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| | | jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け! | | | jptext = MO作戦を実施する。空母機動部隊を展開し、南方海域に出没する敵機動部隊を叩け! |
| | | entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force! | | | entext = We are executing Operation MO. Form a carrier battle group and crush the enemy task force! |
| − | | aircon =
| |
| − | {{AirControlSystem
| |
| − | | Map = 5-2 Historical Fleet
| |
| − | | Fleet = 2 CV, 1 (F)BB, 1 CAV, 2 DD
| |
| − | | Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}}
| |
| − | | Notes = CVs must be {{ShipLink|Zuikaku}} and {{ShipLink|Shoukaku}}, and fleet must be Fast.
| |
| − | | AS = 252
| |
| | }} | | }} |
| | + | |
| | + | {{MapUnlock |
| | + | | unlock= [[4-4]] HP bar and [[5-1]] |
| | + | | clear= the boss's flagship must be sunk 4 times |
| | + | | note= [[Support Expedition]]s are available on this map |
| | }} | | }} |
| − |
| |
| − | ===Map Unlocking & Progression===
| |
| − | '''5-2''' is unlocked after clearing [[4-4]] HP bar and [[5-1]].
| |
| − |
| |
| − | To clear the map, the boss's flagship must be sunk 4 times.
| |
| − | *[[Support Expedition]]s are available on this map.
| |
| | | | |
| | ===Stage Guide=== | | ===Stage Guide=== |
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| | * Meet '''ALL''' of the following requirements to guarantee routing to O: | | * Meet '''ALL''' of the following requirements to guarantee routing to O: |
| | ** Pass the LoS check : '''≥ 71''' (Cn2) | | ** Pass the LoS check : '''≥ 71''' (Cn2) |
| − | ** Have ≤ 2 CV(B/L) in your fleet. | + | ** Have ≤ 2 CV(B/L) |
| | *Go to I if CV(B/L) + (F)BB(V) ≥ 5 | | *Go to I if CV(B/L) + (F)BB(V) ≥ 5 |
| − | *Otherwise, random between I and O if you pass the LoS check | + | *Otherwise, random between I and O if LoS check is passed |
| | | | |
| | |G/resource -> J/resource, L = | | |G/resource -> J/resource, L = |
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| | **Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate. | | **Sinking [[Aircraft Carrier Demon]] can be a bit harder than sinking Wo Kai Flagship, therefore, do prepare good equipment and girls for better success rate. |
| | | | |
| − | *As every World 5 map, [[Support Expedition]]s are available to help you clear the map, something often useful to clear harder quests.
| + | As every World 5 map, [[Support Expedition]]s are available to help clear the map, notably for harder quests. |
| | | | |
| | ===Recommended Fleets=== | | ===Recommended Fleets=== |
| − | <tabber>
| + | {{FleetGuide |
| − | |-|Historical fleets= | + | | Map = Historical Fleets |
| − | *'''[[Shoukaku]], [[Zuikaku]], 2 (F)BB/CA(V), 2 DD''' (Fast)
| + | | Fleet = '''[[Shoukaku]], [[Zuikaku]], 2 (F)BB/CA(V), 2 DD'''<br>2 CV(B/L), 2 DD, 2 CA(V)<br>[[Yuubari]], 2 CVL, 3 CA(V) |
| − | *'''[[Yuubari]], 2 CVL, 3CA(V)'''
| + | | LOS = Cn2: 71 |
| − | *2 CV(L/B), 2 DD, 2 CA(V) (Fast)
| + | | Speed = Fast (excepted Yuubari's comp) |
| − | *Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}}
| + | | Route = {{MapRoute|B|blue|C|pink|D|red|F|red|O|red}} |
| − | **LoS required: '''≥ 71''' (Cn2)
| + | | AS = 252 |
| − | **Heavier fleets have a chance to off-route to Node {{MapRoute|I|pink}}, which will significantly deplete your planecount due to the nature of that node.
| + | | Note = Heavier fleets have a chance to off-route to Node {{MapRoute|I|violet}}, which will significantly deplete your plane count due to the nature of that node. |
| | + | | Quest = |
| | + | }} |
| | | | |
| − | |-|Non-Historical fleets= | + | {{FleetGuide |
| − | *2 CV(B), 2 FBB/CA(V), 2 CA(V)/CL(T)/DD
| + | | Map = Non-Historical Fleets |
| − | *Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}}
| + | | Fleet = 2 FBB/CA(V), 2 CV(B), 2 CA(V)/CL(T)/DD |
| − | **LoS required: '''≥ 71''' (Cn2)
| + | | LOS = Cn2: 71 |
| − | **Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher.
| + | | Route = {{MapRoute|B|blue|C|pink|E|red|F|red|O|red}} |
| − | </tabber>
| + | | AS = 252 |
| | + | | Note = Will pass through Node {{MapRoute|E|red}} instead of {{MapRoute|D|red}} compared to historical fleets, which is way tougher. |
| | + | | Quest = |
| | + | }} |
| | | | |
| | ===Resource Nodes=== | | ===Resource Nodes=== |
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| | *''See [[Resource Node|here]] for more details. | | *''See [[Resource Node|here]] for more details. |
| | | | |
| − | ====SS and Carrier Exp farming==== | + | ====SS and Carrier Exp Farming==== |
| | The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. | | The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. |
| | *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. | | *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. |
| − | *If possessing one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of the [[AARB]] mechanic to also level up CV(L), BBV, CAV, and AV. | + | *If possessing one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of the [[AARB]] mechanic to also level up CV(B/L), BBV, CAV, and AV. |
| | **By equipping one RLK2 on carriers, passing a certain AA threshold, said carrier won't take any damage on the Air Node. | | **By equipping one RLK2 on carriers, passing a certain AA threshold, said carrier won't take any damage on the Air Node. |
| | **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. | | **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. |