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| item = {{Fuel}}
 
| item = {{Fuel}}
 
| exp = Varies
 
| exp = Varies
| code = 海上護衛作戦 (Maritime Escort Operation)
+
| code = 海上護衛作戦<br>Maritime Escort Operation
 
| jptext = 製油所地帯沿岸部の海上輸送ラインを防衛せよ!
 
| jptext = 製油所地帯沿岸部の海上輸送ラインを防衛せよ!
 
| entext = Protect the supply lines around our coastal refineries!
 
| entext = Protect the supply lines around our coastal refineries!
 
}}
 
}}
 +
 
===Map Unlocking & Progression===
 
===Map Unlocking & Progression===
 
'''1-3''' is unlocked after clearing [[1-2]].
 
'''1-3''' is unlocked after clearing [[1-2]].
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|0 -> A/empty, C =  
 
|0 -> A/empty, C =  
 
*Go to A if fleet contains AO or AV
 
*Go to A if fleet contains AO or AV
*Go to C if fleet contains CV(L)
+
*Go to C if fleet contains CV(B/L)
 
*Otherwise, random routing
 
*Otherwise, random routing
   Line 37: Line 38:  
**DD ≥ 4
 
**DD ≥ 4
 
**Fleet contains CL and DD+DE ≥ 4
 
**Fleet contains CL and DD+DE ≥ 4
*Otherwise, random routing (The more CV(L/B) you bring, the higher chance you will go to node H)
+
*Otherwise, random routing (the more CV(B/L) you bring, the higher chance you will go to node H)
    
|H/storm -> G/resource, I/empty, J =  
 
|H/storm -> G/resource, I/empty, J =  
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===Recommended Fleet===
 
===Recommended Fleet===
'''2XX, 4DD'''
+
*'''4 DD, 2 XX'''
*{{MapRoute|C|red|F|red|J|red}}
+
*Route = {{MapRoute|C|red|F|red|J|red}} / {{MapRoute|A|blue|D|green|B|blue|E|red|F|red|J|red}}
*{{MapRoute|A|blue|D|green|B|blue|E|red|F|red|J|red}}
+
**XX cannot be (F)BB or CV(B)
*XX cannot be (F)BB or CV(B)
+
**BBV, CVL, CA(V), CL, and AV are recommended for the XX.
* BBV, CVL, CA(V), CL, and AV are recommended for the XX.
      
===Resource Nodes===
 
===Resource Nodes===
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====Fuel Farming====
 
====Fuel Farming====
 
Node {{MapRoute|D|green}} is a good spot to farm fuel {{fuel}}. The recommended fleet is as follows:
 
Node {{MapRoute|D|green}} is a good spot to farm fuel {{fuel}}. The recommended fleet is as follows:
*'''[[Kamoi]]/[[Souya]], 4-5DD, 0-1SS(V)'''
+
*'''[[Kamoi]]/[[Souya]], 4-5 DD, 0-1 SS(V)'''
*1AV/AO, 4-5DD, 0-1SS(V) (if lacking those AO)
+
*1 AV/AO, 4-5 DD, 0-1 SS(V) (if lacking those AO)
 
*Route = {{MapRoute|A|blue|D|green|B|blue|E|red}}
 
*Route = {{MapRoute|A|blue|D|green|B|blue|E|red}}
 
The base gain is '''10/15/20''' {{fuel}}.
 
The base gain is '''10/15/20''' {{fuel}}.
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**Using the aforementioned equipment in the fleet is necessary to outweigh the resource cost of the fleet.
 
**Using the aforementioned equipment in the fleet is necessary to outweigh the resource cost of the fleet.
 
*If lacking enough Amphibious Tanks for SS(V), Drum-capable SS are recommended as a substitute.
 
*If lacking enough Amphibious Tanks for SS(V), Drum-capable SS are recommended as a substitute.
*When using an AO, the reach rate is 100%, but is only 80% when using an AV instead.
+
*When using an AO, the reach rate is 100 %, but is only 80 % when using an AV instead.
 
*Once the first battle is complete, "retreat" and "[[resupply]]" before going back out.
 
*Once the first battle is complete, "retreat" and "[[resupply]]" before going back out.
  
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