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| item = {{fuel}}
 
| item = {{fuel}}
 
| exp = 310
 
| exp = 310
| code = ジャム島攻略作戦 ([[wikipedia:Battle_of_the_Java_Sea|Jam Island Capture Tactics]])
+
| code = ジャム島攻略作戦<br>[[wikipedia:Battle_of_the_Java_Sea|Jam Island Capture Tactics]]
| jptext = 西方作戦の第一段階として艦隊をジャム島攻略に展開!作戦を実施せよ! (対潜警戒も厳とせよ)
+
| jptext = 西方作戦の第一段階として艦隊をジャム島攻略に展開!作戦を実施せよ! (対潜警戒も厳とせよ)
 
| entext = As the first phase of Western operation, you are going to deploy your fleet on the Jam Island. Conduct this operation! (Lookout for enemy submarines strictly too.)
 
| entext = As the first phase of Western operation, you are going to deploy your fleet on the Jam Island. Conduct this operation! (Lookout for enemy submarines strictly too.)
 
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
 
| Map = 4-1 Light Fleet
 
| Map = 4-1 Light Fleet
| Fleet = 1CA(V), 1CL, 4DD
+
| Fleet = 1 CA(V), 1 CL, 4 DD
 
| Route = Random.<br>{{MapRoute|A|red|B|green|D|red|H|red|J|red}}<br>{{MapRoute|C|red|F|blue|H|red|J|red}}
 
| Route = Random.<br>{{MapRoute|A|red|B|green|D|red|H|red|J|red}}<br>{{MapRoute|C|red|F|blue|H|red|J|red}}
 
| AS= 36
 
| AS= 36
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{{AirControlSystem
 
{{AirControlSystem
 
| Map = 4-1 Heavy Fleet
 
| Map = 4-1 Heavy Fleet
| Fleet = 2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L))
+
| Fleet = 2 CV(B/L), 1 CLT, 3 XX (XX cannot be (F)BB(V)/CV(B/L))
 
| Route = Random.<br>{{MapRoute|A|red|B|green|D|red|G|red|J|red}}<br>{{MapRoute|C|red|F|blue|D|red|G|red|J|red}}
 
| Route = Random.<br>{{MapRoute|A|red|B|green|D|red|G|red|J|red}}<br>{{MapRoute|C|red|F|blue|D|red|G|red|J|red}}
 
| AS= 36
 
| AS= 36
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<tabber>
 
<tabber>
 
|-|Medium Fleet=
 
|-|Medium Fleet=
*1CL, 2DD, 3AV/CLT/CA(V)
+
*3 CA(V)/CLT/AV, 1 CL, 2 DD
*1CL, 2DD, 2CA(V), 1BB(V)/CV(L)  
+
*1 BB(V)/CV(B/L), 2 CA(V), 1 CL, 2 DD
*Route = Random :
+
*Route = Random:
 
**{{MapRoute|A|red|B|green|D|red|H|red|J|red}}
 
**{{MapRoute|A|red|B|green|D|red|H|red|J|red}}
 
**{{MapRoute|C|red|F|blue|D|red|H|red|J|red}}
 
**{{MapRoute|C|red|F|blue|D|red|H|red|J|red}}
 
**Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp.
 
**Will always fight 3 battles pre-boss but allow stronger ships that help withstand enemy shots compared to the light comp.
 +
 
|-|Light Fleet=
 
|-|Light Fleet=
*1CA(V), 1CL, 4DD
+
*1 CA(V), 1 CL, 4 DD
*Route = Random :
+
*Route = Random:
 
**{{MapRoute|A|red|B|green|D|red|H|red|J|red}}
 
**{{MapRoute|A|red|B|green|D|red|H|red|J|red}}
 
**{{MapRoute|C|red|F|blue|H|red|J|red}}
 
**{{MapRoute|C|red|F|blue|H|red|J|red}}
 
**Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance.
 
**Cheapest composition, but requires high-level CL and DDs as they need to dodge the closing torpedo if they didn't disable all of the enemies CAs, CLs, and DDs in advance.
 +
 
|-|Heavy Fleet=
 
|-|Heavy Fleet=
*2CV(L), 1CLT, 3XX (XX can't be (F)BB(V) or CV(L))
+
*2 CV(B/L), 1 CLT, 3 XX (XX cannot be (F)BB(V)/CV(B/L))
 
*Route = Random :
 
*Route = Random :
 
**{{MapRoute|A|red|B|green|D|red|G|red|J|red}}
 
**{{MapRoute|A|red|B|green|D|red|G|red|J|red}}
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