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Line 44: Line 44:       −
=XX's Guide=
+
=Jiga's Guide=
 
==Map Overview==
 
==Map Overview==
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.  
+
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.
* 1 [[LBAS]] is available to sortie on this map
+
* 2 [[LBAS]] are available on this map:
 
+
** Only 1 can be set on '''Sortie''', the other being limited to '''Defense''',
 
* This map uses 2 locks:
 
* This map uses 2 locks:
 
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''104th Squadron''', Starting point 1 (reused in E-3)
 
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''104th Squadron''', Starting point 1 (reused in E-3)
Line 57: Line 57:  
* Node {{MapRoute|C2|green}} is a resource node.
 
* Node {{MapRoute|C2|green}} is a resource node.
   −
==Gimmick 1==
+
==Gimmick 1 - Unlock==
 
To unlock the next part of the map, the following steps have to be performed:
 
To unlock the next part of the map, the following steps have to be performed:
   Line 74: Line 74:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Node C
 
| Map = Node C
| Fleet = '''1 CA, 1 CL, 4 DD, 1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
+
| Fleet = '''1 CA, 1 CL, 3 DD, 1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C|red}}
 
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C|red}}
| Speed = Slow
+
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = ?
+
| Note = C is a surface node.
| Range = ?
+
*Bringing [[AACI]] is advised to reach it.
| LBASS = ?
+
| Range = Node {{MapRoute|C|red}}: 4
| NoteLBAS = ?
+
| LBASS = 0 /0 / 0 / 0
 +
| LBASD = 102 / 123 / 153 / 204
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node C2
 
| Map = Node C2
| Fleet = '''1 CL, 3-6 DD, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
+
| Fleet = '''1 SS(V) [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
1 CL, 3-6 DD, 0-2 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}}
 
| Route = {{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}}
| Speed = Fast
+
| Speed = '''Fast
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = ?
+
| Note = C2 is a resource node, therefore, it is possible to continue even when Taihai on node C1.
 +
For the gimmick, sortie with a single submarine equipped with a Damage Control will guarantee to reach the end node.
 +
*The route will not consume the material when the node is reached, even if the submarine is taihai.
 +
Else:
 +
*Bringing [[AACI]] is advised to reach it.
 
*This comp can also be used to far for steel.
 
*This comp can also be used to far for steel.
| Range = ?
+
| Range = Node {{MapRoute|C1|red}}: 4
| LBASS = ?
+
| LBASS = 0 /0 / 0 / 0
| NoteLBAS = ?
+
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = LBAS can be sent on the pre-node to eliminate any threat
 
}}
 
}}
   Line 107: Line 114:  
| Fleet = '''1 CL, 3-4 DD  [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Fleet = '''1 CL, 3-4 DD  [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
| Speed = Fast
+
| Speed = '''Fast
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 113: Line 120:  
| AS = 0
 
| AS = 0
 
| Note = Shortest route
 
| Note = Shortest route
| Range = ?
+
* Using [[OASW]] are recommended.
| LBASS = ?
+
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}.
| NoteLBAS = ?
+
Avoiding {{MapRoute|D2|red}} needs at least 2 DD/DE and 5 Ships MAX.
 +
* Otherwise, 1-2 CL 3-4 DD/DE 5 Ships MAX to route to {{MapRoute|E|red}},
 +
| Range = Node {{MapRoute|E|red}}: 3
 +
| LBASS = 0 /0 / 0 / 0
 +
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = ASW LBAS should be used
 
}}
 
}}
   Line 122: Line 134:  
| Fleet = 1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Fleet = 1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
| Speed = Slow
+
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 128: Line 140:  
| AS = 0
 
| AS = 0
 
| Note = Shortest route
 
| Note = Shortest route
| Range = ?
+
* Using [[OASW]] are recommended.
| LBASS = ?
+
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}.
| NoteLBAS = ?
+
Avoiding {{MapRoute|D2|red}} needs at least 2 DD/DE and 5 Ships MAX.
 +
* Otherwise, 1-2 CL 3-4 DD/DE 5 Ships MAX to route to {{MapRoute|E|red}},
 +
| Range = Node {{MapRoute|E|red}}: 3
 +
| LBASS = 0 /0 / 0 / 0
 +
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = ASW LBAS should be used
 
