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| − | =Kancolle enhancement project= | + | =Kancolle Enhancement Project= |
| | The following list is what I think are good ideas to implement in KC in order to improve the game, while preserving its core aesthetic, and keeping in mind that it is still a free-to-play game that needs to make money. I absolutely do not want to transform this game into a generic and forgettable Gacha, I just want to imagine how an up-to-date Kancolle can be, with many features that I believe are missing in this 12+ years old game. I also consider that no 3rd party software should be used, because if the game is "good enough" or even "perfect", it simply does not need such things (even if I would probably still use some myself). | | The following list is what I think are good ideas to implement in KC in order to improve the game, while preserving its core aesthetic, and keeping in mind that it is still a free-to-play game that needs to make money. I absolutely do not want to transform this game into a generic and forgettable Gacha, I just want to imagine how an up-to-date Kancolle can be, with many features that I believe are missing in this 12+ years old game. I also consider that no 3rd party software should be used, because if the game is "good enough" or even "perfect", it simply does not need such things (even if I would probably still use some myself). |
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| | |-|General content= | | |-|General content= |
| − | *New maps : '''All Extra Operations'''.
| + | New maps : '''All Extra Operations'''. |
| − | **We are waiting for the 2nd and 3rd EOs of the main worlds since they were introduced.
| + | *We are waiting for the 2nd and 3rd EOs of the main worlds since they were introduced. |
| − | **At this point, such EO can serve to re-introduce some rare mechanics, such as {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} for W3, special nodes, historical fleets…
| + | *At this point, such EO can serve to re-introduce some rare mechanics, such as {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} for W3, special nodes, historical fleets… |
| − | ***Ships like [[Souya]] could also gain some utility by having some exclusive routing (aka ice breaker in the W3 Arctic advantageous routing),
| + | **Ships like [[Souya]] could also gain some utility by having some exclusive routing (aka ice breaker in the W3 Arctic advantageous routing), |
| − | **Since months are already charged enough with current EOs and quests, those new EOs may not be reseted each month and/or require the previous one to be unlocked (unlike [[1-6]]).
| + | *Since months are already charged enough with current EOs and quests, those new EOs may not be reseted each month and/or require the previous one to be unlocked (unlike [[1-6]]). |
| − | **Having only 2 EOs per world instead of 3 could also be a solution.
| + | *Having only 2 EOs per world instead of 3 could also be a solution. |
| − | **Some EOs could be changed/updated every quarter/year :
| + | *Some EOs could be changed/updated every quarter/year : |
| − | ***Maybe using older events maps and gimmicks.
| + | **Maybe using older events maps and gimmicks. |
| − | ****It would be interesting to replace the original event rewards with something like ranking points or even a special currency that could buy some old event-limited equipments.
| + | ***It would be interesting to replace the original event rewards with something like ranking points or even a special currency that could buy some old event-limited equipments. |
| − | ***Using randomly generated map (forcing you to explore a bit every month) => maybe just 1 or 2, not to overwhelm us.
| + | **Using randomly generated map (forcing you to explore a bit every month) => maybe just 1 or 2, not to overwhelm us. |
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| − | *New expeditions :
| + | New expeditions : |
| − | **Extra Expeditions (with letters)
| + | *Extra Expeditions (with letters) |
| − | **World 7 & 6 expeditions.
| + | *World 7 & 6 expeditions. |
| − | ***W6 expeditions could be limited-time, appearing only once, or just once a year, and where you can use exotic fleets to have special loot.
| + | **W6 expeditions could be limited-time, appearing only once, or just once a year, and where you can use exotic fleets to have special loot. |
| − | ***Some expeditions could also be randomly generated, adding more variations.
| + | **Some expeditions could also be randomly generated, adding more variations. |
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| − | *Extend "One equipment mechanics" :
| + | Extend "One equipment mechanics" : |
| − | **Some equipments receive exclusive mechanics within their category for no apparent reason, this should be extended for consistency.
| + | *Some equipments receive exclusive mechanics within their category for no apparent reason, this should be extended for consistency. |
| − | **Make the AA rocket barrage available to all AA rocket launchers:
| + | *Make the AA rocket barrage available to all AA rocket launchers: |
| − | ***E.g. The Rosa K2 stays the same, the regular Rosa has a worse trigger rate & stops fewer planes, and the British rockets have in-between properties.
| + | **E.g. The Rosa K2 stays the same, the regular Rosa has a worse trigger rate & stops fewer planes, and the British rockets have in-between properties. |
| − | **Give all Yellow recons Red T avoidance properties, maybe with an avoidance effectiveness proportional to their LoS, and maybe with a chance to also avoid Head-ons for the better recons.
| + | *Give all Yellow recons Red T avoidance properties, maybe with an avoidance effectiveness proportional to their LoS, and maybe with a chance to also avoid Head-ons for the better recons. |
| − | ***This mechanic could be extended to Radas & SPR, with some of the better ones having similar properties, tho less advantageous.
| + | **This mechanic could be extended to Radas & SPR, with some of the better ones having similar properties, tho less advantageous. |
| − | **The Catalina rescue function should come to more planes, like all flying boats, and relevant seaplanes like the OS2U,
| + | *The Catalina rescue function should come to more planes, like all flying boats, and relevant seaplanes like the OS2U, |
| − | **The high-altitude rocket interception, given to all high-altitude intercepters and not just rocket ones,
| + | *The high-altitude rocket interception, given to all high-altitude intercepters and not just rocket ones, |
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| | |-|Sorties= | | |-|Sorties= |