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| | | jptext = 水雷戦隊を旗艦とした攻略部隊または空母最大2隻を擁する機動部隊による中部海域離島攻略作戦を発動!艦隊、出撃せよ! | | | jptext = 水雷戦隊を旗艦とした攻略部隊または空母最大2隻を擁する機動部隊による中部海域離島攻略作戦を発動!艦隊、出撃せよ! |
| | | entext = Organize a unit to undertake an operation to capture the Island. Form a fleet consisting of a maximum of 2 aircraft carriers or with a torpedo squadron flagship! Fleet, set sail! | | | entext = Organize a unit to undertake an operation to capture the Island. Form a fleet consisting of a maximum of 2 aircraft carriers or with a torpedo squadron flagship! Fleet, set sail! |
| − | | aircon =
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| − | {{AirControlSystem
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| − | | Map = 6-4 West Fast fleet
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| − | | Fleet = 1 CL (flagship), 1 (F)BB(V), 3 DD, 1 CAV
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| − | | Route = {{MapRoute|B|red|D|pink|C|red|F|pink|N|red}}
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| − | | AS = 168
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| − | | Notes = Fast
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| − | }}
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| − | {{AirControlSystem
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| − | | Map = 6-4 West "Touch fleet"
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| − | | Fleet = {{ShipLink|Nagato/Kai Ni}}, {{ShipLink|Mutsu/Kai Ni}}, 1 CAV/CL, 2 DD, {{ShipLink|Akitsushima}}
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| − | | Route = {{MapRoute|A|red|D|pink|C|red|F|pink|N|red}}
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| − | | AS = 168
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| − | | Notes = Named ships are mandatory.
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| − | }}
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| | }} | | }} |
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| | ===Tips=== | | ===Tips=== |
| | This map features '''multiple starting zone positions'''. | | This map features '''multiple starting zone positions'''. |
| − | *Fleet consisting of a Torpedo Squadron (i.e. mostly CLs and DDs) will start on the West side of the map. | + | *Fleets consisting of a Torpedo Squadron (i.e. mostly CLs and DDs) will start on the West side of the map. |
| − | *Existence of any carrier, 2BB, or 3CA(V)s will start on the East ([[Nagato Kai Ni]] + [[Mutsu Kai Ni]] is the exception) | + | *Fleets containing any CV(B/L), 2 (F)BB(V), or 3CA(V)s, or having less than 2 DD, will start on the East ([[Nagato Kai Ni]] + [[Mutsu Kai Ni]] is the exception) |
| − | *Having 0 or 1 DD will also start on the East | + | *It is not possible to bring more than 2 (F)BB(V) or 2 CV(B/L). |
| − | *You cannot bring more than 2(F)BB(V)s or 2CV(L)s.
| |
| | | | |
| − | ====Regarding Boss fleet====
| + | ;Regarding Land-Based Air Squadrons |
| − | *Boss Fleet is heavily affected by your HQ level.
| + | 1 [[Land-Based Air Squadron]] can be sortied on the map. |
| − | **Admirals below HQ level 103 will not feature a 6-enemy composition in the boss composition outside of the last kill, but will have a chance of appearing if your HQ level is '''103 or higher'''.
| |
| − | **Admirals below HQ level 113 have a chance of rolling a 5-enemy composition with the Late Model DDs (This is the easiest comp). But once your HQ is '''113 or higher''', this composition will disappear completely and can no longer be rolled.
| |
| − | *Boss fleet's flagship is [[Isolated Island Princess]], a Hard-skinned [[Installation]].
| |
| − | **[[Artillery Imp]]s and [[Supply Depot Princess]] are escorting her.
| |
| − | **Using {{AntiGroundArtillery}}{{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|link=Anti-Ground Rocket|text=Anti-Ground Rockets}}, {{LandingCraft}}"[[Landing Equipment]]s", and {{Amphibious Tank}}{{EquipmentLink|Special Type 2 Amphibious Tank|text=Amphibious Tanks}} will do decent damage to them, especially if arranged in Nuke set-ups, where stacking them can do a lot of damage to [[Supply Depot Princess]] and [[Artillery Imp]].
| |
| − | **If you have enough '''Rocket Launchers''', you can optionally use a ''4 slots CL'' and equip her with 2 of them.