}}
 
}}
   −
==Gimmick 2==
+
==Gimmick 2 - Unlock==
 
To unlock the boss, the following steps have to be performed:
 
To unlock the boss, the following steps have to be performed:
   Line 152: Line 169:  
| Fleet = '''1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Fleet = '''1 CL, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
| Speed = Fast
+
| Speed = '''Fast
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 158: Line 175:  
| AS = 0
 
| AS = 0
 
| Note = Shortest route.
 
| Note = Shortest route.
The last node is surface battle one, so ASW is only advised to reach it, but not defeat it
+
The last node is surface battle one, so ASW is only advised to reach it, but not defeat it.
| Range = ?
+
* Alternatively using Vanguard formation across nodes {{MapRoute|D|red|E|red}} can help the fleet survive the sub nodes as they focus on surface combat.
| LBASS = ?
+
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}
| NoteLBAS = ?
+
| Range = Node {{MapRoute|H|red}}: 3
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = Recommend LBAS with with all bombers be sent to {{MapRoute|H|red}} to help improve chances of securing an S rank
 
}}
 
}}
   Line 168: Line 188:  
| Fleet = 1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Fleet = 1 CVL/CL, 0-1 DD, 3-4 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
 
| Route = {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
| Speed = Slow
+
| Speed = '''Slow
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 174: Line 194:  
| AS = 0
 
| AS = 0
 
| Note = Shortest route.
 
| Note = Shortest route.
The last node is surface battle one, so ASW is only advised to reach it, but not defeat it
+
The last node is surface battle one, so ASW is only advised to reach it, but not defeat it.
| Range = ?
+
* Alternatively using Vanguard formation across nodes {{MapRoute|D|red|E|red}} can help the fleet survive the sub nodes as they focus on surface combat.
 +
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}
 +
| Range = Node {{MapRoute|H|red}}: 3
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = Recommend LBAS with with all bombers be sent to {{MapRoute|H|red}} to help improve chances of securing an S rank
 +
}}
 +
 
 +
{{FleetGuide
 +
| Map = Node G Tag 1
 +
| Fleet = '''1 CA, 1 CL, 3-4 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
| Route = {{MapRoute|1||A|blue|B|blue|B1|red|B2|pink|C|red|G|red}}
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = An alternative fleet using the 1st tag.
 +
| Range = Node {{MapRoute|G|red}}: 5
 
| LBASS = ?
 
| LBASS = ?
| NoteLBAS = ?
+
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = Recommend LBAS with with all bombers be sent to {{MapRoute|G|red}} to help improve S rank chances.
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
| Map = Node G
+
| Map = Node G Tag 2
| Fleet = '''1 CL, 3-5 DD 0-2 XX [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
| Fleet = Striking: '''1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 
| Route = {{MapRoute|2||F|blue|C|red|G|red}}
 
| Route = {{MapRoute|2||F|blue|C|red|G|red}}
| Speed = Fast
   
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = ?
+
| Note = Use this opportunity set up the fleet for [[#Phase 1 - Boss]] if desired.
| Range = ?
+
* All nodes are surface combat
 +
| Range = Node {{MapRoute|G|red}}: 5
 
| LBASS = ?
 
| LBASS = ?
| NoteLBAS = ?
+
| LBASD = 102 / 123 / 153 / 204
 +
| NoteLBAS = Recommend LBAS with with all bombers be sent to {{MapRoute|G|red}} to help improve S rank chances.
 
}}
 
}}
    
;Node {{MapRoute|C2|green}}
 
;Node {{MapRoute|C2|green}}
*Refer to [[#Gimmick 1]]'s fleet for composition and routing.
+
*Refer to [[#Gimmick 1 - Unlock]]'s fleet for composition and routing.
    
