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| jptext = 同方面に敵反攻の兆候が報告された。巡洋艦を中心に哨戒部隊を編成、敵艦隊の動向を探れ!
 
| jptext = 同方面に敵反攻の兆候が報告された。巡洋艦を中心に哨戒部隊を編成、敵艦隊の動向を探れ!
 
| entext = There are reports of an enemy counteroffensive.  Form a cruiser patrol group and track their movements!
 
| entext = There are reports of an enemy counteroffensive.  Form a cruiser patrol group and track their movements!
| aircon =
  −
{{AirControlSystem
  −
| Map = 2-5
  −
| AS = 42
  −
| Fleet = '''Middle:''' CV, CVL, CL, 3DD<br>'''North:''' BBV, 5CA(V)
  −
| Route = '''Middle:''' {{MapRoute|C|red|E|red|I|blue|O|red}}<br>'''North:''' {{MapRoute|B|red|F|red|J|red|O|red}}
  −
| Notes = Heavy requires 2 Drum Canisters on 2 ships<br>Boss can roll no air power
  −
}}
   
}}
 
}}
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|C -> D/empty, E =  
 
|C -> D/empty, E =  
* Meeting '''ANY''' of the following '''FORCES''' you to D
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* Meeting '''ANY''' of the following '''FORCES''' to D
 
** Amount of CV(B/L) ≥ 3  
 
** Amount of CV(B/L) ≥ 3  
 
** Amount of (F)BB(V) ≥ 3  
 
** Amount of (F)BB(V) ≥ 3  
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===Tips===
 
===Tips===
This map requires your fleet to have a certain amount of Line of Sight (LoS) in order to route to the boss.
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This map requires a relatively high [[LoS|Effective Line of Sight]] (eLoS) in order to route to the boss.
*Fleets routing {{MapRoute|I|blue|O|red}} need '''LoS ≥ 34''' (Cn1).
  −
*Fleets routing {{MapRoute|J|blue|O|red}} need '''LoS ≥ 49''' (Cn1).
     −
===Recommended Fleets===
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There are 3 main routes:
There are 3 main routes you can use:
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*The middle route is the preferred route used for clearing since it allows for 1 CV and 1 CVL to be brought, enabling powerful opening airstrikes.
*The middle route is the preferred route used for clearing since it allows for 1CV and 1CVL to be brought, enabling powerful opening airstrikes.
   
*The top north route should be considered for clearing quests such as {{Q|Bm1}}, it can also be used for clearing despite the high cost.
 
*The top north route should be considered for clearing quests such as {{Q|Bm1}}, it can also be used for clearing despite the high cost.
 
*The north-middle route should only be used for clearing quests that banned heavy ships and only allow up to 1 CA(V) such as {{Q|Bm7}}.
 
*The north-middle route should only be used for clearing quests that banned heavy ships and only allow up to 1 CA(V) such as {{Q|Bm7}}.
   −
<tabber>
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===Recommended Fleets===
|-|Middle route=
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{{FleetGuide
*'''1 CV(B), 1 CVL, 1 CL, 3 DD''' (Fast)
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| Map = Middle Route
*'''2 CVL, 1 CL, 3 DD''' (Fast
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| Fleet = '''0-1 CV(B), 1-2 CVL, 1 CL, 3 DD
*Route = {{MapRoute|C|red|E|red|I|blue|O|red}}
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| LOS = Cn1: 34
*Attention should be given to fleet ordering to ensure you maximize for day battle performance.  
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| Speed = Fast
*Use CV(L) that are able to perform strong opening airstrikes.
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| Route = {{MapRoute|C|red|E|red|I|blue|O|red}}
*Ensure that you meet '''LoS ≥ 34''' (Cn1) to route to the boss node.
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| AS = 42
*Carriers should be equipped to utilize '''[[CVCI]]''' to maximize accuracy and shelling power against the enemies at the boss node.  
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| Note = Attention should be given to fleet ordering to maximize day battle performances.  
 +
CV(B/L) able to perform strong opening airstrikes and [[CVCI]] should be used, to maximize accuracy and shelling power against the enemies at the boss node.  
 +
| Quest =
 +
}}
   −
|-|North route=
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{{FleetGuide
*1 BBV, 3 CA, 2 CAV/CL, '''each CAV/CL need to carry 1 {{EquipmentLink|Drum Canister (Transport Use)|text=Drum}}'''
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| Map = North Route
*Route = {{MapRoute|B|red|F|red|J|red|O|red}}
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| Fleet = '''1 BBV, 3 CA, 2 CAV/CL''', both CAV/CL need to carry 1 {{Drum}} {{EquipmentLink|Drum Canister (Transport Use)|text=Drum}}
*All enemy compositions before the boss do not have any air power making it easy to secure Air Supremacy (AS+) with just 1 Seaplane Bomber on a CA(V) or BB(V).  
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| LOS = Cn1: 49
 +
| Route = {{MapRoute|B|red|F|red|J|red|O|red}}
 +
| AS = 42
 +
| Note = All enemy compositions before the boss do not have any air power, making it easy to secure Air Supremacy (AS+) with just 1 bomber.
 +
*It is recommended to bring several [[Dive Bomber]]s and [[Seaplane Bomber]]s with AA {{AA}} to secure AS at the boss.
 
