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|-
 
|'''[[3-2]] <br> 1CL 5DD'''<br>Fast+ fleet, 4 radars [https://jervis.vercel.app/?p=YhsmWH5O7W0]
 
|'''[[3-2]] <br> 1CL 5DD'''<br>Fast+ fleet, 4 radars [https://jervis.vercel.app/?p=YhsmWH5O7W0]
|style="background-color: #FF0000"|<font color="white">High</font>
+
|style="background-color: #FF0000"|<font color="white">{{ToolTip|High|avg 3 mins per boss reach}}</font>
 
|style="background-color: #00FF00"|98.7%
 
|style="background-color: #00FF00"|98.7%
 
|style="background-color: #00FF00"|1.3%
 
|style="background-color: #00FF00"|1.3%
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|-
 
|-
 
|'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://jervis.vercel.app/?p=vGHhHxyJS-w]
 
|'''[[3-4]] <br> 2CL 1CAV 3DD''' [https://jervis.vercel.app/?p=vGHhHxyJS-w]
|style="background-color: #FF0000"|<font color="white">High</font>
+
|style="background-color: #FF0000"|<font color="white">{{ToolTip|High|avg 4 mins 30 secs per boss reach}}</font>
 
|96.5% <ref name="Note63BRank"/>
 
|96.5% <ref name="Note63BRank"/>
 
|3.5%
 
|3.5%
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|style="text-align: left"|
 
|style="text-align: left"|
 
|-
 
|-
|'''[[4-4]] <br> 3CVL 1CL 2DE''' <br> 5 OASW, 2 '''non-Kai''' DE [https://drive.google.com/file/d/12B5rpeVLs2OfIJRatBlRR0IY1F-DUI7z/view?usp=sharing]
+
|'''[[4-4]] <br> 3CVL 1CL 2DE''' <br> 5 OASW, 2 '''non-Kai''' DE [https://jervis.vercel.app/?p=UUaRdsoah58]
|Medium
+
|{{ToolTip|Medium|avg 5 mins per boss reach}}
|style="background-color: #FFFF00"|98.2% <ref name="Note63BRank"/>
+
|95.5% <ref name="Note63BRank"/>
|style="background-color: #FFFF00"|1.8%
+
|4.5%
 
|
 
|
 
|
 
|
 +
|style="background-color: #00FF00"|
 
|
 
|
|
+
|style="background-color: #00FF00"|0.282 <ref name="Note63BRank"/> <ref name="44dock">Assuming you would '''never''' bucket DEs. The simulator result ignores any bucket usage if the damaged (less than 50% HP) shipgirl has less than 1 hour of repairing (only possible for DEs in this case).</ref>
|style="background-color: #FFFF00"|0.19 <ref name="Note63BRank"/> <ref name="44dock">Assuming you would '''never''' bucket DEs. The simulator result ignores any bucket usage if the damaged (less than 50% HP) shipgirl has less than 1 hour of repairing (only possible for DEs in this case).</ref>
   
|1.99
 
|1.99
 
|style="text-align: left"|
 
|style="text-align: left"|
# <font color="red">'''DE must be non-Kai (Have less than 10 HP and have at least 2 equipment slots)'''</font> to abuse the overkill protection mechanic. Such DE <font color="blue">'''has the highest chance to trigger it'''</font> with the <font color="blue">'''least chance'''</font> of ending up at <font color="red">'''heavily damaged'''</font> state, which helps increase passing rate.
  −
# When using such DE, you don't need to bucket them. Just repair them in the dock and swap them for another DEs if they are damaged. Assuming '''DE lv is less than 99, she would always have less than an hour of repairing'''. This helps reduce bucket usage. <ref name="44dock"/>
  −
# CVL with slot equals or less than 17 is preferred as they can't be shot down under AS+ fighter phase.
  −
# <font color="green">'''Great map for leveling ship due to new ship EXP boost at the boss node.'''</font>''<br/><br/>
   
|-
 
|-
 
|'''[[4-5]] <br> 2 SS''' <br> Fast+ fleet [https://drive.google.com/file/d/1KMWJg_SsOYnBu8QyVhoIQ1DgmLfGIlrO/view?usp=sharing]
 
|'''[[4-5]] <br> 2 SS''' <br> Fast+ fleet [https://drive.google.com/file/d/1KMWJg_SsOYnBu8QyVhoIQ1DgmLfGIlrO/view?usp=sharing]
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# Despite damegami in the RE, they will never be used ('''Please also see <font color="red">Note</font> <ref name="damegami71">There is actually an extremely small chance (around 0.01%, or 1 out of 10000 runs) that you will use it, the simulator rounded it down to 0.</ref> below'''). They are there to allow you to advance to the boss node with no harm done.''<br/><br/>
 
# Despite damegami in the RE, they will never be used ('''Please also see <font color="red">Note</font> <ref name="damegami71">There is actually an extremely small chance (around 0.01%, or 1 out of 10000 runs) that you will use it, the simulator rounded it down to 0.</ref> below'''). They are there to allow you to advance to the boss node with no harm done.''<br/><br/>
 
|}
 
|}
<references/>
   
</div>
 
</div>
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Equipping radars on at least 3 ships will cause your fleet to lose less fuel on the maelstrom node {{MapRoute|D|purple}}.
 
Equipping radars on at least 3 ships will cause your fleet to lose less fuel on the maelstrom node {{MapRoute|D|purple}}.
 
}}
 
}}
 +
 +
{{FleetGuide
 +
| Map = 4-4 Ranking
 +
| Fleet = '''3CVL 1CL 2DE (5 OASW, 2 non-Kai DE) [https://jervis.vercel.app/?p=UUaRdsoah58]'''
 +
| Route = {{MapRoute|A|red|E|red|I|red|K|red}}
 +
| AS = 72
 +
| Note =
 +
<font color="red">'''DE must be non-Kai (Have less than 10 HP and have at least 2 equipment slots)'''</font> to abuse the overkill protection mechanic. Such DE <font color="blue">'''has the highest chance to trigger it'''</font> with the <font color="blue">'''least chance'''</font> of ending up at <font color="red">'''heavily damaged'''</font> state, which helps increase passing rate.
 +
 +
When using such DE, you don't need to bucket them. Just repair them in the dock and swap them for another DEs if they are damaged. Assuming '''DE lv is less than 99, she would always have less than an hour of repairing'''. This helps reduce bucket usage. <ref name="44dock"/>
 +
 +
CVL with slot equals or less than 17 is preferred as they can't be shot down under AS+ fighter phase.
 +
 +
<font color="green">'''Great map for leveling ship due to new ship EXP boost at the boss node.'''</font>''
 +
 +
}}
 +
 +
<references/>
     
900

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