==Phase 1 - Boss==
 
==Phase 1 - Boss==
 
{{FleetGuide
 
{{FleetGuide
 
| Map = Heavy Fleet
 
| Map = Heavy Fleet
| Fleet = '''Striking Force: 1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
| Fleet = '''Striking: 1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
| Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|N|red}}
+
| Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|O|red}}
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = XX can be a (F)BB(V)
+
| Note = Decent fleet that takes the shortest path to the boss.
 +
* XX can be a (F)BB(V)
 +
* All fights are surface battles, so use Vanguard formation
 
| Range = 5
 
| Range = 5
 
| LBASS = 0
 
| LBASS = 0
 
| LBASD = 102 / 123 / 153 / 204
 
| LBASD = 102 / 123 / 153 / 204
| NoteLBAS = ?
+
| NoteLBAS = Sending all LBAS on the boss is advised, else, sending them on node M is viable to increase the reach rate.
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Super Heavy Fleet
 
| Map = Super Heavy Fleet
| Fleet = '''Striking Force: 7 (F)BB(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
| Fleet = '''Striking: 7 (F)BB(V) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
| Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|N|red}}
+
| Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|O|red}}
 +
| Speed = '''FAST+
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
 
| ASM = 0
 
| ASM = 0
 
| AS = 0
 
| AS = 0
| Note = ?
+
| Note = '''Do not deploy this fleet unless having a large supply of duplicate battleships to lock, or playing in casual/easy for the rest of the event.
 +
*'''Only consider as a possibility to run upon clearing the entire event when locks are no longer restricted.
 +
*It is very powerful but very resource-intensive.
 
| Range = 5
 
| Range = 5
 
| LBASS = 0
 
| LBASS = 0
 
| LBASD = 102 / 123 / 153 / 204
 
| LBASD = 102 / 123 / 153 / 204
| NoteLBAS = ?
+
| NoteLBAS = Sending all LBAS on the boss is advised, else, sending them on node M is viable to increase the reach rate.
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Light Fleet
 
| Map = Light Fleet
| Fleet = '''Striking Force: 1 CV(B/L), 0-1 CA(V), 1 CL, 0-1 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
+
| Fleet = '''Striking: 1 CV(B/L), 0-1 CA(V), 1 CL, 0-1 CLT, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
| Route = {{MapRoute|2||F|blue|C|red|I|blue|J|red|L|pink|N|red|M|red}}
+
| Route = {{MapRoute|2||F|blue|C|red|I|blue|J|red|L|pink|M|red|O|red}}
 
| Speed = Fast
 
| Speed = Fast
 
| ASC = 107
 
| ASC = 107
Line 238: Line 282:  
| ASM = 99
 
| ASM = 99
 
| AS = 227
 
| AS = 227
| Note = ?
+
| Note = Light fleet, cheaper to run, but will have to go through a sub node at {{MapRoute|red|J}} and an air node at {{MapRoute|pink|L}}.
| Range = 5
+
* Use Vanguard on {{MapRoute|C|red|J|red|M|red}},
 +
* Use [[AACI]] and Diamond on {{MapRoute|L|pink|}},
 +
| Range = Node {{MapRoute|M|red}}: 5 ; Boss {{MapRoute|M|red}}: 5
 
| LBASS = 0
 
| LBASS = 0
 
| LBASD = 102 / 123 / 153 / 204
 
| LBASD = 102 / 123 / 153 / 204
| NoteLBAS = ?
+
| NoteLBAS = Sending all LBAS on the boss is advised, else, sending them on node M is viable to increase the reach rate.
 
}}
 
}}
 +
'''{{IconText|{{Aviation Personnel}}|AGDP}} is required for all carriers.
 +
 +
{{MapRoute|M|red}} includes the new [[Destroyer Ra-class]] α, which does oTorps and has good combat strength.
 +
*{{Smoke}} Smokees are highly recommended for {{MapRoute|M|re|}} along with Vanguard formation to avoid taking damage.
 +
Boss Fleet will consist of the new [[Transport Ship Wa-Class B (Landing) Elite]] unit that has high AA strength and is armed with a {{Balloon}} '''[[Barrage Balloon]]''' to mitigate damage from carriers and LBAS.
 +
* Be advised that if a land bases is sent to {{MapRoute|O|red}}, planes and rank loss will be significantly higher.
 +
* Using Boss support is highly recommended.
 +
* The Wa-class, while it has high HP, does however lack strong armor, it is possible to defeat it using double attacks.
    