| |
| − | **The use of {{GreenAmmo}}{{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai 2|link=AA Shell|text=AA Shells}} is debated.
| |
| − | **Aircraft carriers '''CANNOT''' attack installations if they have a {{RedPlane}} equipped '''UNLESS''' it's one of the dive-bombers from the following list:
| |
| − | {{Category:Anti-Installation Dive Bombers}}
| |
| − | | |
| − | ====Regarding [[Land-Based Air Squadron]]s====
| |
| − | *1 [[Land-Based Air Squadron]] can be sortied on the map.
| |
| | *There is no air raid on this map. | | *There is no air raid on this map. |
| | *It is '''highly recommended''' to use this LBAS to help simplify the battle on the boss node for this map. | | *It is '''highly recommended''' to use this LBAS to help simplify the battle on the boss node for this map. |
| − | **It is recommended to bring 2 land-based bombers and 2 fighters.
| + | |
| − | **3 land-based bombers and 1 fighter is a viable alternative to damage more the installations, but it may result in more plane losses.
| + | This map can also train land-based attackers if [[7-4]] LBAS is not unlocked yet. Bring only Land-Based bombers with a range of 8 or more on Node {{MapRoute|M|red}}, and sortie a single SS. |
| − | **Another alternative is to bring 4 land-based bombers and focus them on Node {{MapRoute|C|red}} instead of the boss. Plane losses here are minimal. This can significantly improve the pass rate of an [[Akitsushima]] fleet which emphasizes anti-installation over anti-ship performance.
| + | |
| − | *The Distance your land-based planes can travel on this map is calculated from Start Point 1 and heading eastward each node. | + | ====Regarding Boss Fleet==== |
| − | *Bring planes with a distance of 5 or more in order to reach the boss. | + | Boss Fleet is heavily affected by the HQ level. |
| − | *If land-based planes focus on targeting the [[Artillery Imp]]s and [[Supply Depot Princess]], the battle will be easier. | + | *If HQ < 103: no 6-enemy composition is found in the boss compositions outside of the Last Dance. |
| − | *This map can also train land-based attackers if [[7-4]] LBAS is not unlocked yet. Bring only Land-Based bombers with a range of 8 or more on Node {{MapRoute|M|red}}, and sortie a single SS. | + | *If HQ < 113: have a chance of rolling the easiest comp (5-enemy composition with the Late Model DD). |
| | + | |
| | + | The Boss is the [[Isolated Island Princess]], a Hard-skinned [[Installation]]. |
| | + | *[[Artillery Imp]]s and a [[Supply Depot Princess]] are escorting her. |
| | + | *Using {{AntiGroundArtillery}}{{EquipmentLink|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|link=Anti-Ground Rocket|text=Anti-Ground Rockets}}, {{LandingCraft}}"[[Landing Equipment]]s", and {{Amphibious Tank}}{{EquipmentLink|Special Type 2 Amphibious Tank|text=Amphibious Tanks}} will do decent damage to them, especially if arranged in Nuke set-ups, where stacking them can do a lot of damage to [[Supply Depot Princess]] and [[Artillery Imp]]. |
| | + | *If having enough '''Anti-Ground Rockets''', a ''4 slots CL'' and equip her with 2 of them may be used. |
| | + | **The use of {{AA Shell}}{{EquipmentLink|Type 3 Shell|Type 3 Shell Kai|Type 3 Shell Kai 2|link=AA Shell|text=AA Shells}} is debated. |
