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Line 23: Line 23:  
|boss_easy= 600 TP + 2648 HP
 
|boss_easy= 600 TP + 2648 HP
 
|boss_casual= 480 TP + 1584 HP
 
|boss_casual= 480 TP + 1584 HP
|phase_1_boss= {{EnemyLink|Ra-class Destroyer}}
+
|phase_1_boss= {{EnemyLink|Destroyer Ra-Class Initial Model}}
 
|phase_2_boss= {{EnemyLink|Submarine Seerfish Water Demon}}
 
|phase_2_boss= {{EnemyLink|Submarine Seerfish Water Demon}}
 
|rewards = E-2
 
|rewards = E-2
Line 37: Line 37:  
|title = E-2 Branching Rules (Start Points) ▼/▲
 
|title = E-2 Branching Rules (Start Points) ▼/▲
 
|id = 60-2a
 
|id = 60-2a
|0 -> 1 = * Single Fleet
+
|0 -> 1 = * Single Fleet / Striking Force Fleet
* [[File:Spring_2025_Event_Tag_2.png]] 1st Fleet ('''Normal / Hard''' only)
+
* [[File:Spring_2025_Event_Tag_2.png]] 1st Fleet ('''Medium / Hard''' only)
|0 -> 2 = * Combined Fleet
+
|0 -> 2 = * CTF / STF / TCF
* [[File:Spring_2025_Event_Tag_3.png]] 5th Fleet ('''Normal / Hard''' only)
+
* [[File:Spring_2025_Event_Tag_3.png]] 5th Fleet ('''Medium / Hard''' only)
 
}}
 
}}
 
{{MapBranchingTable
 
{{MapBranchingTable
Line 54: Line 54:  
|C/battle -> G/pink = * Does not meet the requirements to go to H
 
|C/battle -> G/pink = * Does not meet the requirements to go to H
 
|C/battle -> H/battle = * Meet '''ALL''' of the following requirements:
 
|C/battle -> H/battle = * Meet '''ALL''' of the following requirements:
** Fleet contains at least 4DD/DE '''OR''' 1CL 2DD/DE
+
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 2
 
|E/empty -> F/pink, F1/battle = Active Branching
 
|E/empty -> F/pink, F1/battle = Active Branching
 
|F/pink -> F2/battle = * Fixed Route
 
|F/pink -> F2/battle = * Fixed Route
 
|H/battle -> I/battle = * Fixed Route
 
|H/battle -> I/battle = * Fixed Route
 
|I/battle -> J/empty = * Fail the LoS check
 
|I/battle -> J/empty = * Fail the LoS check
|I/battle -> K/battle = * Pass the LoS check
+
|I/battle -> K/battle = * Pass the LoS check (Cn2 = 41~45 '''Hard''')
 
}}
 
}}
 
{{MapBranchingTable
 
{{MapBranchingTable
Line 67: Line 68:  
|2 -> H/battle = * Does not meet the requirements to go to L
 
|2 -> H/battle = * Does not meet the requirements to go to L
 
|2 -> L/empty = * Meet '''ALL''' of the following requirements:
 
|2 -> L/empty = * Meet '''ALL''' of the following requirements:
** [CTF/STF] Amount of CL ≥ 2
+
** [CTF/STF] Amount of CL + CT ≥ 2
 
** If Fast Fleet, then amount of DD + DE ≥ 3
 
** If Fast Fleet, then amount of DD + DE ≥ 3
 
** If Slow Fleet, then amount of DD + DE ≥ 4
 
** If Slow Fleet, then amount of DD + DE ≥ 4
Line 73: Line 74:  
|F/pink -> F2/battle = * Does not meet the requirements to go to R
 
|F/pink -> F2/battle = * Does not meet the requirements to go to R
 
|F/pink -> R/battle = * Meet '''ALL''' of the following requirements:
 
|F/pink -> R/battle = * Meet '''ALL''' of the following requirements:
** Amount of CA ≥ 2
+
** Amount of CV(B) = 0
 +
** Amount of CA + Ootomari ≥ 2
 
** Amount of CL ≥ 2
 
** Amount of CL ≥ 2
** If amount of CLT + AV? ≥ 3, then amount of DD ≥ 3
+
** Amount of DD ≥ 3
 
|H/battle -> L/empty = * Fast Fleet
 
|H/battle -> L/empty = * Fast Fleet
 
* ???
 
