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** There are some inconsistencies between "old" and "new" enemies.
 
** There are some inconsistencies between "old" and "new" enemies.
 
** Having a ([[Surface Radar|surface ?]]) [[radar]] equipped reduces the smoke effect for both fleets, but only for the shelling phase.
 
** Having a ([[Surface Radar|surface ?]]) [[radar]] equipped reduces the smoke effect for both fleets, but only for the shelling phase.
** It has been observed that in some cases, ''Yamato''-class and ''Nagato''-class (but not ''Nelson''-class?) [[Special Attack]]s may still have decent accuracy despite smoke being active<ref>https://x.com/matsu_class_dd/status/1810389374548443411?s=46&t=wqdHOiwZafhjQcIf6bODGA</ref>. This may possibly be due to the attack's accuracy mod (which are currently unknown) overcoming the smoke's penalty mod.
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** It has been observed that in some cases, ''Yamato''-class and ''Nagato''-class (but not ''Nelson''-class) [[Special Attack]]s may still have decent accuracy despite smoke being active<ref>https://x.com/matsu_class_dd/status/1810389374548443411?s=46&t=wqdHOiwZafhjQcIf6bODGA</ref>. This may possibly be due to the attack's accuracy mod (which are currently unknown) overcoming the smoke's penalty mod.
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
 
!colspan=5|<math>\text{Mod}_\text{smoke}</math><ref>https://twitter.com/Divinity_123/status/1707331554228195746</ref>
 
!colspan=5|<math>\text{Mod}_\text{smoke}</math><ref>https://twitter.com/Divinity_123/status/1707331554228195746</ref>
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