| Line 103: |
Line 103: |
| | *50 % {{MapRoute|C|red|G|violet|F|blue|L|red}} | | *50 % {{MapRoute|C|red|G|violet|F|blue|L|red}} |
| | | AS = 0 | | | AS = 0 |
| − | | Note = Using only DD lowers the chance to go to {{MapRoute|H|red}} at the cost of using a | + | | Note = Using only DD lowers the chance to go to {{MapRoute|H|red}} at the cost of using a weaker fleet. |
| | | Quest = | | | Quest = |
| | }} | | }} |
| Line 116: |
Line 116: |
| | *40 % {{MapRoute|C|red|E|blue|F|blue|L|red}} | | *40 % {{MapRoute|C|red|E|blue|F|blue|L|red}} |
| | | AS = 0 | | | AS = 0 |
| − | | Note = The AO lowers the rick to go to {{MapRoute|H|red}} while allowing to bring stronger ships. | + | | Note = The AO lowers the risk to go to {{MapRoute|H|red}} while allowing to bring stronger ships. |
| | [[Yamashio Maru Kai]] is the best pick for the AO, as she can bring bombers and fighters. | | [[Yamashio Maru Kai]] is the best pick for the AO, as she can bring bombers and fighters. |
| | | Quest = | | | Quest = |
| Line 130: |
Line 130: |
| | | AS = 0 | | | AS = 0 |
| | | Note = A good balance for keeping combat effectiveness and always bypassing node {{MapRoute|H|red}}. | | | Note = A good balance for keeping combat effectiveness and always bypassing node {{MapRoute|H|red}}. |
| − | [[Yamashio Maru Kai]] is the best pick for the AO, as she can bring bombers and fighters. | + | [[Yamashio Maru Kai]] is the best pick for the AO, as she can bring a bomber or fighter. |
| − | *When using an AO, it is possible to keep a Fast fleet only, with a lowered rick to go to {{MapRoute|H|red}}. | + | *An AO increased to Fast+ will have very little combat power; it may be better to leave the fleet at Fast and accept the chance of going to {{MapRoute|H|red}}. |
| | | Quest = | | | Quest = |
| | }} | | }} |
| Line 141: |
Line 141: |
| | | Route = {{MapRoute|C|red|E|blue|F|blue|L|red}} | | | Route = {{MapRoute|C|red|E|blue|F|blue|L|red}} |
| | | AS = 0 | | | AS = 0 |
| − | | Note = Fast A and 4-slots DD can easily reach '''fastest''' without losing too much effectiveness, however, other DDs will be less effective. | + | | Note = DDs from [[Speed Group]] Fast A, or with 4 slots, can easily reach '''fastest''' without losing too much effectiveness; however, other DDs will be less effective. |
| | | Quest = | | | Quest = |
| | }} | | }} |