* ???
Line 81: Line 83:  
|M/battle -> D/battle = * Does not meet the requirements to go to N
 
|M/battle -> D/battle = * Does not meet the requirements to go to N
 
|M/battle -> N/empty = * Meet '''ALL''' of the following requirements:
 
|M/battle -> N/empty = * Meet '''ALL''' of the following requirements:
** If Fast fleet, then amount of (F)BB(V) 2?
+
** If Slow fleet, then amount of (F)BB ≤ 1
** If Slow fleet, then amount of (F)BB(V) ≤ 1
+
** If Slow fleet, then amount of CV(B) = 0
** Amount of CA ≥ 2
+
** Amount of CA + Ootomari ≥ 2
** Amount of CL ≥ 2
+
** Amount of CL + CT ≥ 2
 
** Amount of DD + DE ≥ 3
 
** Amount of DD + DE ≥ 3
 
|N/empty -> O/pink, P/battle = Active Branching
 
|N/empty -> O/pink, P/battle = Active Branching
Line 90: Line 92:  
|P/battle -> R/battle = * Meet '''ALL''' of the following requirements:
 
|P/battle -> R/battle = * Meet '''ALL''' of the following requirements:
 
** [CTF/STF] Fast Fleet
 
** [CTF/STF] Fast Fleet
** [CTF/STF] Amount of (F)BB(V) + CV(B) = 0
+
** [CTF/STF] Amount of (F)BB + CV(B) = 0
 
** [TCF] Any fleet
 
** [TCF] Any fleet
 
|Q/battle -> S/battle = * Does not meet the requirements to go to V
 
|Q/battle -> S/battle = * Does not meet the requirements to go to V
 
|Q/battle -> V/battle = * Meet '''ALL''' of the following requirements:
 
|Q/battle -> V/battle = * Meet '''ALL''' of the following requirements:
 
** If Slow Fleet, then amount of CL + CT ≥ 3
 
** If Slow Fleet, then amount of CL + CT ≥ 3
** Amount of CV(B) = 0 *
+
** Amount of CV(B) = 0
 +
*** If amount of historical 5th Fleet ships ≥ ?/?/?/6, then amount of CV(B) ≤ 1 * ('''Casual / Easy / Medium / Hard''')
 
** Amount of CVL ≤ 1
 
** Amount of CVL ≤ 1
 
** Amount of DD + DE ≥ 6
 
** Amount of DD + DE ≥ 6
** If amount of DD + DE = 5:
+
** If amount of DD + DE 5:
*** If amount of (F)BB(V) = 0, then amount of historical 5th fleet ships ≥ 7
+
*** If amount of (F)BB(V) = 0, then amount of historical 5th Fleet ships ≥ 3/6?/6/7 ('''Casual / Easy / Medium / Hard''')
*** If amount of (F)BB(V) = 1, then amount of historical 5th fleet ships ≥ 8
+
*** If amount of (F)BB(V) 1, then amount of historical 5th Fleet ships ≥ ?/?/?/8 ('''Casual / Easy / Medium / Hard''')
 
|V1/empty -> V2/empty = * Fail the LoS check
 
|V1/empty -> V2/empty = * Fail the LoS check
 
|V1/empty -> W/battle = * Pass the LoS check
 
|V1/empty -> W/battle = * Pass the LoS check
Line 123: Line 126:  
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 2 (reused in E-3)
 
** [[File:{{ROOTPAGENAME}} Tag 3.png|40px]] '''5th Fleet''', Starting point 2 (reused in E-3)
   −
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map.
+
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} on CV(B/L), {{Class|Ise|Kai Ni}}, [[Akitsu Maru Kai]], [[Kumano Maru]], [[Shimane Maru]], and [[Yamashio Maru]], is required to sortie these ships on the map.
    