*'''[[Artillery Spotting]]''' should be used to increase the likelihood of reaching the boss node.
 
*'''[[Artillery Spotting]]''' should be used to increase the likelihood of reaching the boss node.
*Ensure that you meet '''LoS ≥ 49''' (Cn1) to route to the boss node.
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The boss formation is random between 3 Ru-class battleships, or 2 Ru-class battleships and 1 Wo-class carrier.
*This composition is recommended to be used when attempting to clear the '''monthly quest {{Q|Bm1}}'''.
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| Quest = {{Q|Bm1}}
*The boss formation is random between 3 Ru class battleships or 2 Ru class battleships and 1 Wo class carrier. You are required to bring more seaplane bombers if you wish to secure AS at boss as well
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}}
   −
|-|North-middle route=
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{{FleetGuide
*1 CA(V), 1 CL, 4 DD (Fast)
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| Map = North-Middle Route
*Route = {{MapRoute|B|red|F|red|E|red|I|blue|O|red}}
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| Fleet = 1 CA(V), 1 CL, 4 DD
**Ensure that you meet '''LoS ≥ 34''' (Cn1) to route to the boss node.
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| LOS = Cn1: 34
*This composition is recommended to be used when attempting to clear the '''monthly quest {{Q|Bm7}}''' (only a CA and not CAV can be used in this case).
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| Speed = Fast
**This route is difficult without access to ships that are able to equip [[SPF]]/[[SPB]] to gain some air power.
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| Route = {{MapRoute|B|red|F|red|E|red|I|blue|O|red}}
**'''[[Zara Due]]''' is an ideal choice, being an SPF/SPB capable CA with a large first slot, ensuring that the SPB can survive until the boss node, potentially securing AS+. You may also include an SPF to ensure that you are able to secure AS on boss formations that contain a carrier.
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| AS = 42
**Otherwise any single CA or CL able to carry SPB/SPF will be sufficient to secure [[Artillery Spotting]] for the pre-boss nodes.
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| Note = This route is difficult without access to ships that are able to equip [[SPF]]/[[SPB]] to gain some air power.
*Please note that as your fleet for this route is pretty light, there is a good chance you will get heavily damaged before reaching the boss node. Sparkling can help to reach the boss node consistency.
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*'''[[Zara Due]]''' is an ideal choice, being an SPF/SPB capable CA with a large first slot, ensuring that the SPB can survive until the boss node, potentially securing AS+. SPF may also be included to secure AS on the boss.
</tabber>
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*Otherwise, any single CA or CL able to carry SPB/SPF will be sufficient to secure [[Artillery Spotting]] for the pre-boss nodes.
 +
Please note that as the fleet is pretty light, there is a good chance of getting heavily damaged before reaching the boss node. Sparkling may help a bit to reach the boss node consistency.
 +
| Quest = {{Q|Bm7}}
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}}
    
===Resource Nodes===
 
===Resource Nodes===
56,565

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