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| | | style="text-align:center;"|No | | | style="text-align:center;"|No |
| | | style="text-align:center;"|{{color|blue|'''BLUE'''}} | | | style="text-align:center;"|{{color|blue|'''BLUE'''}} |
| − | | rowspan="6" style="text-align:center;"|'''Tagging''':<br>Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br>''Normal or Hard:'' Must have either the same-colored tag or no tag.<br>''Easy:'' No restrictions. | + | | rowspan="6" style="text-align:center;"|'''Tagging''':<br>Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.<br>'''Deployment Restriction''':<br>''Medium or Hard:'' Must have either the same-colored tag or no tag.<br>''Easy:'' No restrictions. |
| | | style="text-align:center;"|'''No restrictions. All difficulties OK''' | | | style="text-align:center;"|'''No restrictions. All difficulties OK''' |
| | | rowspan="2" style="text-align:center;"| | | | rowspan="2" style="text-align:center;"| |
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| | | style="text-align:center;"|'''Yes''' | | | style="text-align:center;"|'''Yes''' |
| | | style="text-align:center;"|{{color|blue|'''BLUE'''}} | | | style="text-align:center;"|{{color|blue|'''BLUE'''}} |
| − | | rowspan="6" style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map on either normal or hard.'''<br>''(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)'' | + | | rowspan="6" style="text-align:center;"|'''In order to play these maps on hard, you must complete the previous map on either medium or hard.'''<br>''(e.g., to do E-4 on hard, you must complete E-3 on medium or hard.)'' |
| | |- | | |- |
| | ! style="font-size:18px;"|''E-3'' | | ! style="font-size:18px;"|''E-3'' |
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| | | style="text-align:center;"|'''Yes''' | | | style="text-align:center;"|'''Yes''' |
| | | style="text-align:center;"|No tag | | | style="text-align:center;"|No tag |
| − | | style="text-align:center;"|'''Deployment Restriction''':<br>''Normal or Hard:'' '''Cannot''' have the {{color|orange|'''ORANGE'''}} tag.<br>''Easy:'' No restrictions. | + | | style="text-align:center;"|'''Deployment Restriction''':<br>''Medium or Hard:'' '''Cannot''' have the {{color|orange|'''ORANGE'''}} tag.<br>''Easy:'' No restrictions. |
| | | style="text-align:center;"| | | | style="text-align:center;"| |
| | |} | | |} |
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| | *[[Combined Fleet]] | | *[[Combined Fleet]] |
| | *Boss: [[Light Cruiser Demon]] | | *Boss: [[Light Cruiser Demon]] |
| − | * 4 Kills Required on Hard and 5 on Normal/Easy (HP ~1050) | + | * 4 Kills Required on Hard and 5 on Medium/Easy (HP ~1050) |
| | **Unryuu confirmed to drop even on easy. | | **Unryuu confirmed to drop even on easy. |
| | *''Ships tagged {{color|blue|'''BLUE'''}} | | *''Ships tagged {{color|blue|'''BLUE'''}} |
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| | **Consider fitting AP shells on your battleships for the boss node. | | **Consider fitting AP shells on your battleships for the boss node. |
| | **Node C is considered much better for CTF on hard difficulty; node B has 2 CLT Chi-class Flagship and 1 CL He-class Flagship, which can wreck the escort fleet with their torpedoes (due to only 1 round of shelling). | | **Node C is considered much better for CTF on hard difficulty; node B has 2 CLT Chi-class Flagship and 1 CL He-class Flagship, which can wreck the escort fleet with their torpedoes (due to only 1 round of shelling). |
| − | **380-390 AS is required AT boss node on Hard to get AS, and the same is true on final form of Normal. | + | **380-390 AS is required AT boss node on Hard to get AS, and the same is true on final form of medium. |