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|W|red}}
 
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on node {{MapRoute|W|red}}
Line 137: Line 140:  
| Medium|| A+|| A+|| S x2
 
| Medium|| A+|| A+|| S x2
 
|-
 
|-
| Easy|| ?|| ?|| ?
+
| Easy|| A+ x2|| A+ x2|| S x2
 
|-
 
|-
| Casual|| ?|| ?|| ?
+
| Casual|| A+|| A+|| S x2
 
|}
 
|}
   Line 155: Line 158:  
| Note = All relevant nodes are surface combat one.
 
| Note = All relevant nodes are surface combat one.
 
*Bringing an [[AACI]] is recommended to pass the air nodes
 
*Bringing an [[AACI]] is recommended to pass the air nodes
| Range = Node {{MapRoute|C|red}}: 7 ; Node {{MapRoute|F1|red}}: 4 ; Node {{MapRoute|F2|red}}: 3
+
| Range = Node {{MapNode|C|red}}: 7 ; Node {{MapNode|F1|red}}: 4 ; Node {{MapNode|F2|red}}: 3
 
| LBASS = 141 / 141 / 141 / 161
 
| LBASS = 141 / 141 / 141 / 161
 
| LBASD = 158 / 209 / 230 / 281  
 
| LBASD = 158 / 209 / 230 / 281  
Line 173: Line 176:  
| Easy|| A+ x3|| -
 
| Easy|| A+ x3|| -
 
|-
 
|-
| Casual|| A+ x3?|| -
+
| Casual|| A+ x2|| -
 
|}
 
|}
   Line 185: Line 188:  
| AS = 198
 
| AS = 198
 
| Note = The node is surface combat.
 
| Note = The node is surface combat.
*Btinging [[AACI]] and some ASW is advised to reach the node.
+
*Bringing [[AACI]] and some ASW is advised to reach the node.
| Range = Node {{MapRoute|K|red}}: 6 ; Node {{MapRoute|I|red}}: 7
+
| Range = Node {{MapNode|K|red}}: 6 ; Node {{MapNode|I|red}}: 7
 
| LBASS = 192 / 197 / 167 / 206
 
| LBASS = 192 / 197 / 167 / 206
 
| LBASD = 158 / 209 / 230 / 281  
 
| LBASD = 158 / 209 / 230 / 281  
| NoteLBAS = Sending half LBAS node I and the other on node K is advised to maxime the passing rate
+
| NoteLBAS = Sending half the LBAS to node I and the other to node K is advised to improve the passing rate
 
}}
 
}}
   −
;Nodes {{MapRoute|F|pink}}
+
;Node {{MapNode|F|pink}}
*Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing (node F2's path).
+
* AS requirement for Hard is 230 (other difficulties do not need to achieve AS here).
 +
* Refer to [[#Gimmick 1 - Unlock]]'s fleets for composition and routing (node F2's path).
    
==Phase 1 - TP==
 
==Phase 1 - TP==
 
Phase 1 is a new kind of [[Transport Operation]], where "tanks" do work better:
 
Phase 1 is a new kind of [[Transport Operation]], where "tanks" do work better:
 +
 +
[[File:Landing Operation.png|thumb|right|Landing Operation success screen]][[File:Landing Operation 2.png|thumb|right|150px|Landing Operation tank counter]]
 +
 +
During "Landing Operation", the TP drain formula is altered, with regular modifiers being nerfed, and tanks gaining additional bonuses:
 +
 +
*<math>\text{Mod}_\text{map}</math>, a map-dependent nerf mod, is applied, reducing the value of regular TP sources.
 +
*During [[Spring 2025 Event]] it was:
 +
**'''0.65''' for E-2,
 +
**'''0.8''' for E-5.
 +
 +
====Tank TP====
 +
The additional "tank bonus" given by equipment Landing Operations is as follows:
 +
*The values are from the [[Spring 2025 Event]].
    
