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|-|Aux=
 
|-|Aux=
 
Other auxiliaries should not focus on the anti-installation role. However, they can still utilize anti-installation equipment, such as in TP phases.
 
Other auxiliaries should not focus on the anti-installation role. However, they can still utilize anti-installation equipment, such as in TP phases.
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</tabber>
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=Land-base=
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<tabber>
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|-|Introduction=
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{{details|Land-Based Air Squadron}}
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This section covers how to correctly setup the land base. There are two types of LBAS, the '''attack LBAS''' and the '''defense LBAS'''.
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The steps to setup an attack LBAS are the following
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#Range
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#Air power
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#Attack power
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These steps are explained in the corresponding tabs.
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*Regarding cost:
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**LBAS setups need careful planning because each plane changes the bauxite {{bauxite}} cost.
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**Also, when a plane is removed from an LBAS, it becomes unavailable for 12 min (or down to 6 min if the LBAS is leveled).
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*Regarding carrier-based planes:
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**Due to some innate bonuses, a land-based plane will be superior to a carrier-based plane with similar stats. Also, due to complex calculations, relying on displayed stats alone to judge a plane's land-base performance is tricky. So it is recommended to compare planes using the attack power and fighter power calculated on the table summary at the end of the [[LBAS#Plane Stats Summary|LBAS]] page.
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*Regarding plane order:
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**Considering that, enemy air raids can destroy planes on the first two slots, the weakest plane should be put on these slots, generally the recon and/or the fighter.
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*Regarding air power:
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**Be carefull the {{Color|tomato|'''sortie air power'''}} is different that the {{Color|yellow|'''defense air power'''}}.
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**A plane can be good at one but bad at the other.
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**The difference between the two is the ''weight'' of each stat.
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**It is recommended to check the table at the end of the [[LBAS]] page with both air power calculated.
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**Note that only {{ToolTip|'''[[Interceptor|Land-Based Fighters/Interceptors]]'''|{{LB Fighter 1}}{{LB Fighter 2}}{{LB Fighter Jet}}{{LB Shinden}}}} have "interception" {{Interception}} and "Anti-bomber" {{Anti-Bomber}} stats.
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{|class='wikitable'
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|+Stat weight
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|-
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!Stats !!style="color:tomato"|Sortie<br>Air Power !!style="color:yellow"|Defense<br>Air Power
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|-
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|Fighter Power {{AA}} ||1 ||1
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|-
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|Interception {{Interception}} ||1.5 ||1
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|-
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|Anti-Bomber {{Anti-Bomber}} ||0 ||2
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|}
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|-|Range=
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The first constraint is to have an LBAS that can reach the target.
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Indeed, maps with land-bases have a '''range''' attributed to each node, which is a representation of the distance between the land-base and the node. On the other end, the LBAS has a '''combat radius''' which is the minimum combat radius of the planes equipped in the LBAS.
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===Example with 6-5===
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<div class="mw-collapsible mw-collapsed">
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Here is the range of every node on [[6-5]]. It can be observed that the farther a node is from the land base marked by a "AB" cross, the higher the "range" of the node is. To reach the boss, the LBAS needs a combat radius of 5 or more.{{Clear}}
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[[File:World 6 6-5 Map LBAS Range.png|500px]]
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</div>
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The combat radius can be extended by equipping a [[recon]] plane on the LBAS. The extension depend of the combat radius of the recon, consequently the most used are the {{Flying Boat}} [[Type 2 Large Flying Boat]] and the {{Flying Boat}} [[PBY-5A Catalina]] because they are the recon with the highest combat radius. On the other hand {{Land-Based Recon}} {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft|Type 2 Land-based Reconnaissance Aircraft (Skilled)|Mosquito PR Mk.IV|text=Land-based Recons|link_category=Land-based Reconnaissance Aircraft}} while having less combat radius mitigate the loss of an attack plane by giving an attack and air power bonus.
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The choice to use or not a recon is a complex one, which depends on the situation and the plane available. As LBAS have only 4 slots, losing one for a recon is a huge loss in attack power, so the trade off must be consequent like:
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*Allowing the use of more powerful attackers (with some notable ones having very short combat radius),
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*Allowing the use of fighters to mitigate the plane shot down (fighters have at most a combat radius of 7),
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*Allowing to reach nodes with very high ranges (11+).
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;Note
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*Having a recon on the LBAS also allows the [[contact]] to trigger.
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*On some event maps, the land-base position may change, and with it the range of every node.
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*Not to be confused with the [[Range]] {{Range}} stat for ship.