| | | | |
| − | *Considering [[Mizuho]] is available at all difficulties (but appears to be S-rank only drop), and the difficult boss formations on Hard, unless your fleet is properly prepared, lowering the difficulty for this map may be wise. Note that the final form for normal difficulty is the same as the pre-final form for hard difficulty. | + | *Considering [[Mizuho]] is available at all difficulties (but appears to be S-rank only drop), and the difficult boss formations on Hard, unless your fleet is properly prepared, lowering the difficulty for this map may be wise. Note that the final form for medium difficulty is the same as the pre-final form for hard difficulty. |
| | | | |
| | *Recommended compositions include: | | *Recommended compositions include: |
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| | :*''If the map is cleared'': Nodes E and F take on the easier makeup (final form for E, non-final form for F), where as nodes G and H can be either non-final or final form. | | :*''If the map is cleared'': Nodes E and F take on the easier makeup (final form for E, non-final form for F), where as nodes G and H can be either non-final or final form. |
| | ::*On Easy, there is 1 in 3 chance of seeing a high AS-required fleet at H (the H3 Pattern), which is not feasible to obtain via just 1 carriers, but otherwise north route would be much easier due to no enemy battleships until boss. | | ::*On Easy, there is 1 in 3 chance of seeing a high AS-required fleet at H (the H3 Pattern), which is not feasible to obtain via just 1 carriers, but otherwise north route would be much easier due to no enemy battleships until boss. |
| − | ::*On Normal and higher, going through F and H will require similar support setup if you were using them, for node F still has the Ta-class Flagship in double line, and node H still has Wo-class Flagship with the new planes. For the night battle route, node G is the variable, but in any case you're counting on evasion no matter which pattern you get. | + | ::*On Medium and higher, going through F and H will require similar support setup if you were using them, for node F still has the Ta-class Flagship in double line, and node H still has Wo-class Flagship with the new planes. For the night battle route, node G is the variable, but in any case you're counting on evasion no matter which pattern you get. |
| | *Regarding boss, [[Airfield Princess]]: | | *Regarding boss, [[Airfield Princess]]: |
| | :*She is an installation, so [[Type 3 Shell]] and [[WG42 (Wurfgerät 42)]] are desired for this map. | | :*She is an installation, so [[Type 3 Shell]] and [[WG42 (Wurfgerät 42)]] are desired for this map. |
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| | ::*Con: Admirals may already have RJ locked to other maps. | | ::*Con: Admirals may already have RJ locked to other maps. |
| | :*2BB 1CV 2DD 1CL (B -> D -> F -> H -> Z) | | :*2BB 1CV 2DD 1CL (B -> D -> F -> H -> Z) |
| − | ::*Pro: Alternative of the formation above, but sacrifices AS for utility of a CL. Best used if a high-capacity CV is used (such as Kaga). Bonus if CL brought is [[Abukuma#Second Upgrade|Abukuma Kai Ni]] because of her opening torpedo. | + | ::*Pro: Alternative of the formation above, but sacrifices AS for utility of a CL. Best used if a high-capacity CV is used (such as Kaga). Bonus if CL brought is [[Abukuma Kai Ni]] because of her opening torpedo. |
| | ::*Con: Depending on difficulty chosen, H node may still be air parity. | | ::*Con: Depending on difficulty chosen, H node may still be air parity. |
