}}.
    
|-|Torpedo Squadron fleet=  
 
|-|Torpedo Squadron fleet=  
* {{color|red|'''"Torpedo Squadron"}}: 1CL (flagship), 3DD, 2CLT'''
+
* {{color|red|'''"Torpedo Squadron"}}: 1 CL (flagship), 3 DD, 2 CLT'''
 
* Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
* Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
**This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
 
**This solution requires more advanced gears, and might be out of reach of new players. {{color|red|'''It is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
 
***2 {{Med Gun}} [[Main Gun]]s,  
 
***2 {{Med Gun}} [[Main Gun]]s,  
 
***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}},
 
***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}},
***'''And''' the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
+
***'''And''' the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
 
**The best comp for farming boss node '''without''' the need of [[Support Expedition]], having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged.
 
**The best comp for farming boss node '''without''' the need of [[Support Expedition]], having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged.
 
**The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained.
 
**The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained.
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|-|Quests fleets=
 
|-|Quests fleets=
 
Monthly ({{Q|Bm4}}):  
 
Monthly ({{Q|Bm4}}):  
*'''3BB(V), 1CL, 2DD'''
+
*'''3 BB(V), 1 CL, 2 DD'''
 
*Route = Random:
 
*Route = Random:
 
**(75 %) {{MapRoute|B|red|E|red|G|red|J|red}}
 
**(75 %) {{MapRoute|B|red|E|red|G|red|J|red}}
 
**(25 %){{MapRoute|A|violet|D|red|E|red|G|red|J|red}}
 
**(25 %){{MapRoute|A|violet|D|red|E|red|G|red|J|red}}
   −
*3BB(V), 2CA(V), 1CL (Fast+)
+
*3 BB(V), 2 CA(V), 1 CL (Fast+)
 
*Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
*Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
**Same as above, with a guaranteed B start using a stronger fleet, but requires a '''Fast+''' fleet.
 
**Same as above, with a guaranteed B start using a stronger fleet, but requires a '''Fast+''' fleet.
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----
 
----
 
Quarterly Mikawa ({{Q|Bq7}}):  
 
Quarterly Mikawa ({{Q|Bq7}}):  
*'''3CA, 1CL, 2DD'''
+
*'''3 CA, 1 CL, 2 DD'''
 
*Route = {{MapRoute|B|red|C|green|F|red|J|red}}  
 
*Route = {{MapRoute|B|red|C|green|F|red|J|red}}  
 
*Support Expedition can be advised for the preboss.
 
*Support Expedition can be advised for the preboss.
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----
 
----
 
Quarterly Mikawa ({{Q|Bq7}}) + Quarterly Yuubari ({{Q|Bq13}}):
 
Quarterly Mikawa ({{Q|Bq7}}) + Quarterly Yuubari ({{Q|Bq13}}):
*'''1CV(B), 3CA, 2CL'''
+
*'''1 CV(B), 3 CA, 2 CL'''
 
*Route = Random:
 
*Route = Random:
 
**{{MapRoute|B|red|E|red|G|red|J|red}}
 
**{{MapRoute|B|red|E|red|G|red|J|red}}
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