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=[[Jets|Jet Assault]] Phase=
 
=[[Jets|Jet Assault]] Phase=
   
Planes that participate in this phase:
 
Planes that participate in this phase:
* {{Jet Kikka}}{{Jet Keiun}} "Jets" (turbojet propelled fighter-bombers)
+
* {{Jet Shinden}} [[Jet-powered Fighter]],
 +
* {{Jet Kikka}}{{Jet Keiun}} [[Jet-powered Fighter-Bomber]],
 +
* {{Flying Wing Jet Bomber}} [[Flying Wing Fighter-Bomber]].
    
If any carrier on either side is equipped with [[Jets]], the '''"Jet Assault" (JA)''' Phase will commence first of all. The JA Phase may only commence during battles where '''Airstrikes''' can be performed. The JA follows the same rules as [[#Stage 3 - Airstrike|Stage 3]].
 
If any carrier on either side is equipped with [[Jets]], the '''"Jet Assault" (JA)''' Phase will commence first of all. The JA Phase may only commence during battles where '''Airstrikes''' can be performed. The JA follows the same rules as [[#Stage 3 - Airstrike|Stage 3]].
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'''Steel Cost:''' every time the Jet Assault Phase is triggered, {{Steel}} is ''automatically subtracted from the stockpile''.
 
'''Steel Cost:''' every time the Jet Assault Phase is triggered, {{Steel}} is ''automatically subtracted from the stockpile''.
{{Formula|Title= Jets Steel Cost
+
{{Formula
 +
|Title=Jets Steel Cost
 
|Math=\text{Jet Phase Cost} = \sum^{\text{All Jets} } \lceil \text{Count}_\text{Plane} \times \text{Steel Cost} \rceil
 
|Math=\text{Jet Phase Cost} = \sum^{\text{All Jets} } \lceil \text{Count}_\text{Plane} \times \text{Steel Cost} \rceil
 
|Var=<math>\text{Count}_\text{Plane}</math> is the current plane count '''at the start of the battle'''.
 
|Var=<math>\text{Count}_\text{Plane}</math> is the current plane count '''at the start of the battle'''.
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** [[Kikka Kai]]: '''2.6'''
 
** [[Kikka Kai]]: '''2.6'''
 
** [[Jet Keiun Kai]]: '''2.8'''
 
** [[Jet Keiun Kai]]: '''2.8'''
 +
** [[Ho 229]]: '''3.3'''
 +
** [[Shinden Kai 3 (Prototype Jet Shinden)]]: '''2.2'''
 +
|Notes=Take note that the costs are '''rounded up'''.
 +
* Jets only cost steel in nodes where they are used for jet assaults and airstrikes.
 +
** Night battles will not cost steel.
 +
* Steel is consumed upon returning to base.
 +
** This means jets can still be used even when having not enough steel for the sortie.
 +
* Because LBAS squadrons are refilled between waves, jets will always cost the full 18 planes per wave.
 
}}
 
}}
   Line 143: Line 153:  
* Fighters:
 
* Fighters:
 
** {{Fighter}}/{{Night Fighter}} carrier-based,
 
** {{Fighter}}/{{Night Fighter}} carrier-based,
 +
** {{Jet Shinden}} jet-powered,
 
** {{SPF}} seaplanes.
 
** {{SPF}} seaplanes.
 
** {{IconText|{{Liaison}}|Hayabusa|8}} ASW Hayabusa
 
** {{IconText|{{Liaison}}|Hayabusa|8}} ASW Hayabusa
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* <math>\text{Count}_\text{Plane}</math> is the number of planes in the slot prior to Stage 1's start.
 
* <math>\text{Count}_\text{Plane}</math> is the number of planes in the slot prior to Stage 1's start.
 
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
 
* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{Double Chevron}} planes it is:
** '''25.464''' for {{Fighter}} carrier-based [[Fighter]]s, {{SPF}} [[Seaplane Fighter]]s, and {{IconText|{{Liaison}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}},
+
** '''25.464''' for {{Fighter}} carrier-based [[Fighter]]s, {{Jet Shinden}} [[Jet Fighter]]s, {{SPF}} [[Seaplane Fighter]]s, and {{IconText|{{Liaison}}|Hayabusa|8}} {{Equipment/Link|Type 1 Fighter Hayabusa Model II Kai (20th Squadron)|Type 1 Fighter Hayabusa Model III Kai (Skilled/20th Squadron)|link=Liaison Aircraft|text=ASW Hayabusa}},
 
** '''9.464''' for {{SPB}} [[Seaplane Bomber]]s,
 
** '''9.464''' for {{SPB}} [[Seaplane Bomber]]s,
 
** '''3.464''' for {{Dive Bomber}}/{{Torpedo Bomber}}/{{Night Torpedo Bomber}}/{{Jet Keiun}}/{{Jet Kikka}} carrier-based bombers,
 
** '''3.464''' for {{Dive Bomber}}/{{Torpedo Bomber}}/{{Night Torpedo Bomber}}/{{Jet Keiun}}/{{Jet Kikka}} carrier-based bombers,
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|51=1
 
|51=1
 
|52=1
 
|52=1
 +
|53=1
 
}}
 
}}
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* {{Torpedo Bomber}}{{Dive Bomber}}{{Jet Kikka}} Carrier-based Bombers
 
* {{Torpedo Bomber}}{{Dive Bomber}}{{Jet Kikka}} Carrier-based Bombers
 
* {{Seaplane}} Seaplane Bombers
 
* {{Seaplane}} Seaplane Bombers
** {{IconText|{{Liaison}}|Hayabusa|8}} ASW Hayabusa
+
* {{IconText|{{Liaison}}|Hayabusa|8}} ASW Hayabusa
    
With both preliminary phases executed, the final Aerial Combat Stage, Airstrike, is performed. In this phase, each bomber from the Allied Fleet and Enemy Fleet that still possess a slot size higher than 0 selects a ship to attack. The attack target is randomly picked following the same rules as [[Shelling]] target selection. The targeted ship is '''not necessarily''' the ship that has defended against said bomber during Stage 2.
 
With both preliminary phases executed, the final Aerial Combat Stage, Airstrike, is performed. In this phase, each bomber from the Allied Fleet and Enemy Fleet that still possess a slot size higher than 0 selects a ship to attack. The attack target is randomly picked following the same rules as [[Shelling]] target selection. The targeted ship is '''not necessarily''' the ship that has defended against said bomber during Stage 2.
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