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|-|Standard Fleets=
 
|-|Standard Fleets=
 
*'''3 XX, 1 CL, 2 DD''' (with 2(F)BB(V) maximum)
 
*'''3 XX, 1 CL, 2 DD''' (with 2(F)BB(V) maximum)
**Route = {{MapRoute|B|red|C|green|F|red|J|red}}
+
*Route = {{MapRoute|B|red|C|green|F|red|J|red}}
 
**1 BB is replacable by 1 CVL.
 
**1 BB is replacable by 1 CVL.
 
**Taking 2(F)BB(V)+1CVL will introduce random off-routing to {{MapRoute|H|green}}.
 
**Taking 2(F)BB(V)+1CVL will introduce random off-routing to {{MapRoute|H|green}}.
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*Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
*Route = {{MapRoute|B|red|E|red|G|red|J|red}}
 
**Same as above, with a guaranteed B start using a stronger fleet, but requires a '''Fast+''' fleet.
 
**Same as above, with a guaranteed B start using a stronger fleet, but requires a '''Fast+''' fleet.
 +
**To be effective, this comps preferably requires all ships to have their [[RE]] and utilise "slow A group" ships ({{Class|Nagato|Kai Ni}} & {{Class|Yamato|Kai Ni/Juu}}).
 
**If using CAV, they can notably carry a Night Zuiun as well, to perform an [[Artillery Spotting]] and Night Zuiun CI at night.
 
**If using CAV, they can notably carry a Night Zuiun as well, to perform an [[Artillery Spotting]] and Night Zuiun CI at night.
  
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