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*More information on the actual effects on cut-in rate of each piece of equipment can be found in the [[#Trigger_Rates|Night Shelling Special Attacks section]].
 
*More information on the actual effects on cut-in rate of each piece of equipment can be found in the [[#Trigger_Rates|Night Shelling Special Attacks section]].
 
*See [[Accuracy, Evasion and Criticals]] for details on other effects.
 
*See [[Accuracy, Evasion and Criticals]] for details on other effects.
* None of the effects below stack with themselves, so only one should be equipped per fleet, and one {{Lookout}} {{Equipment/Link|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}} per ship.
+
* None of the effects below stack with themselves, so only one should be equipped per fleet.
 
** Multiple {{Star Shell}} {{Equipment/Link|Star Shell}} or {{Night Recon}} [[Night Recon]]s can still be equiped for the purpose of increasing the trigger rate.
 
** Multiple {{Star Shell}} {{Equipment/Link|Star Shell}} or {{Night Recon}} [[Night Recon]]s can still be equiped for the purpose of increasing the trigger rate.
* The equipment below are  called "Night Equipment" by the community.
      
{|class="wikitable"
 
{|class="wikitable"
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* Ship must have at least 2 HP {{HP}}
 
* Ship must have at least 2 HP {{HP}}
 
* Trigger rate is 100%
 
* Trigger rate is 100%
|-
  −
|{{Lookout}} {{Equipment/Link|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookouts|link_category=Lookout}}
  −
|
  −
* Increases the cut-in rate of the ship equipping it.
  −
|
  −
* None
   
|-
 
|-
 
|{{Night Recon}} [[Night Recon]]s
 
|{{Night Recon}} [[Night Recon]]s
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