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|Notes=Unlike daytime carrier attacks, it is possible to attack even if no bombers are equipped.
 
|Notes=Unlike daytime carrier attacks, it is possible to attack even if no bombers are equipped.
 
** Night fighters are still needed to trigger the attack.
 
** Night fighters are still needed to trigger the attack.
* Like daytime carrier attacks, carriers are unable to attack if {{color|orange|'''moderately damaged (中破)'''}} or worse.
+
* Like daytime carrier attacks, carriers are unable to attack if '''{{Chuuha}}''' or worse.
** Armored carriers are only disabled at {{color|red|'''heavily damaged (大破)'''}}.
+
** Armored carriers are only disabled at '''{{Taiha}}'''.
** Carriers that can use the night battle shelling formula will use that instead if {{color|orange|'''moderately damaged (中破)'''}}.
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** Carriers that can use the night battle shelling formula will use that instead if '''{{Chuuha}}'''.
 
* The formula '''only takes into account the base stats of the carrier and night attack capable planes equipped'''.  
 
* The formula '''only takes into account the base stats of the carrier and night attack capable planes equipped'''.  
 
** The [[Improvement]] stats are not taken into account.
 
** The [[Improvement]] stats are not taken into account.
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|rowspan=2| 1.0||rowspan=2| 1.0||rowspan=2| 1.0
 
|rowspan=2| 1.0||rowspan=2| 1.0||rowspan=2| 1.0
 
|-
 
|-
|{{TextGlow|'''Lightly Damaged (小破)'''|black|text-colour=yellow|glow-size=2px}}
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|'''{{Shouha}}'''
 
|-
 
|-
|style="color:orange"|'''Moderately Damaged (中破)
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|'''{{Chuuha}}'''
 
| 0.7|| 0.8|| 0.7
 
| 0.7|| 0.8|| 0.7
 
|-
 
|-
|style="color:red"|'''Heavily Damaged (大破)
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|'''{{Taiha}}'''
 
| 0.4|| 0|| 0.4
 
| 0.4|| 0|| 0.4
 
|}
 
|}
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Debuffs can be either:
 
Debuffs can be either:
 
*A reduction to the enemy's [[#Defense Power|armor]] {{Armor}},
 
*A reduction to the enemy's [[#Defense Power|armor]] {{Armor}},
*A post-cap damage modifier for the attacking fleet (probably cases of miss interpretation of armor reductions).
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*A post-cap damage modifier for the attacking fleet (probably cases of misinterpretation of armor reductions).
    
=Overkill Protection=
 
=Overkill Protection=
 
When a ship in the fleet takes more damage than her current HP, she will take a percentage of her current HP in damage instead.  
 
When a ship in the fleet takes more damage than her current HP, she will take a percentage of her current HP in damage instead.  
 
* The ship must be the flagship OR
 
* The ship must be the flagship OR
* The ship must not be {{color|red|'''heavily damaged (大破)'''}} nor {{color|red|'''red morale}} [[File:Battle Card Status Heavy Fatigue Face.png]] at the start of the battle.
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* The ship must not be '''{{Taiha}}''' nor {{color|red|'''red morale}} [[File:Battle Card Status Heavy Fatigue Face.png]] at the start of the battle.
 
** If the ship has red morale, she will just have her HP reduced to 1.
 
** If the ship has red morale, she will just have her HP reduced to 1.
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*** The most pronounced effects of overkill protection occur at low HP  
 
*** The most pronounced effects of overkill protection occur at low HP  
 
*** It is also the primary means of surviving a hit they fail to evade
 
*** It is also the primary means of surviving a hit they fail to evade
*** For example, a 32HP DD has a 15.5% chance of being {{color|red|'''heavily damaged (大破)'''}} by a BB Hime, while a 31 HP DD has just a 6.5% chance
+
*** For example, a 32HP DD has a 15.5% chance of being '''{{Taiha}}''' by a BB Hime, while a 31 HP DD has just a 6.5% chance
 
*** This has great implications when marrying ships, 36 HP has one of the highest chances of a taiha
 
*** This has great implications when marrying ships, 36 HP has one of the highest chances of a taiha
 
** Odd-numbered HP is better when overkill protection is triggered. This is because the damage calculations round down, reducing the likelihood of being knocked down to heavy damage.
 
** Odd-numbered HP is better when overkill protection is triggered. This is because the damage calculations round down, reducing the likelihood of being knocked down to heavy damage.
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