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| | | jptext = 敵泊地に対して水上打撃部隊による夜戦突撃を敢行し、艦隊後方の敵輸送艦を叩け! | | | jptext = 敵泊地に対して水上打撃部隊による夜戦突撃を敢行し、艦隊後方の敵輸送艦を叩け! |
| | | entext = Engage in a daring night raid against the enemy fleet. Your goal is to destroy the transport they are escorting! | | | entext = Engage in a daring night raid against the enemy fleet. Your goal is to destroy the transport they are escorting! |
| − | | aircon =
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| − | {{AirControlSystem
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| − | | Fleet = 1 CL, 2 CLT, 3 DD {{color|red|'''(Torpedo Squadron)'''}}<br>5 CA(V), 1 CL (Mikawa Fleet)<br>1 FBB, 2 CA(V), 1 CL, 2 DD
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| − | | Map = 5-3
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| − | | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|P|purple|K|purple|E|blue|Q|red}}
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| − | | AS = 140
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| − | | Notes = Air Power for boss node only.
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| | }} | | }} |
| | + | |
| | + | {{MapUnlock |
| | + | | unlock= [[5-2]] HP bar |
| | + | | clear= the boss's flagship must be sunk 5 times |
| | + | | note= [[Support Expedition]]s are available on this map |
| | }} | | }} |
| − | ===Map Unlocking & Progression===
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| − | '''5-3''' is unlocked after clearing [[5-2]] HP bar.
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| − |
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| − | To clear the map, the boss's flagship must be sunk 5 times.
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| − | *[[Support Expedition]]s are available on this map.
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| | ===Stage Guide=== | | ===Stage Guide=== |
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| | ===Tips=== | | ===Tips=== |
| − | *As every [[World 5]] maps, [[Support Expedition]]s are available to help clear the map, something often useful to clear harder quests.
| + | Unlike the previous maps, most of 5-3 pre-boss nodes feature '''"[[Node|Night Nodes]]"''', where only the night battle is played, and so triggering night mechanics from both fleets, which can cause some difficulties. |
| − | | |
| − | *Unlike the previous maps, most of 5-3 pre-boss nodes feature '''"[[Node|Night Nodes]]"''', where only the night battle is played, and so triggering night mechanics from both fleets, which can cause some difficulties.
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| − | *The use of '''[[Support Expedition]]s''' is highly recommended for both pre-boss and boss fights.
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| − | **"Normal Support Expeditions" can minimize the risk of ships taking damage and subsequently increase the chances of reaching the boss node in good condition.
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| − | **"Support Shelling" is highly recommended, as Aerial Support cannot trigger on night nodes.
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| − | | |
| − | *Using night battle elements is highly advised:
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| − | **Equipment such as {{StarShell}} {{EquipmentLink|Star Shell}}, {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}, and {{Night Recon}} [[Night Recon]]s.
| |
| − | **Attacks like [[Night Cut-In]]s, especially the {{Night SPB}} {{Equipment/Link|Prototype Night Zuiun (Attack Equipment)|text=Night Zuiun CI}}, or the "[[Special Attacks#Kongou-class Touch|''Kongou''-class Night Assault]]".
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| − | **The usage of {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}}, however, is discouraged due to the drastic penalties the equipped ships suffer in night battle.
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| | | | |
| − | *Regarding the boss node, the boss is a [[Southern War Princess]] who has tough armor and firepower. | + | The use of '''[[Support Expedition]]s''' is highly recommended for both pre-boss and boss fights. |
| − | **There is a little chance that 2 [[Light Carrier Nu-Class Flagship]]s show up at the boss.
| + | *"Node Support Expeditions" can minimize the risk of ships taking damage and subsequently increase the chances of reaching the boss node in good condition. |
| − | **71+ air power is required to obtain '''AS''' at the boss node for the comp with [[Southern War Princess]] alone, or at least force '''AP''' for the comp with the 2CVL (requires '''140+''' for AS otherwise).
| + | *"Support Shelling" is highly recommended, as Aerial Support cannot trigger on night nodes. |
| − | ***{{SPF}} [[SPF]] can be used, but are unadvised. Bringing an [[AACI]] can be advisable if it's not detrimental to the fleet's survivability and effectiveness.
| + | Using night battle elements is highly advised: |
| − | **It is unlikely to kill the boss during day, so do expect the battle to last till night.