{|class="wikitable mw-collapsible mw-collapsed sortable"  
 
{|class="wikitable mw-collapsible mw-collapsed sortable"  
!colspan=4|Landing Operation - Equipment [https://x.com/Durielist223/status/1898837077938323536]
+
!colspan=4|Landing Operation - Tanks [https://x.com/not_Ikakusai/status/1901609238889484516] [https://x.com/TypeAsyura/status/1906308723175465077]
 
|-
 
|-
! Type!!Equipment!! S-Rank!! A-Rank
+
!rowspan=2|Type!!rowspan=2|Equipment!!colspan=2|<math>\text{TP}_\text{tank}</math>
 
|-
 
|-
!rowspan=10|{{Landing Craft}}
+
!E-2
|{{EquipmentLink|Daihatsu Landing Craft}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft}}<br>{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
+
!E-5
| 6|| 4.2
   
|-
 
|-
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 15|| 10.5
+
!rowspan=13|{{Landing Craft}}
 +
|{{EquipmentLink|Daihatsu Landing Craft}}|| 0|| 0
 
|-
 
|-
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 22|| 15.4
+
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 Tank}}|| 9|| 6
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 41|| 28.7
+
|{{EquipmentLink|Toku Daihatsu Landing Craft}}|| 0|| 0
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 47|| 32.9
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}|| 41|| 12
 
|-
 
|-
|{{EquipmentLink|M4A1 DD}}|| 25|| 17.5
+
|{{EquipmentLink|M4A1 DD}}|| 19|| 14
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 28|| 19.6
+
|{{EquipmentLink|Armed Daihatsu}}|| 0|| 0
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 23|| 16.1
+
|{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}|| 0|| 0
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 29|| 20.3
+
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer II}}|| 16|| 8
 
|-
 
|-
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 33|| 23.1
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni Tank}}|| 35|| 22
 
|-
 
|-
!rowspan=3|{{Amphibious Tank}}
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III (North African Specification)|text=Toku DLC + Panzer III}}|| 22|| 10
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 10|| 7
   
|-
 
|-
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 7|| 4.9
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha|text=Toku DLC + Chi-Ha}}|| 16|| 11
 
|-
 
|-
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 9|| 6.3
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Chi-Ha Kai|text=Toku DLC + Chi-Ha Kai}}|| 23|| 13
 
|-
 
|-
!rowspan=4|{{Landing Force}}
+
|{{EquipmentLink|Toku Daihatsu Landing Craft + Panzer III Ausf J|text=Toku DLC + Panzer III J}}|| 37|| 15
|{{EquipmentLink|Army Infantry Corps}}|| 15|| 10.5
   
|-
 
|-
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17|| 11.9
+
!rowspan=3|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Ka-Mi tank}}|| 8|| 18
 
|-
 
|-
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23|| 16.1
+
|{{EquipmentLink|Special Type 4 Amphibious Tank|text=Ka-Tsu tank}}|| 5|| 15
 
|-
 
|-
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38|| 26.6
+
|{{EquipmentLink|Special Type 4 Amphibious Tank Kai|text=Ka-Tsu tank Kai}}|| 6|| 18
 
|-
 
|-
!{{Drum}} [https://x.com/milksoap/status/1900725402253079003]
+
!rowspan=4|{{Landing Force}}
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 3|| 2.1
+
|{{EquipmentLink|Army Infantry Corps}}|| 15|| 5
|-
  −
!{{Rations}} [https://x.com/tawagotono_blue/status/1898763697176408491]
  −
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0.8?|| 0.56?
  −
|}
  −
 
  −
{|class="wikitable mw-collapsible mw-collapsed sortable"
  −
!colspan=4|Landing Operation - Ship
  −
|-
  −
!colspan=2| Ship Type!! S-Rank!! A-Rank
  −
|-
  −
! [[AO]]
  −
| '''Fleet Oiler'''|| ?|| ?
  −
|-
  −
! [[LHA]] [https://x.com/cultf/status/1900692897391140930]
  −
| '''Amphibious Assault Ship'''|| 7?|| 4.9?
  −
|-
  −
!colspan=2|{{ShipLink|Kinu/Kai Ni}}
  −
| ?|| ?
  −
|-
  −
! [[AV]]
  −
| '''Seaplane Tender'''|| ?|| ?
  −
|-
  −
! [[BBV]]
  −
| '''Aviation Battleship'''||rowspan=2| ?||rowspan=2| ?
  −
|-
  −
! [[AS]]
  −
| '''Submarine Tender'''
  −
|-
  −
! [[CT]]
  −
| '''Training Cruiser'''|| ?|| ?
  −
|-
  −
! [[DD]] [https://x.com/Louisa_May_Alco/status/1900768392992129480]
  −
| '''Destroyer'''|| 3?|| 2.1?
   
