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| | ==Efficiency Summary== | | ==Efficiency Summary== |
| − | To judge whether the comp is good for ranking, and to measure the efficiency, the KC simulator will be used to gauge the value and put in the following table as reference data. While '''it is true that the simulator code is not 100% correct as the game code, simulator code might miss some modifier here and there, this is still the closest data to the game that we players can reference to'''. After all, having some close numbers that we can base our comps on is still better than measuring a comp efficiency without any numbers to back it up.
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| − | *Due to this reason, some of the numbers down here might not reflect the true rate in the game, but since they are the closest rate to the game we can get, it is still a good reference that we can use to estimate the true reality rate around the expected range in the table below.
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| − | All the simulations are done with 50K samples. Probability variance might cause the rate to be a little off, but eventually they will end up at the expected value in the table with more samples.
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| − | *To test the comp in the simulator yourself, please do as the following:
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| − | **Step 1. Download the kcsim file provided in the external link of any comp in the [[File:SortieButtonOn.png|170px]] column.
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| − | **Step 2. Go to KC simulator site [https://kc3kai.github.io/kancolle-replay/simulator.html], select '''Save/Load Simulator Backup'''.
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| − | **Step 3. A dialog box will pop up, select '''Choose File''', navigate to the kcsim file you just downloaded and open it.
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| − | **Step 4. Select '''Import All (Refresh page)''' to load it up.
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| − | *To see the details of equipment setup without downloading the file, please check out the second tab, '''Comp setup, routing and Misc. Notes'''.
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| − | <br/>
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| − | <tabber>
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| − | |-|Compositions and Stats=
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| | {| class = "wikitable sortable" style="text-align: center;" | | {| class = "wikitable sortable" style="text-align: center;" |
| | !colspan="12"style="background-color: #AAAAAA"|'''Color code: <font color="lime">Outstanding</font> > <font color="yellow">Good</font> > Average > <font color="red">Bad</font>''' <br/> | | !colspan="12"style="background-color: #AAAAAA"|'''Color code: <font color="lime">Outstanding</font> > <font color="yellow">Good</font> > Average > <font color="red">Bad</font>''' <br/> |
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| | *The amount of fuel loss is based on the number of radar carriers your fleet has. The comp provided here has 4 radars on 4 ships, which only causes you to lose 12.6% fuel. For details of how much fuel you will lose, it is calculated as the following: '''電探0:-28%, 電探1:-21%, 電探2:-16.8%, 電探3:-14%, 電探4:-12.6%, 電探5:-11.76%, 電探6:-11.2%'''. The kanji means radar carrier and the number represents how many radar carriers you have. For example, if you have 3, you will lose only 14%, likewise, if you have 4, you will lose 12.6%.</ref></font> below for details.''<br/><br/> | | *The amount of fuel loss is based on the number of radar carriers your fleet has. The comp provided here has 4 radars on 4 ships, which only causes you to lose 12.6% fuel. For details of how much fuel you will lose, it is calculated as the following: '''電探0:-28%, 電探1:-21%, 電探2:-16.8%, 電探3:-14%, 電探4:-12.6%, 電探5:-11.76%, 電探6:-11.2%'''. The kanji means radar carrier and the number represents how many radar carriers you have. For example, if you have 3, you will lose only 14%, likewise, if you have 4, you will lose 12.6%.</ref></font> below for details.''<br/><br/> |
| | |- | | |- |
| − | |'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://drive.google.com/file/d/1W98AjithecpTo2J8W9Rt0f8pT9vXpMgQ/view?usp=sharing] | + | |'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://jervis.vercel.app/?p=vGHhHxyJS-w] |
| | |style="background-color: #FF0000"|<font color="white">High</font> | | |style="background-color: #FF0000"|<font color="white">High</font> |
| | |97% <ref name="Note63BRank"/> | | |97% <ref name="Note63BRank"/> |
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| | |} | | |} |
| | <references/> | | <references/> |
| − | |-|Comp Setup, Routing & Misc. Notes=
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| − | <div align="center">'''Map information'''
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| − | {| class = "wikitable" style="text-align: center; width: auto"
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| − | !Map
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| − | !Image
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| − | !Comp Setup
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| − | !style="auto;"|Route
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| − | !style="width:250px;"|Air Power
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| − | !style="width:75px;"|LoS
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| − | !Recommended <br> Formations
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| − | !Notes
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| − | |-
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| − | |[[3-2]]
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| − | |[[File:World 3 3-2 Map.png|300px|thumb]]
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| − | |[[File:MFB_RC32.png|300px|thumb]]
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| − | |{{MapRoute|C|red|G|violet|L|red}}<br>Surface: 1<br>Boss: 1<br>Maelstrom: 0-1
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| − | !
