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| jptext = オリョール海に進出、同海域を哨戒。敵通商破壊艦隊を排除、我が方り海上輸送ラインの防衛に努めよ!
 
| jptext = オリョール海に進出、同海域を哨戒。敵通商破壊艦隊を排除、我が方り海上輸送ラインの防衛に努めよ!
 
| entext = Enter Orel Bay and conduct a patrol. Destroy the enemy transport fleet while protecting our own supply lines!
 
| entext = Enter Orel Bay and conduct a patrol. Destroy the enemy transport fleet while protecting our own supply lines!
| aircon = {{AirControlSystem
  −
| Map = 2-3
  −
| Fleet = '''Light:''' 1 CL, 4 DD, 1 XX<br>5 CA, 1 CL<br>'''Heavy:''' 2CV, 1AV, 1CL, 2DD <br>1 BBV, 2 CAV, 2 DD, 1 AO
  −
| Route = Random ('''Heavy''' can off-route)
  −
| AS = 81
  −
| Notes = 1/8 of boss comps will have this airpower
  −
}}
   
}}
 
}}
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**AS ≥ 1 and SS(V) ≥ 2
 
**AS ≥ 1 and SS(V) ≥ 2
 
*Otherwise, random routing  
 
*Otherwise, random routing  
**The more DDs you have, the higher chance you will go to node G
+
**The more DDs, the higher chance to go to node G
 
|F -> H/resource, J, G/resource =  
 
|F -> H/resource, J, G/resource =  
 
*If AV + CV(B/L) + CL ≥ 1, '''90 % J''', 10 % G
 
*If AV + CV(B/L) + CL ≥ 1, '''90 % J''', 10 % G
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===Tips===
 
===Tips===
Regarding the branching rules, '''1 CL, 4 DD, 1 XX''' or '''5 CA, 1 CL''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as there are 2 or fewer heavy ships in the fleet.
+
This map utilizes the most random routing across all normal maps.
 +
 
 +
Regarding the branching rules, the light fleets listed below are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as there are 2 or fewer heavy ships in the fleet.
 
*Using a fleet that meets one of the following requirements will avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}:
 
*Using a fleet that meets one of the following requirements will avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}:
 
** '''AV + CL + CV(B/L) ≥ 1'''
 
** '''AV + CL + CV(B/L) ≥ 1'''
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===Recommended Fleets===
 
===Recommended Fleets===
<tabber>
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{{FleetGuide
|-|Heavy Fleet=
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| Map = Heavy Fleet
*'''2 (F)BB(V)/CV(B/L), 1 CL(T), 2 DD, 1 AV'''
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| Fleet = '''2 (F)BB(V)/CV(B/L), 1 CL(T), 2 DD, 1 AV
*Starting at node {{MapRoute|B|red}}, there is a 10 % off-route chance near the end ({{MapRoute|J|red|L|blue}} route).
+
| Route = Random:
*Starting at node {{MapRoute|A|red}}, boss reach is guaranteed.
+
* 50 %: {{MapRoute|B|red}} start, with 10 % off-route chance to {{MapRoute|L|blue}}  
**Chance to reach the boss from node {{MapRoute|F|red}} = '''{{Tooltip|91 %|10 % (Lower route) + 90 % x 90 % (Upper route)}}'''
+
* 50 %: {{MapRoute|A|red}} start, boss reach is guaranteed.
**Standard comp used for quests.
+
| AS = 81
 +
| Note = Chance to reach the boss from node {{MapRoute|F|red}} = '''{{Tooltip|91 %|10 % (Lower route) + 90 % x 90 % (Upper route)}}'''
 +
Standard comp used for quests.
 +
| Quest =
 +
}}
   −
|-|AO Fleet=
+
{{FleetGuide
*'''1 BBV, 2 CAV, 2 DD, 1 AO'''
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| Map = AO Fleet
**Highest chance to reach the boss from node {{MapRoute|F|red}}, making this comp the best comp for farming
+
| Fleet = '''1 BBV, 2 CAV, 2 DD, 1 AO
**Relies on opening airstrike with {{Dive Bomber}} [[Dive Bomber]]s and {{ZuiunPlane}} [[:Category:Zuiuns|Zuiun]] to pass through pre-boss consistently.
+
| Route = Random: {{Tooltip|98 %|80 % (Lower route) + 20 % x 90 % (Upper route)}}: boss reach from {{MapRoute|F|red}}
**As a result, the AO should be {{ShipLink|Yamashio Maru Kai}} and the BBV should be {{ShipLink|Ise Kai Ni}} for maximum airstrike damage.
+
| AS = 81
**Chance to reach the boss from node {{MapRoute|F|red}} = '''{{Tooltip|98 %|80 % (Lower route) + 20 % x 90 % (Upper route)}}'''
+
| Note = Highest chance to reach the boss from node {{MapRoute|F|red}}, making this comp the best comp for farming
 +
Relies on opening airstrike with {{Dive Bomber}} [[Dive Bomber]]s and {{SPB}} [[Seaplane Bomber]]s to pass through pre-boss consistently.
 +
*Idealy, the AO should be {{ShipLink|Yamashio Maru Kai}} and the BBV should be {{ShipLink|Ise Kai Ni}} for maximum airstrike damage.
 +
| Quest =  
 +
}}
   −
|-|Light Fleets=
+
{{FleetGuide
*'''1 CL, 4 DD, 1 XX'''
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| Map = Light Fleets
*'''5 CA, 1 CL'''
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| Fleet = '''1 CL, 4 DD, 1 XX
**Weaker fleets with 100 % boss routing, but may have some issues reaching the boss.
+
'''5 CA, 1 CL
</tabber>
+
| Route = Random: 100 % boss reach
 +
| AS = 81
 +
| Note = Weaker fleets with guaranteed boss routing, but may have some issues reaching it.
 +
| Quest =
 +
}}
    
===Resource Nodes===
 
===Resource Nodes===
56,565

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