=Dark's Old Format Guide=
 
=Dark's Old Format Guide=
 
==Map Overview==
 
==Map Overview==
E1 is a single fleet, two-phase map consisting of one transport and one boss phase.  
+
E1 is a single fleet, consisting two unlocking sequences followed by one boss phase .  
 
* 1 [[LBAS]] is available to sortie on this map
 
* 1 [[LBAS]] is available to sortie on this map
   Line 257: Line 311:     
* Node {{MapRoute|C2|green}} is a resource node.
 
* Node {{MapRoute|C2|green}} is a resource node.
==Gimmick 1==
+
 
 +
==Gimmick 1: Eliminate the threats near Hokkaidou==
 
To unlock the next part of the map, the following steps have to be performed:
 
To unlock the next part of the map, the following steps have to be performed:
   Line 263: Line 318:  
! !! C!! E!! C2
 
! !! C!! E!! C2
 
|-
 
|-
| Hard|| S x3|| S x3|| Reach x2
+
| Hard|| A x3|| S x3|| Reach x2
 +
|-
 +
| Medium|| A x2|| A x2|| Reach x2
 +
|-
 +
| Easy|| ?|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?|| ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node C=
 +
* Single Fleet: '''1 CA, 1 CL, 3-4 DD,0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|B|blue|B1|red|B2|pink|C|red}}
 +
* AACI recommend to deal with {{MapRoute |B2|pink}}
 +
* Send a Bomber LBAS to {{MapRoute |C|red}} if needed
 +
 
 +
|-|Node C2=
 +
* Single Fleet: '''1 SS [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|B|blue|B2|pink|C1|red|C2|green}}
 +
* Sortie with a single submarine equipped with a Damage Control Item will guarantee to reach the end node
 +
** The route will not consume the material when you reach the node even if your submarine becomes heavily damaged.
 +
** The Damage Control Item is there to allow the submarine to continue its sortie.
 +
* Send a Bomber LBAS to {{MapRoute |C1|red}} if desired
 +
 
 +
 
 +
|-|Node E=
 +
* Single Fleet: '''0-1 CVL/CL, 0-2 DD, 3-4 DE SLOW [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] '''
 +
* Route: {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
 +
* Single Fleet: '''1 CL, 3-4 DD FAST [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] '''
 +
* Route: {{MapRoute|1||A|blue|D|red|D3|pink|E|red}}
 +
* This fleet is Slow AND takes the shortest route.
 +
* Avoid {{MapRoute|D2|red}} need at least 2 DD/DE and 5 Ships MAX.
 +
** Otherwise, 1-2 CL 3-4 DD/DE 5 Ships MAX to route to {{MapRoute|E|red}}
 +
** OASW is recommended for your fleet
 +
** 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}
 +
** LBAS range: 3
 +
** Recommend LBAS with fighters be sent to {{MapRoute|D3|pink}} to improve passing rate
 +
</tabber>
 +
 
 +
==Gimmick 2==
 +
To unlock the boss, the following steps have to be performed:
 +
 
 +
{|class="wikitable"
 +
! !! H!! G!! C2
 +
|-
 +
| Hard|| S x3|| S? x3|| Reach
 
|-
 
|-
| Medium|| S x2|| A x2|| Reach x2
+
| Medium|| S x2|| S x2|| Reach
 
|-
 
|-
 
| Easy|| ?|| ?|| ?
 
| Easy|| ?|| ?|| ?
Line 271: Line 371:  
| Casual|| ?|| ?|| ?
 
| Casual|| ?|| ?|| ?
 