| | + | **Aircraft carriers '''CANNOT''' attack installations if they have a {{Dive Bomber}} equipped '''UNLESS''' it's one of the dive-bombers from the following list: |
| | + | {{Category:Anti-Installation Dive Bombers}} |
| | | | |
| | ===Recommended Fleets=== | | ===Recommended Fleets=== |
| − | <tabber>
| + | {{FleetGuide |
| − | |-|West fleets = | + | | Map = West Akitsushima Route |
| − | '''Regular fleets (must be fast):''' | + | | Fleet = '''[[Nagato Kai Ni]], [[Mutsu Kai Ni]], 1 CAV/CL, 2 DD, [[Akitsushima]] |
| | + | 1 BB(V), 1 CAV, 1 CL, 2 DD, [[Akitsushima]] |
| | + | | Route = {{MapRoute|A|red|D|pink|C|red|F|pink|N|red}} |
| | + | | AS = 168 |
| | + | | Note = [[Akitsushima]] allows for the shortest possible path on the west entrance with a strong fleet. |
| | + | *Akitsushima should be armed with 2-3 [[SPF]], as her role will be to serve as a distraction and to achieve a degree of air superiority at the boss node, depending on the formation. |
| | + | | Quest = {{Q|Bq2}}, {{Q|Bq13}} |
| | + | | Range = Node C: 3 / Node N: 5 |
| | + | | LBASS = 168 |
| | + | | NoteLBAS = The base should be sent on the boss, using 2 [[Land-based Bomber]]s and 2 fighters. |
| | + | *3 land-based bombers and 1 fighter is a viable alternative to damage further the installations, but it may result in more plane losses. |
| | + | An alternative is to bring 4 land-based bombers and focus them on Node {{MapRoute|C|red}} instead of the boss, to significantly improve the pass rate. |
| | + | }} |
| | + | |
| | + | {{FleetGuide |
| | + | | Map = West Route |
| | + | | Fleet = Normal: |
| | *'''1 CL (flagship), 1 (F)BB(V), 1 CA(V), 3 DD''' | | *'''1 CL (flagship), 1 (F)BB(V), 1 CA(V), 3 DD''' |
| | *1 (F)BB(V), 1 CA(V), 4DD | | *1 (F)BB(V), 1 CA(V), 4DD |
| | + | Historical: |
| | + | *'''1 CL (flagship), [[Nagato Kai Ni]], [[Mutsu Kai Ni]], 3 DD''' |
| | *[[Nagato Kai Ni]], [[Mutsu Kai Ni]], 4 DD | | *[[Nagato Kai Ni]], [[Mutsu Kai Ni]], 4 DD |
| − | *'''1 CL (flagship), [[Nagato Kai Ni]], [[Mutsu Kai Ni]], 3 DD'''
| + | | Speed = Fast (unless using both Nagato-class Kai Ni) |
| − | *Route = {{MapRoute|B|red|D|pink|C|red|F|pink|N|red}}
| + | | Route = {{MapRoute|B|red|D|pink|C|red|F|pink|N|red}} |
| − | **Gives the shortest and easiest route to the boss, but requires a '''Fast fleet''', this means that using slow BB implies the use of {{Turbine}}{{EquipmentLink|Improved Kanhon Type Turbine|Enhanced Kanhon Type Boiler|New Model High Temperature High Pressure Boiler|link=Speed|text=Speed modifiers}}.
| + | | AS = 168 |
| − | **Fleet has the best chance of reaching the boss node while maintaining fuel and ammo to allow for a better outcome in the boss fight.
| + | | Note = Gives the shortest and easiest route to the boss, but requires a '''Fast fleet''', this means that using slow BB(V)/CL have to be [[Speed|speed modded]]. |
| − | **It's highly recommended to have an SPF to help maintain AS/AP over the fights on your way to the boss. However, [[Ise Kai Ni]] or [[Hyuuga Kai Ni]] can guarantee AS, and even give a good chance for air supremacy at the boss when combined with the aforementioned (and still have two free slots after making fast, if given the RE slot).