|-
 
|-
! [[CAV]]
+
|{{EquipmentLink|Type 97 Medium Tank (Chi-Ha)|text=Chi-Ha}}|| 17|| 8
| '''Aviation Cruiser'''|| ?|| ?
   
|-
 
|-
! [[CL]]
+
|{{EquipmentLink|Type 97 Medium Tank New Turret (Chi-Ha Kai)|text=Chi-Ha Kai}}|| 23|| 10
| '''Light Cruiser'''|| ?|| ?
   
|-
 
|-
! [[SSV]]
+
|{{EquipmentLink|Army Infantry Corps + Chi-Ha Kai|text=Infantry + Chi-Ha Kai}}|| 38|| 13
| '''Aircraft Carrying Submarine'''|| ?|| ?
   
|-
 
|-
! [[BB]]
+
!{{Drum}}
| '''Battleship'''||rowspan=9| 0.0? ||rowspan=9| 0.0?
+
|{{EquipmentLink|Drum Canister (Transport Use)|text=Drum Canisters}}|| 0|| 0
 
|-
 
|-
! [[FBB]]
+
!{{Rations}}
| '''Fast Battleship'''
+
|{{EquipmentLink|Combat Ration|Combat Ration (Special Onigiri)|Canned Saury|text=Rations}}|| 0|| 0
|-
  −
! [[CV]]
  −
| '''Standard Carrier'''
  −
|-
  −
! [[CVB]]
  −
| '''Armored Carrier'''
  −
|-
  −
! [[CVL]]
  −
| '''Light Carrier'''
  −
|-
  −
! [[CA]]
  −
| '''Heavy Cruiser'''
  −
|-
  −
! [[CLT]]
  −
| '''Torpedo Cruiser'''
  −
|-
  −
! [[DE]]
  −
| '''Coastal Defense Ships'''
  −
|-
  −
! [[SS]]
  −
| '''Submarine'''
   
|}
 
|}
;Notes
  −
*The flagship position seems to affect the gains [https://x.com/cultf/status/1900812600516243609].
      
{{FleetGuide
 
{{FleetGuide
Line 321: Line 278:  
| Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||L|blue|M|red|N|blue|P|red|R|red|T|green|U|red}}  
 
| Route = {{MapRoute|2||L|blue|M|red|N|blue|P|red|R|red|T|green|U|red}}  
| Speed = Fast
+
| Speed = '''Fast
 
| ASC = 189
 
| ASC = 189
 
| ASE = 189
 
| ASE = 189
Line 328: Line 285:  
| Note = Bringing an [[AACI]] and some ASW is advised to reach the boss.
 
| Note = Bringing an [[AACI]] and some ASW is advised to reach the boss.
 
Having 1 or 2 good night cut-ins is recommended to farm for S rank.
 
Having 1 or 2 good night cut-ins is recommended to farm for S rank.
| Range = Node {{MapRoute|U|red}}: 3
+
| Range = Node {{MapNode|U|red}}: 3
 
| LBASS = 0 / 0 / 0 / 0
 
| LBASS = 0 / 0 / 0 / 0
 
| LBASD = 158 / 209 / 230 / 281  
 
| LBASD = 158 / 209 / 230 / 281  
Line 342: Line 299:  
| Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Escort = '''0-1 CA, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 
| Route = {{MapRoute|2||L|blue|M|red|N|blue|O|pink|Q|red|V|red|V1|blue|W|red}}
 
| Route = {{MapRoute|2||L|blue|M|red|N|blue|O|pink|Q|red|V|red|V1|blue|W|red}}
| LOS = Cn3: 70 / 55 / 75 / 95 (C/E/M/H)
+
| LOS = Cn3: 70 / 55 / 75 / 105 (C/E/M/H)
 
| ASC = 0
 
| ASC = 0
 
| ASE = 0
 
| ASE = 0
Line 349: Line 306:  
| Note = The boss is a submarine, it is required to bring very strong ASW and [[OASW]] to kill it.
 
| Note = The boss is a submarine, it is required to bring very strong ASW and [[OASW]] to kill it.
 