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| − | !
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| − | |style="text-align: left"|{{LineAhead}}
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| − | !
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| − | |-
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| − | |[[3-4]]
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| − | |[[File:World 3 3-4 Map.png|300px|thumb]]
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| − | |[[File:MFB_RC34_2N.png|300px|thumb]]
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| − | |{{MapRoute|D|violet|H|red|P|red}}<br>Surface: 1<br>Boss: 1<br>Maelstrom: 1
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| − | |84 for AS
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| − | !
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| − | |style="text-align: left"|{{LineAhead}}
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| − | !
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| − | |-
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| − | |[[4-4]]
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| − | |[[File:World 4 4-4 Map.png|300px|thumb]]
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| − | |[[File:MFB_RC44.png|300px|thumb]]
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| − | |{{MapRoute|A|red|E|red|I|red|K|red}}<br>Surface: 2<br>Submarine: 1<br>Boss: 1
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| − | |144 for AS+
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| − | !
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| − | |style="text-align: left"|{{LineAbreast}} E <br> {{LineAhead}} Other
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| − | !
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| − | |-
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| − | |[[4-5]]
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| − | |[[File:World 4 4-5 Map.png|300px|thumb]]
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| − | |[[File:MFB 45 sub.png|300px|thumb]]
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| − | |{{MapRoute|D|red|H|red|T|red}}<br>Surface: 1<br>Submarine: 1<br>Boss: 1
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| − | !
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| − | !
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| − | !
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| − | |style="text-align: left"|<font color="red">'''FINAL FORM ONLY'''</font>
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| − | |-
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| − | <!--|[[5-4]]
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| − | |[[File:World 5 5-4 Map.png|300px|thumb]]
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| − | |[[File:MFB_RC54.png|300px|thumb]]
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| − | |{{MapRoute|E|red|H|purple|J|purple|P|red}}<br>Surface: 1<br>Night: 2<br>Boss: 1
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| − | !
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| − | |Cn2 45
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| − | |style="text-align: left"|{{Echelon}} H <br> {{LineAhead}} Other
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| − | |style="text-align: left"|<font color="red">Boss node is fixed to the comp consisting of {{Enemy/Link|Light Cruiser Tsu-Class Elite|text='''CL Tsu-Class'''}} and {{Enemy/Link|Destroyer Ro-Class Late Model|text='''DD Ro-Class'''}} once the map is cleared and you approach the boss node from south route.</font>
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| − | |- -->
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| − | |[[6-3]]
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| − | |[[File:World 6 6-3 Map.png|300px|thumb]]
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| − | |[[File:MFB_RC63.png|300px|thumb]]
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| − | |{{MapRoute|C|red|E|red|G|green|H|green|J|red}}<br>Surface: 1<br>Submarine: 1<br>Boss: 1<br>Resource: 2
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| − | !
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| − | |Cn3 38
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| − | |style="text-align: left"|{{LineAbreast}} C <br> {{LineAhead}} Other
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| − | |style="text-align: left"|Air recon nodes G and H give one of the following resources each:
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| − | *Normal Success:
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| − | **50/60/80 {{Ammo}}
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| − | **30/40/50 {{Bauxite}}
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| − | **1 {{DM}}
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| − | *Great Success:
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| − | **100/150/200 {{Ammo}}
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| − | **80/100/150 {{Bauxite}}
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| − | ** 2/3/4 {{DM}}
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| − | <br/><br/><font color="red">{{Enemy/Link|Destroyer Princess|text='''Destroyer Princess II (115 Armor)'''}} comp will disappear once the map is cleared.</font><br/><br/>
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| − | |-
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| − | |[[7-1]]
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| − | |[[File:World 7 7-1 Map.png|300px|thumb]]
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| − | |[[File:MFB RC71.png|300px|thumb]]
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| − | |{{MapRoute|D|red|E|green|G|red|H|red|K|red}}<br>Surface: 1<br>Submarine: 2<br>Boss: 1<br>Resource: 1
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| − | !
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| − | !
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| − | |style="text-align: left"|{{LineAhead}} G <br> {{LineAbreast}} Other
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| − | |style="text-align: left"|Node E gives 10-20 {{Fuel}} (random amount between every 5 increment).
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| − | *Drum +2
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| − | *DLC +3.
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| − | |}
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| − | </div>
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| − | |-|Extra Note, Explanation=
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| − |
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| − | </tabber>
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| − | </div>
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| − | <div align="center">''Special thanks to '''Savara''' for providing the comp and '''Divinity_123''' for adjusting the setup and verifying the numbers.''<br/>
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| | </div> | | </div> |
| | ---- | | ---- |