| + | *Fleet has the best chance of reaching the boss node while maintaining fuel and ammo to allow for a better outcome in the boss fight. |
| | + | |
| | + | It is highly recommended to have an SPF to help maintain AS/AP on the route. |
| | + | *{{Class|Ise|Kai Ni}} with fighters can guarantee AS, and even give a good chance for air supremacy at the boss (and still have 1 free slot after making fast with a [[RE]]). |
| | + | | Quest = {{Q|Bq2}}, {{Q|Bq13}} |
| | + | | Range = Node N: 5 |
| | + | | LBASS = 168 |
| | + | | NoteLBAS = The base should be sent on the boss, using 2 [[Land-based Bomber]]s and 2 fighters. |
| | + | *3 land-based bombers and 1 fighter is a viable alternative to damage further the installations, but it may result in more plane losses. |
| | + | }} |
| | + | |
| | + | {{FleetGuide |
| | + | | Map = East Route |
| | + | | Fleet = '''1 CV(B/L) (flagship), 1 BB(V), 1 CA(V), 1 CL, 2 DD''' |
| | + | | Route = {{MapRoute|M|red|K|red|J|red|I|pink|N|red}} |
| | + | | AS = 168 |
| | + | | Note = {{color|red|'''NOT RECOMMENDED'''}} for normal clear, only use this comp for particular quests, due to the very hard nature of 6-4 East route. |
| | + | *Node {{MapRoute|M|red}} is full of So-Class SSs, while node {{MapRoute|K|red}} and {{MapRoute|J|red}} each have {{color|red|'''Wo Kai Flagship CV, accompanied by either Ta-Class Flagship BB or Ru-Class Kai Flagship BB'''}}. An {{color|red|'''Aircraft Carrier Princess'''}} is found at Node {{MapRoute|J|red}} on Last Dance. With all these highly dangerous enemies awaiting in pre-boss, a strong fleet is required to pass safely. |
| | | | |
| − | '''Akitsushima fleets:''' | + | Keep in mind that the boss's [[Artillery Imp]]s have high AA that can easily wipe out the CV's bombers, so do consider the bombers that have [[AAR]]. |
| − | *1 BB(V), 1 CAV, 1 CL, 2 DD, [[Akitsushima]]
| |
| − | *'''[[Nagato Kai Ni]], [[Mutsu Kai Ni]], 1 CAV/CL, 2 DD, [[Akitsushima]]'''
| |
| − | *Route = {{MapRoute|A|red|D|pink|C|red|F|pink|N|red}}
| |
| − | **[[Akitsushima]] allows for the shortest possible path on the west entrance.
| |
| − | **Here, Akitsushima should be armed with at least 2 SPF, as her role will be to serve as a distraction and to achieve a degree of air superiority at the boss node, depending on the formation.
| |
| | | | |
| − | |-|East fleets=
| + | The CAV can be replaced with an LHA to skip node {{MapRoute|I|pink}}, which is an air raid node, but LHA may have some issues surviving the pre-boss. |
| − | *'''1 CV(B/L) (Flagship), 1 BB(V), 1 CA(V), 1 CL, 2 DD'''
| + | *LHA can be anti-installation focused, with Nukes. |
| − | *Route = {{MapRoute|M|red|K|red|J|red|I|pink|N|red}}
| + | | Quest = {{Q|By10}} |
| − | **{{color|red|'''NOT RECOMMENDED'''}} for normal clear, only use this comp for this particular quests like [[Quests#By10|By10]], due to the nature of 6-4 East route pre-boss having a lot of dangerous enemies that can potentially wreck your ships.
| + | | Range = Node K: 7 / Node J: 6 / Node N: 5 |
| − | ***Node {{MapRoute|M|red}} is full of So-Class SSs, while node {{MapRoute|K|red}} and {{MapRoute|J|red}} each {{color|red|'''have Wo Kai Flagship CV, accompanied by either Ta-Class flagship BB or Ru-Class Kai Flagship BB'''}}. A particularly dangerous enemy, {{color|red|'''Aircraft Carrier Princess'''}}, is found at Node {{MapRoute|J|red}} when the boss is her final form. She may also appear in same node after clearing this area. With all these highly dangerous enemies awaiting in pre-boss, a proper fleet with strong ships and equipment is required if you wish to pass all these nodes safely.
| + | | LBASS = 168 |
| − | **LBAS can be used on preboss pass them more easily, but you may suffer on the boss fight if you lack good anti-installation equipment.
| + | | NoteLBAS = The base should be sent on the boss, using 2 [[Land-based Bomber]]s and 2 fighters. |
| − | **Keep in mind that [[Artillery Imp]] at the boss node has high AA that can easily wipe out the bombers aboard your CVs. Do consider the bombers that have AA resistance so that your CV can at least perform shelling and take out some of the escort enemies.
| + | *3 land-based bombers and 1 fighter is a viable alternative to damage further the installations, but it may result in more plane losses. |
| − | **The CAV can be replaced with an LHA to skip node {{MapRoute|I|pink}}, which is an air raid node, but LHA may have some issue surviving the pre-boss.
| + | LBAS can be used on prebosses to pass them more easily. |
| − | ***LHA can be anti-installation focused, with Nukes.
| + | }} |
| − | </tabber>
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| | {{Map/Footer|6-4| | | {{Map/Footer|6-4| |