*Only sniping the boss is the recommended way to clear the map.
 
*Only sniping the boss is the recommended way to clear the map.
| Range = Node {{MapRoute|W|red}} : 5, Node {{MapRoute|V|red}} : 4
+
| Range = Node {{MapNode|W|red}} : 5, Node {{MapNode|V|red}} : 4
 
| LBASS = 0 / 0 / 0 / 180
 
| LBASS = 0 / 0 / 0 / 180
 
| LBASD = 158 / 209 / 230 / 281  
 
| LBASD = 158 / 209 / 230 / 281  
Line 355: Line 312:  
}}
 
}}
   −
*{{Smoke}} Smokes are highly recommended for {{MapRoute|V|red}} to avoid taking damage.
+
*{{Smoke}} Smokes are highly recommended for {{MapNode|V|red}} to avoid taking damage.
 
*Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate.
 
*Using the {{IconText|{{CommandFacility}}|FCF}} {{Equipment/Link|Fleet Command Facility|text=FCF}} can help increase the reach rate.
   Line 411: Line 368:     
==Trivia==
 
==Trivia==
 
+
*The Transport Phase and the TP bar are historical references to the tanks that played a role in the planned Hokkaido Defense Operation. The Type 97 Shinhōtō Chi-Ha (colloquially named Type 97 Kai or Chi-Ha Kai), Type 1 Ho-Ni I, and the Imperial Japanese Army 11th Tank Regiment units all were key players in the planned Hokkaido Defense should the Soviet Union have implemented their northern invasion operation. This is why these 3 units give the most TP points on this map.
* The Transport Phase and the TP bar is a hint and historical reference to the tanks that will play a role in the planned Hokkaido Defense Operation. The Type 97 Shinhōtō Chi-Ha (colloquially named Type 97 Kai or Chi-Ha Kai), Type 1 Ho-Ni I, and the Imperial Japanese Army 11th Tank Regiment units all were key players in the planned Hokkaido Defense should the Soviet Union have implemented their northern invasion operation. This is why these 3 units in the game have the highest modifiers and give the best scores in the TP Phase of this event.
+
*The plan of Japanese Military was to reserve their best units in the defense of the mainland and they did have a number of both these armored vehicles and they were to supplement other more advanced weaponry that were still being produced such as the Type 3 Chi-Nu, Type 1 Chi-He, Type 4 Chi-To, Type 1 Ho-Ni II, and the Type 3 Ho-Ni III.
*The plan of Japanese Military was to reserve their best units in the defense of the mainland and they did have a number of both these armored vehicles and they were to supplement other more advanced weaponry that were still being produced such as the Type 3 Chi-Nu, Type 1 Chi-He, Type 4 Chi-To, Type 1 Ho-Ni II and the Type 3 Ho-Ni III.
+
*The 11th Tank Regiment did engage the Soviets in the Kuriles, and they proved that they were a match with their Type 97 Shinhōtō Chi-Ha's against the Soviet T-34 tanks. This was also the case in Manchuria, where the Soviets thought they would face an inferior force but were met with heavy resistance from the Type 97 Shinhōtō Chi-Ha and Type 1 Ho-Ni I. All of which were already proven against American tanks in the engagements in the Philippines, Iwo Jima, and Okinawa, albeit they were ultimately defeated and captured due to smaller numbers.  
* The 11th Tank Regiment did in fact engage the Soviets in the Kuriles and there they proved that they were a match with their Type 97 Shinhōtō Chi-Ha's against the Soviet T-34 tanks. This was also the case in Manchuria where the Soviets thought they will face an inferior force but were met with heavy resistance from the Type 97 Shinhōtō Chi-Ha and Type 1 Ho-Ni I. All of which were already proven against American tanks in the engagements in the Philippines, Iwo Jima, and Okinawa albeit they were ultimately defeated and captured due to smaller numbers.  
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*The Air Base we are using is still Misawa Airbase same as E-1
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*Node W is at Cape Soya, this is also the final known location for USS Wahoo and where her wreck was found in 2006. There was a video released in 2024 from the Russian Geographical Society on the wreck. They installed a memorial plaque and a wreathe with the inscription "Russians Remember".
    
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