| + | *Equipment such as {{StarShell}} {{EquipmentLink|Star Shell}}, {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts}}, and {{Night Recon}} [[Night Recon]]s. |
| | + | *Attacks like [[Night Cut-In]]s, especially the {{Night SPB}} {{Equipment/Link|Prototype Night Zuiun (Attack Equipment)|text=Night Zuiun CI}}, or the "[[Special Attacks#Kongou-class Touch|''Kongou''-class Night Assault]]". |
| | + | *The usage of {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights}}, however, is discouraged due to the drastic penalties the equipped ships suffer in night battle. |
| | + | Regarding the boss node, the boss is a [[Southern War Princess]] who has tough armor and firepower. |
| | + | *There is a little chance that 2 [[Light Carrier Nu-Class Flagship]]s show up at the boss. |
| | + | *71+ air power is required to obtain '''AS''' at the boss node for the comp with [[Southern War Princess]] alone, or at least force '''AP''' for the comp with the 2CVL (requires '''140+''' for AS otherwise). |
| | + | **{{SPF}} [[SPF]] can be used, but are unadvised. Bringing an [[AACI]] can be advisable if it's not detrimental to the fleet's survivability and effectiveness. |
| | + | *It is unlikely to kill the boss during day, so do expect the battle to last till night. |
| | | | |
| | ===Recommended Fleets=== | | ===Recommended Fleets=== |
| | If not already sparkled, it can be advisable to '''start the sortie at 49 morale and go through the optional node''' {{MapRoute|P|purple}} all the time. Assuming S ranking both nodes {{MapRoute|I|purple}} and {{MapRoute|P|purple}}, the fleet will gain sparkle effect in node {{MapRoute|K|purple}}, which will help increase the pass rate for almost no cost. | | If not already sparkled, it can be advisable to '''start the sortie at 49 morale and go through the optional node''' {{MapRoute|P|purple}} all the time. Assuming S ranking both nodes {{MapRoute|I|purple}} and {{MapRoute|P|purple}}, the fleet will gain sparkle effect in node {{MapRoute|K|purple}}, which will help increase the pass rate for almost no cost. |
| | | | |
| − | <tabber>
| + | {{FleetGuide |
| − | |-|G-I route= | + | | Map = Short Route Medium |
| − | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}} | + | | Fleet = 1 (F)BB, 2 CA(V)/CLT, 1 CL, 2 DD |
| − | *2 FBB, 1 CAV/CLT, 1 CL, 2 DD '''(Fast)'''
| + | 4-5 CA(V), 1-2 CL |
| − | **[[Special Attacks#Kongou-class Touch|''Kongou''-class Touch]] can be utilized. If that's the case, it is recommended to touch on node {{MapRoute|I|purple}} and {{MapRoute|K|purple}}.
| + | | Speed = |
| | + | | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}} |
| | + | | AS = 140 |
| | + | | Note = CAVs can trigger an [[Artillery Spotting]] as long as AS is reached at the boss, helping take out enemy escorts more easily. |
| | + | A [[Nelson Touch]] can be utilized. If that is the case, it is recommended to touch on node {{MapRoute|K|purple}}. |
| | + | | Quest = {{Q|Bq7}} |
| | + | }} |
| | | | |
| | + | {{FleetGuide |
| | + | | Map = Short Route Heavy |
| | + | | Fleet = 2 FBB, 1 CAV/CLT, 1 CL, 2 DD |
| | + | | Speed = Fast |
| | + | | Route = |
| | + | | AS = 140 |
| | + | | Note = [[Special Attacks#Kongou-class Touch|''Kongou''-class Touch]] can be utilized. If that's the case, it is recommended to touch on nodes {{MapRoute|I|purple|K|purple}}. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | *2 CAV, 1 CL, 3 DD
| + | {{FleetGuide |
| − | **CAVs can trigger an [[Artillery Spotting]] as long as AS is reached at the boss, helping take out enemy escorts more easily.
| + | | Map = Short Route Light |
| − | **Will also go through node {{MapRoute|H|green}} on the way to gain the resource in that node.
