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*The exact values can only be viewed by using a [[Help: 3rd Party Software|viewer]].  
 
*The exact values can only be viewed by using a [[Help: 3rd Party Software|viewer]].  
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Morale naturally regenerates by '''3 points every 3 minutes''' up to a soft cap of 49. Exceeding this cap requires sorties, exercises, or [[#Gifting|gifting]]. Please see [[Help:Sparkling|Sparkling]] for more information on how to sparkle ships.
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Morale naturally regenerates by '''3 points every 3 minutes''' up to a soft cap of 49. Exceeding this cap requires sorties, exercises, or [[#Gifting|gifting]].
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*''Please see "[[Sparkling]]" for more information on how to sparkle ships.
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Additionally, [[LBAS]] also have a moral system.
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*''See [[LBAS#Morale|here]] for more details.
    
=Overview=
 
=Overview=
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* Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]].
 
* Although morale has a maximum value of 100, it is impossible to hit that value with sorties. It is only possible through repeated exercises and using [[#Gifting|gifts]].
 
It is possible to sort ships by moral in the Fleet menu.
 
It is possible to sort ships by moral in the Fleet menu.
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Additionally, [[LBAS]] also have a moral system.
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*''See [[LBAS#Morale|here]] for more details.
      
===Morale Effects===
 
===Morale Effects===
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|}<noinclude>
 
|}<noinclude>
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===Morale modifiers===
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===Morale Modifiers===
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
 
!Type
 
!Type
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