| | | | |
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| | ::*Routing: | | ::*Routing: |
| | :::*C->E->G->H->L->Z: Goes through an aerial battle node (H). | | :::*C->E->G->H->L->Z: Goes through an aerial battle node (H). |
| − | ::::Node L is the hardest node in this route, because there's a 50% chance to see Wo-Class Kai at this node (on normal/hard). This route, however, only guarantees to see Tsu-class at C and Boss (50% chance to see at H), so there is less bauxite usage. | + | ::::Node L is the hardest node in this route, because there's a 50% chance to see Wo-Class Kai at this node (on medium /hard). This route, however, only guarantees to see Tsu-class at C and Boss (50% chance to see at H), so there is less bauxite usage. |
| | :::*C->E->G->F->J->K/M->Z: Goes through a normal battle at F. | | :::*C->E->G->F->J->K/M->Z: Goes through a normal battle at F. |
| | ::::Unless you are farming for Kazagumo (which can drop from node M as well as boss), node K is the choice here; node K only has 1 Wo-Class Kai with the new takoyaki-type planes (as opposed to node M which may have up to 2 additional Wo-Class with the new planes depending on difficulty and pattern faced). | | ::::Unless you are farming for Kazagumo (which can drop from node M as well as boss), node K is the choice here; node K only has 1 Wo-Class Kai with the new takoyaki-type planes (as opposed to node M which may have up to 2 additional Wo-Class with the new planes depending on difficulty and pattern faced). |
| | :*Surface Task Force: '''Not Recommended''', but this fleet does have the capability to reach boss. | | :*Surface Task Force: '''Not Recommended''', but this fleet does have the capability to reach boss. |
| − | ::*Makeup should be either ''3FBB, 2 Fast CVL, 1CA(V) + 1CL 4DD 1CA(V)'' or ''3FBB 1CV 2CA(V) + 1CL 4DD 1CA(V)'' due to the threat of node D (night battle node against a fleet led by either CA Ri-Class Flagship, Ri-Class Flagship Kai, or BB Ru-Class Flagship Kai on easy/normal/hard respectively). | + | ::*Makeup should be either ''3FBB, 2 Fast CVL, 1CA(V) + 1CL 4DD 1CA(V)'' or ''3FBB 1CV 2CA(V) + 1CL 4DD 1CA(V)'' due to the threat of node D (night battle node against a fleet led by either CA Ri-Class Flagship, Ri-Class Flagship Kai, or BB Ru-Class Flagship Kai on easy/medium/hard respectively). |
| | ::*Your routing will be A->B->F->J->K->Z (M is not recommended on this setup) | | ::*Your routing will be A->B->F->J->K->Z (M is not recommended on this setup) |
| | | | |
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| | *Boss: [[Air Defense Princess]] | | *Boss: [[Air Defense Princess]] |
| | *8 Kills required | | *8 Kills required |
| − | *(Normal/Hard only) Can use any tagged or untagged ships, '''except''' ships tagged with {{color|orange|'''ORANGE'''}} tag | + | *(Medium/Hard only) Can use any tagged or untagged ships, '''except''' ships tagged with {{color|orange|'''ORANGE'''}} tag |
| | | | |
| | *Rewards upon clearance: Akizuki-class Destroyer [[Teruzuki|'''{{color|red|Teruzuki}}''']], plus: | | *Rewards upon clearance: Akizuki-class Destroyer [[Teruzuki|'''{{color|red|Teruzuki}}''']], plus: |
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| | :::''Second Fleet'': CL + 2DD + 2CA(V) + 1FBB | | :::''Second Fleet'': CL + 2DD + 2CA(V) + 1FBB |
| | ::*Equip Makeup: | | ::*Equip Makeup: |
| − | :::BB/CA(V): 2 Main Guns, Seaplane ([[Zuiun|Bombers]] fine for CAV/BBVs), [[Type 3 Shell]] | + | :::BB/CA(V): 2 Main Guns, Seaplane ([[SPB|Bombers]] fine for CAV/BBVs), [[Type 3 Shell]] |
