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*Boss: [[Submarine Princess]]
 
*Boss: [[Submarine Princess]]
 
*5 kills needed on all difficulties
 
*5 kills needed on all difficulties
*''Ships tagged [[File:Autumn2015DispatchTag.png]]''
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*''Ship tag [[File:Autumn2015DispatchTag.png]]''
+
 
*Rewards upon clearance:
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{{{!}}class="wikitable" style="text-align:center"
** Clearing on Hard (甲): Skilled Pilot x2, Development Materials x8, [[Maritime Resupply]], [[Fw190 T Kai]], [[Blueprint|Medal]]
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!colspan=6{{!}}Rewards
** Clearing on Medium (乙): Skilled Pilot, Development Materials x4, [[Maritime Resupply]], [[Bf109 T Kai]], [[Blueprint|Medal]]
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{{!-}}
** Clearing on Easy (丙): Skilled Pilot, [[Blueprint|Medal]]
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!甲<br>Hard
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{{!}}{{QuestRewardItem|Skilled Crew Member|qty=2}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Development Material|qty=8}}
 +
{{!}}{{QuestRewardEquip|Underway Replenishment}}
 +
{{!}}{{QuestRewardEquip|Fw 190T Kai}}
 +
{{!-}}
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!乙<br>Medium
 +
{{!}}{{QuestRewardItem|Skilled Crew Member}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}{{QuestRewardItem|Development Material|qty=4}}
 +
{{!}}{{QuestRewardEquip|Underway Replenishment}}
 +
{{!}}{{QuestRewardEquip|Bf 109T Kai}}
 +
{{!-}}
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!丙<br>Easy
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{{!}}{{QuestRewardItem|Skilled Crew Member}}
 +
{{!}}{{QuestRewardItem|Medal}}
 +
{{!}}
 +
{{!}}
 +
{{!}}
 +
{{!}}}
 +
 
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
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|start_to_D = Surface Task Force
 
|start_to_D = Surface Task Force
 
|B_to_C =  50% chance if fleet doesn't contain an Italian Ship or [[Akitsushima]]
 
|B_to_C =  50% chance if fleet doesn't contain an Italian Ship or [[Akitsushima]]
|B_to_F = 100% if [[Akitsushima]] is in fleet, High Chance if fleet does contain an Italian Ship, otherwise 50% chance.
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|B_to_F = 100% if [[Akitsushima]] is in fleet, high chance if fleet does contain an Italian Ship, otherwise 50% chance.
 
|E_to_F = Active Branching
 
|E_to_F = Active Branching
 
|E_to_G = Active Branching
 
|E_to_G = Active Branching
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**For the installation battles it might be wise to have some way for some of your ships to fight the Patrol Boat  Imp Groups that will come with the Installations. Have a proper balance between installation killing and PT imp removal.   
 
**For the installation battles it might be wise to have some way for some of your ships to fight the Patrol Boat  Imp Groups that will come with the Installations. Have a proper balance between installation killing and PT imp removal.   
 
***The Four-slot CLs ([[Yuubari]] and [[Ooyodo]] after reaching Kai) are very useful as they can equip more ASW equipment than other ships of their kind and so have the potential to hit the boss harder.  
 
***The Four-slot CLs ([[Yuubari]] and [[Ooyodo]] after reaching Kai) are very useful as they can equip more ASW equipment than other ships of their kind and so have the potential to hit the boss harder.  
***It is important to keep a certain amount of firepower reserved for enemies other than the boss. As such, BBV are not recommended, and CLT are very useful (as they will only target surface ships with a [[Type A Ko-hyoteki|Type A Midgetsub]] for great amounts of damage).  
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***It is important to keep a certain amount of firepower reserved for enemies other than the boss. As such, BBV are not recommended, and CLT are very useful (as they will only target surface ships with a [[Type A Ko-hyoteki]] for great amounts of damage).  
***[[Maya#Second Upgrade|Maya Kai Ni]] is useful as she can cover Anti-Air Cut In duties for Destroyers who are put to better use in an ASW role.
+
***[[Maya Kai Ni]] is useful as she can cover Anti-Air Cut In duties for Destroyers who are put to better use in an ASW role.
 
***Submarines (both friendly and hostile) do not get normal night battle protection on Combined Fleet maps. Do not be afraid of entering night battle if you only need to do a little bit more damage.
 
***Submarines (both friendly and hostile) do not get normal night battle protection on Combined Fleet maps. Do not be afraid of entering night battle if you only need to do a little bit more damage.
 
* Nodes J and M are armor reduction nodes which you can attack to reduce the armor of the Submarine Hime. You have to defeat the installation bosses at each node once for the effects to take place.
 
* Nodes J and M are armor reduction nodes which you can attack to reduce the armor of the Submarine Hime. You have to defeat the installation bosses at each node once for the effects to take place.
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