| Line 6: |
Line 6: |
| | | item = {{fuel}} | | | item = {{fuel}} |
| | | exp = 310 | | | exp = 310 |
| − | | code = ジャム島攻略作戦 ([[wikipedia:Battle_of_the_Java_Sea|Jam Island Capture Tactics]]) | + | | code = ジャム島攻略作戦<br>[[wikipedia:Battle_of_the_Java_Sea|Jam Island Capture Tactics]] |
| − | | jptext = 西方作戦の第一段階として艦隊をジャム島攻略に展開!作戦を実施せよ! (対潜警戒も厳とせよ) | + | | jptext = 西方作戦の第一段階として艦隊をジャム島攻略に展開!作戦を実施せよ! (対潜警戒も厳とせよ) |
| | | entext = As the first phase of Western operation, you are going to deploy your fleet on the Jam Island. Conduct this operation! (Lookout for enemy submarines strictly too.) | | | entext = As the first phase of Western operation, you are going to deploy your fleet on the Jam Island. Conduct this operation! (Lookout for enemy submarines strictly too.) |
| | | aircon = | | | aircon = |
| | {{AirControlSystem | | {{AirControlSystem |
| | | Map = 4-1 Light Fleet | | | Map = 4-1 Light Fleet |
| − | | Fleet = 1CA(V), 1CL, 4DD | + | | Fleet = 1 CA(V), 1 CL, 4 DD |
| | | Route = Random.<br>{{MapRoute|A|red|B|green|D|red|H|red|J|red}}<br>{{MapRoute|C|red|F|blue|H|red|J|red}} | | | Route = Random.<br>{{MapRoute|A|red|B|green|D|red|H|red|J|red}}<br>{{MapRoute|C|red|F|blue|H|red|J|red}} |
| | | AS= 36 | | | AS= 36 |
| Line 18: |
Line 18: |
| | {{AirControlSystem | | {{AirControlSystem |
| | | Map = 4-1 Heavy Fleet | | | Map = 4-1 Heavy Fleet |
| − | | Fleet = 2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L)) | + | | Fleet = 2 CV(B/L), 1 CLT, 3 XX (XX cannot be (F)BB(V)/CV(B/L)) |
| | | Route = Random.<br>{{MapRoute|A|red|B|green|D|red|G|red|J|red}}<br>{{MapRoute|C|red|F|blue|D|red|G|red|J|red}} | | | Route = Random.<br>{{MapRoute|A|red|B|green|D|red|G|red|J|red}}<br>{{MapRoute|C|red|F|blue|D|red|G|red|J|red}} |
| | | AS= 36 | | | AS= 36 |
| Line 81: |
Line 81: |
| | <tabber> | | <tabber> |
| | |-|Medium Fleet= | | |-|Medium Fleet= |
| − | *1CL, 2DD, 3AV/CLT/CA(V) | + | *3 CA(V)/CLT/AV, 1 CL, 2 DD |
| − | *1CL, 2DD, 2CA(V), 1BB(V)/CV(L) | + | *1 BB(V)/CV(B/L), 2 CA(V), 1 CL, 2 DD |
| − | *Route = Random : | + | *Route = Random: |
| | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}} | | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}} |
| | **{{MapRoute|C|red|F|blue|D|red|H|red|J|red}} | | **{{MapRoute|C|red|F|blue|D|red|H|red|J|red}} |
| | **Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp. | | **Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp. |
| | + | |
| | |-|Light Fleet= | | |-|Light Fleet= |
| − | *1CA(V), 1CL, 4DD | + | *1 CA(V), 1 CL, 4 DD |
| − | *Route = Random : | + | *Route = Random: |
| | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}} | | **{{MapRoute|A|red|B|green|D|red|H|red|J|red}} |
| | **{{MapRoute|C|red|F|blue|H|red|J|red}} | | **{{MapRoute|C|red|F|blue|H|red|J|red}} |
| | **Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance. | | **Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance. |
| | + | |
| | |-|Heavy Fleet= | | |-|Heavy Fleet= |
| − | *2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L)) | + | *2 CV(B/L), 1 CLT, 3 XX (XX cannot be (F)BB(V)/CV(B/L)) |
| | *Route = Random : | | *Route = Random : |
| | **{{MapRoute|A|red|B|green|D|red|G|red|J|red}} | | **{{MapRoute|A|red|B|green|D|red|G|red|J|red}} |