| | :::Akitsumaru: 2 Fighters plus [[Fleet Command Facility]] | | :::Akitsumaru: 2 Fighters plus [[Fleet Command Facility]] |
| | :::CVL: 2 Fighters, 1 bomber, plus Saiun or Fighter | | :::CVL: 2 Fighters, 1 bomber, plus Saiun or Fighter |
| | :::CV: 3 Fighters plus either [[Type 62 Zero Fighter-bomber]] or another Fighter | | :::CV: 3 Fighters plus either [[Type 62 Zero Fighter-bomber]] or another Fighter |
| − | :::CL: Sonar, Depth Charge, plus WG42 (or [[Type A Ko-hyoteki]] for [[Abukuma#Second Upgrade|Abukuma Kai Ni]]) | + | :::CL: Sonar, Depth Charge, plus WG42 (or [[Type A Ko-hyoteki]] for [[Abukuma Kai Ni]]) |
| | :::DD: Sonar, Depth Charge, plus WG42 or Sonar. | | :::DD: Sonar, Depth Charge, plus WG42 or Sonar. |
| | ::*Route is B -> X -> D -> H -> Y, and return to base after Y. Ensure you enter night battle at both nodes for S-rank. It may be possible to S-rank node X during the day, but not as likely for node Y. | | ::*Route is B -> X -> D -> H -> Y, and return to base after Y. Ensure you enter night battle at both nodes for S-rank. It may be possible to S-rank node X during the day, but not as likely for node Y. |
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| | ::*Equip Makeup: | | ::*Equip Makeup: |
| | :::*For Chipping runs: | | :::*For Chipping runs: |
| − | ::::''First Fleet'': 10 Slots of Fighters can gain AS+ everywhere (depending on expertise level and slot capacity). Note that enemy has good anti-air defense, so expect a lot of loss on the bombers. BB and CA(V) should use the normal [[Artillery Spotting|artillery spotting]] equipment setup, unless [[Maya#Second Upgrade|Maya Kai Ni]] is using her AACI in the first fleet. | + | ::::''First Fleet'': 10 Slots of Fighters can gain AS+ everywhere (depending on expertise level and slot capacity). Note that enemy has good anti-air defense, so expect a lot of loss on the bombers. BB and CA(V) should use the normal [[Artillery Spotting]] equipment setup, unless [[Maya Kai Ni]] is using her AACI in the first fleet. |
| | ::::''Second Fleet'': you don't need to necessarily go for the kill, so most of the time you can get away without using double attack gear. It's more important that you bring all three night battle equipment ([[Searchlight]], [[Type 98 Recon Seaplane (Night Scout)]], and [[Star Shell]]) to increase the effectiveness of your attacks. | | ::::''Second Fleet'': you don't need to necessarily go for the kill, so most of the time you can get away without using double attack gear. It's more important that you bring all three night battle equipment ([[Searchlight]], [[Type 98 Recon Seaplane (Night Scout)]], and [[Star Shell]]) to increase the effectiveness of your attacks. |
| | :::*For Clearing runs: | | :::*For Clearing runs: |
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| | |link = https://twitter.com/KanColle_STAFF/status/627676609915453441 | | |link = https://twitter.com/KanColle_STAFF/status/627676609915453441 |
| | |JP = 現在「艦これ」運営鎮守府では、来週【8/10】より展開予定の、夏イベント2015:期間限定海域【反撃!第二次SN作戦】を開発/準備中です。同作戦は、夏季恒例の多段階【大規模作戦】です。※「甲作戦」及び「乙作戦」では、各作戦段階にそれぞれ艦隊戦力を投入する必要があります。 | | |JP = 現在「艦これ」運営鎮守府では、来週【8/10】より展開予定の、夏イベント2015:期間限定海域【反撃!第二次SN作戦】を開発/準備中です。同作戦は、夏季恒例の多段階【大規模作戦】です。※「甲作戦」及び「乙作戦」では、各作戦段階にそれぞれ艦隊戦力を投入する必要があります。 |
| − | |EN = We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN] for August, 10th. This event will be in multiple stage format. *Hard along with Normal will require seperate ships per stage. | + | |EN = We are currently preparing for the summer 2015 event [Counterattack! The 2nd Operation SN] for August, 10th. This event will be in multiple stage format. *Hard along with Medium will require seperate ships per stage. |
| | }} | | }} |
| | | | |