|}
 
|}
 +
 +
<tabber>
 +
|-|Node H=
 +
* Single Fleet: '''1 CL, 3-4 DD FAST [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] '''
 +
* Route: {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
 +
* Single Fleet: '''1 CVL/CL, 0-1 DD, 3-4 DE SLOW [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] '''
 +
* Route: {{MapRoute|1||A|blue|D|red|D3|pink|E|red|H|red}}
 +
* The last node is surface battle one, so ASW is only advised to reach it, but not defeat it
 +
** Alternatively using Vanguard formation across nodes {{MapRoute|D|red|E|red}} can help the fleet survive the sub nodes as they focus on surface combat.
 +
* 1 ship equipped with AACI is recommended for {{MapRoute|D3|pink}}
 +
** LBAS range: 3
 +
** Recommend LBAS with with all bombers be sent to {{MapRoute|H|red}} to help improve chances of securing an S rank
 +
 +
|-|Node G=
 +
* Single Fleet: '''1 CA, 1 CL, 3-4 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|B|blue|B1|red|B2|pink|C|red|G|red}}
 +
* Refer to [[#Gimmick 1]]'s fleet for composition and routing.
 +
* Striking Force: '''1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|2||F|blue|C|red|G|red}}
 +
* Use this opportunity set up the fleet for [[#Phase 1]] if desired
 +
** All node are surface combat
 +
** LBAS range: 5
 +
** Recommend LBAS with with all bombers be sent to {{MapRoute|G|red}} to help improve chances of securing an S rank
 +
 +
|-|Node C2=
 +
* Refer to [[#Gimmick 1]]'s fleet for composition and routing.
 +
</tabber>
 +
 +
==Phase 1 - Boss==
 +
<tabber>
 +
|-|Heavy Fleet=
 +
* Striking Fleet: '''1 (F)BB(V), 1 CV(B/L), 1 CL, 3-4 DD, 0-1 XX'''[[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|O|red}}
 +
* Decent fleet that takes the shortest path to the boss
 +
*  {{IconText|{{Aviation Personnel}}|AGDP}} is '''Required''' for your CV/CVL
 +
* All fights are surface battles, so use Vanguard formation
 +
|-|Super Heavy Fleet=
 +
* Striking Fleet: '''7 (F)BB(V)''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] '''FAST+
 +
* Route = {{MapRoute|2||F|blue|C|red|G|red|M|red|O|red}}
 +
*'''Do not deploy this fleet unless you have a large supply of duplicate battleship that you are willing to throw into this map under this lock'''
 +
*'''Only consider as a possibility to run upon clearing the entire event when locks are no longer restricted'''
 +
**Very powerful, but very resource intensive fleet
 +
|-|Light Fleet=
 +
* Striking Fleet: '''1 CV(B/L), 0-1 CA(V), 1 CL, 0-1 CLT, 4-5 DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route = {{MapRoute|2||F|blue|C|red|I|blue|J|red|L|pink|M|red|O|red}}
 +
*  {{IconText|{{Aviation Personnel}}|AGDP}} is '''Required''' for your CV/CVL
 +
* Light fleet, that can save resource cost, but will have to go through a sub node at {{MapRoute|red|J|}} and an air node in {{MapRoute|pink|L|}}
 +
* Use Vanguard on  {{MapRoute|C|red|}}, {{MapRoute|J|red|}} and {{MapRoute|M|red|}}
 +
* Use AACI and Diamond on {{MapRoute|L|pink|}}
 +
</tabber>
 +
 +
*  {{MapRoute|M|red|}} will consist of the new [[Destroyer Ra-class]] (Alpha) which has opening torpedo capabilities and decent combat strength
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** Smoke Screens are highly recommended for {{MapRoute|M|red|}} along with Vanguard formation to avoid taking damage.
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* Boss Fleet will consist of the new Transport ship Wa-class (Landing) unit that has high AA strength and is armed with a {{Balloon}} '''[[Barrage Balloon]]''' to mitigate damage from your carriers and your LBAS.
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** Be advised that if a land bases is sent to {{MapRoute|O|red|}} loss of planes and rank will be significantly high
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** Boss support is highly recommended
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** The Wa-class Transport, while it has high HP, does however lack strong armor, it's possible to defeat it using double attacks.
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