| + | | Fleet = 2 CAV, 1 CL, 3 DD |
| | + | | Speed = |
| | + | | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|H|green|E|blue|Q|red}} |
| | + | | AS = 140 |
| | + | | Note = |
| | + | | Quest = |
| | + | }} |
| | | | |
| | + | {{FleetGuide |
| | + | | Map = Torpedo Squadron |
| | + | | Fleet = '''{{color|red|"Torpedo Squadron"}}: 1 CL (flagship), 2 CLT, 3 DD |
| | + | | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}} |
| | + | | AS = 140 |
| | + | | Note = This solution requires more advanced gears, and might be out of reach of new players. |
| | + | To make this comp work properly, {{color|red|'''it is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with: |
| | + | *2 {{Med Gun}} [[Main Gun]]s, |
| | + | *1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} (having a 2nd Night Zuiun or 1 {{Surface Radar}} [[Surface Radar]] is advised if possible, to increase the trigger rate), |
| | + | *'''And''' the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]). |
| | + | The best comp for farming boss node '''without''' the need of [[Support Expedition]], having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged. |
| | + | *The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained. |
| | + | **As there is no LoS check in this map, the boss routing is secured as long as '''2 DD are still in the fleet'''. |
| | + | *Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI and the presence of {{Enemy/Link|Light Cruiser Tsu-Class|text=CL Tsu-Class}}, something negligible face to the potential double targeting of the Night Zuiun CI on previous nodes. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | *4-5 CA(V), 1-2 CL
| + | {{FleetGuide |
| − | **Strongest comp without DDs, can be used to finish quest {{Q|Bq7}}.
| + | | Map = North Route |
| − | | + | | Fleet = 1 (F)BB(V), 1 CVL, 1 CAV, 1 CL, 2 DD |
| − | | + | | Speed = Fast |
| − | *1 (F)BB, 2 CA(V)/CLT, 1 CL, 2 DD
| + | | Route = {{MapRoute|D|blue|G|blue|J|purple|L|violet|O|blue|K|purple|E|blue|Q|red}} |
| − | **[[Special Attacks/Nelson-class Touch|''Nelson''-class Touch]] can be utilized. If that is the case, it is recommended to touch on node {{MapRoute|K|purple}}.
| + | | AS = 140 |
| − | | + | | Note = An heavy fleet utilizing a [[Nelson Touch]] on Node {{MapRoute|K|purple}} and CVL with [[CVNCI]]. |
| − | |-|Advanced G-I route=
| + | Equipping additional {{Radar}} [[Radar]]s will reduce the amount of fuel {{Fuel}} lost on the maelstrom at node {{MapRoute|L|violet}} |
| − | This solution requires more advanced gears, and might be out of reach of new players.<br>
| + | | Quest = |
| − | Route = {{MapRoute|D|blue|G|blue|I|purple|O|blue|K|purple|E|blue|Q|red}}
| + | }} |
| − | * {{color|red|'''"Torpedo Squadron"''''}}: '''1 CL (flagship), 3 DD, 2 CLT'''
| |
| − | ** To make this comp work properly, {{color|red|'''it is required to bring'''}} an {{CommandFacility}} FCF capable CL as flagship, preferably an {{Class|Agano|Kai+}}, equipped with:
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| − | ***2 {{Med Gun}} [[Main Gun]]s,
| |
| − | ***1 {{Night SPB}} {{EquipmentLink|Prototype Night Zuiun (Attack Equipment)}} (having a 2nd Night Zuiun or 1 {{Surface Radar}} [[Surface Radar]] is advised if possible, to increase the trigger rate),
| |
| − | ***'''And''' the {{IconText|{{CommandFacility}}|ETSCF}} {{EquipmentLink|Elite Torpedo Squadron Command Facility}} (preferably in the [[RE]]).
| |
| − | **The best comp for farming boss node '''without''' the need of [[Support Expedition]], having the highest pass rate thanks to the usage of [[ETSCF]] in case a ship got heavily damaged.
| |
| − | **The [[Evacuation]] mechanic of the ETSCF should be used if needed, as long as the routing is maintained.
| |
| − | ***As there is no LoS check in this map, the boss routing is secured as long as '''2 DD are still in the fleet'''.
| |
| − | **Do note that the [[Night Zuiun]] will likely be shot down completely due to fighting under AI and the presence of {{Enemy/Link|Light Cruiser Tsu-Class|text=CL Tsu-Class}}, something negligible face to the potential double targeting of the Night Zuiun CI on previous nodes.
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| − | | |
| − | |-|G-J route= | |
| − | Route = {{MapRoute|D|blue|G|blue|J|purple|L|pink|O|blue|K|purple|E|blue|Q|red}} | |
| − | *1 (F)BB(V), 1 CVL, 1 CAV, 1 CL, 2 DD '''(Fast)'''
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| − | **An heavy fleet utilizing the [[Nelson Touch|''Nelson''-class Touch]] on Node {{MapRoute|K|purple}} and CVL with [[CVNCI]].
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| − | **Equipping additional {{Radar}} [[Radar]]s will reduce the amount of fuel {{Fuel}} lost on the maelstrom at node {{MapRoute|L|pink}}
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| − | </tabber>
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| | ===Resource Nodes=== | | ===Resource Nodes=== |