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|-|Air power=
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Each LBAS plays a complete [[Aerial Combat|Air Battle]], which includes the battle for air superiority that uses {{Color|tomato|'''sortie air power'''}}. As such, it is recommended to try to achieve at least {{Color|red|'''AD'''}} on every LBAS, bringing the following benefit:
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*Reduced LBAS proportional plane shot down,
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**Note that attack power is proportional to slot size, so reducing the plane shot down increases attack power,
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*Increased enemy fighters shot down, which eases the air state requirement for the following LBAS waves and the fleet,
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*Allowed [[contact]] to trigger if a [[recon]] is present (except in '''AP''').
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For that purpose, one or two [[fighter]]s may be equipped in the LBAS. Also, choosing attack planes with higher air power (which increases with improvement) can make the difference.
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;Notes
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*Full fighter LBAS can be used to help a fleet achieve {{Color|green|'''AS'''}} for event gimmick.
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*The LBAS are sent in order, and each LBAS wave reduces the enemy air power, so LBAS 1 needs more air power than LBAS 2, which needs more than LBAS 3.
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*To fine-tune air power, use the ''[https://noro6.github.io/kc-web/#/aircalc air simulator]''.
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|-|Attack power=
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The choice of the attack planes depends on the target's nature.
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;Surface LBAS
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Usually, the goal of an LBAS on a boss node is to clear the escort, especially if it includes abyssals capable of [[opening|opening attacks]].
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As a general rule for [[Land Based Bomber]]s, the {{Torpedo}} stat is used against surface ships and the {{Dive}} stat is used against [[installation]].
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<br>
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Do mind the "[[LBAS#LBAS Special Bombers|special bomber bonuses]]" and other moddifiers, especially:
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*{{IconText|{{LB Fighter 2}}|bomber}} {{Equipment/Link|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)}}, which despite having low stats, has unmatched attack power against [[DD]] at the cost of doing basically nothing against everything else.
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*{{LB Attacker}} {{Equipment/Link|B-25}}, which despite having a low {{torpedo}} stat, has different bonuses for each ship type, which makes it powerful, notably against DD and CL.
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*{{Large Land-based Aircraft}} {{Equipment/Link|Shinzan|Shinzan Kai|link=Heavy Bomber|text=Land-Based Heavy Bombers}} which despite high stat are {{Color|red|'''extremely weak'''}} due to multiple reasons.
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The other elements that affect the choice of the attack planes are:
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*The plane [[Anti-Air Resistance]]
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*As previously mentioned, the plane air power {{AA}}
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*The event map bonuses
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{|class="wikitable"
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!colspan=9|Example of LBAS setup
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|-
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!A !!rowspan=5| !!B !!rowspan=5| !!C !!rowspan=5| !!D !!rowspan=5| !!E
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|-
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|{{LB Attacker}} ||{{LB Fighter 2}} ||{{LB Fighter 2}} ||{{Flying Boat}} ||{{Flying Boat}}
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|-
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|{{LB Attacker}} ||{{LB Attacker}} ||{{LB Fighter 2}} ||{{LB Attacker}} ||{{LB Fighter 2}}
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|-
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|{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}}
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|-
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|{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}} ||{{LB Attacker}}
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|}
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With
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*{{LB Attacker}} any {{ToolTip|'''[[Land-Based Attacker]]s'''|{{LB Attacker}}{{IconText|{{LB Fighter 2}}|bomber}}{{LB Assault}}{{LB ASW}}}}
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*{{LB Fighter 2}} any  [[Fighter]]s
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*{{Flying Boat}} any [[Large Flying Boat]]s or a {{Land-Based Recon}} {{Equipment/Link|Type 2 Land-based Reconnaissance Aircraft|Type 2 Land-based Reconnaissance Aircraft (Skilled)|Mosquito PR Mk.IV|text=Land-based Recons|link_category=Land-based Reconnaissance Aircraft}}
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It is recommended to:
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*Use '''A''' when possible
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*Against node with high air power use '''B''' or '''E'''
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*Against node with very high air power use '''C'''
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*Against far node use '''D''' or '''E'''
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<br>
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;ASW LBAS
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Just use {{LB ASW}} {{Equipment/Link|Prototype Toukai|Toukai (901 Air Group)|text=Toukai}}.
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|-|Defense LBAS=
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The purpose of a defense LBAS is to protect the land base from [[LBAS#Land Base Air-Raid|enemy air raid]], which costs resources. Also, achieving {{Color|green|AS}} during an air raid is often used as a gimmick during events.<br>
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<br>
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Setuping a defense LBAS is straightforward. First, having 2 [[:Category:High Altitude Interceptors|High Altitude Interceptors]] is almost mandatory for medium and hard modes in events. Then put the interceptor with the best {{Color|yellow|'''defense air power'''}} in the remaining slots.
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{{Category:High Altitude Interceptors}}
    
</tabber>
 
</tabber>
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