• Welcome to the Kancolle Wiki!
  • If you have any questions regarding site content, account registration, etc., please visit the KanColle Wiki Discord

Changes

Jump to navigation Jump to search
Line 99: Line 99:     
==Map Overview==
 
==Map Overview==
 +
E1 is a single and striking force fleet, two-phase map consisting of two boss phases.
 +
* 2 [[LBAS]] are available on this map:
 +
**Only 1 can be set on Sortie, the other being limited to Defense.
 +
 +
* This map uses 1 lock:
 +
** [[File:{{ROOTPAGENAME}} Tag 1.png|40px]] '''Plan R4 Kai Fleet'''
 +
 +
* {{Balloon}} '''[[Barrage Balloon]]s''' can be deployed on nodes {{MapRoute|D|red|E|red|I|red|O|red}}
 +
 +
The use of {{IconText|{{Aviation Personnel}}|AGDP}} {{EquipmentLink|Arctic Gear & Deck Personnel|text=AGDP}} is not required for carriers despite being an Arctic map.
 +
 +
==Gimmick 1 - Unlock==
 +
To unlock the next part of the map, the following steps have to be performed:
 +
 +
{|class="wikitable"
 +
! !! D!! E!! I!! N
 +
|-
 +
| Hard|| S?|| S?|| S?|| S?
 +
|-
 +
| Medium|| ?|| ?|| ?|| ?
 +
|-
 +
| Easy|| ?|| ?|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?
 +
|}
 +
 +
{{FleetGuide
 +
| Map = Node D
 +
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|B|red|C|red|D|red}}
 +
| Speed = '''Slow'''
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).
 +
| Range = Node {{MapNode|D|red}}: 2
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Node E
 +
| Fleet = '''Single: 1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|B|red|E|red}}
 +
| Speed = '''Fast'''
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]]).
 +
*Bringing some ASW is advised to pass node C.
 +
*{{Command Facility}}[[Elite Torpedo Squadron Command Facility|ETSCF]] can be used to to increase the pass rate.
 +
| Range = Node {{MapNode|E|red}}: 2
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Node I
 +
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|G|red|I|red}}
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Is an [[Installation]] node. The flagship is a hard skin installation ([[pillbox]])
 +
| Range = Node {{MapNode|I|red}}: 3
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Node N
 +
| Fleet = '''Single: 1 CL, 4 DD, 1 XX [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|N|red}}
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = The node has [[PT Imp Pack]]s, it is therefore advised to bring some [[Template:Anti-PT_Imp_Setups|anti-PT setups]].
 +
*Bringing some ASW is advised to pass node M.
 +
| Range = Node {{MapNode|N|red}}: 6
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
==Phase 1 - Boss==
 +
{{FleetGuide
 +
| Map = Boss
 +
| Fleet = '''Striking: 0-1 (F)BB(V), 0-1 CVL, 1 CA(V)/CLT/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|M|red|O|red}}
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Is an [[Installation]] node. There is one hard skin installation ([[pillbox]])
 +
| Range = Node {{MapNode|O|red}}: 5
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
Once on LD, the CG will change to the following:
 +
{|class="wikitable"
 +
![[Light Cruiser Mu-Class]]
 +
|-
 +
|<gallery>
 +
Enemy Full Light Cruiser Mu-Class.png|Regular
 +
Enemy Full Light Cruiser Mu-Class Damaged.png|Last Dance
 +
</gallery>
 +
|}
 +
 +
==Gimmick 2 - Unlock==
 +
To unlock the next part of the map, the following steps have to be performed:
 +
 +
{|class="wikitable"
 +
! !! S!! LBAS
 +
|-
 +
| Hard|| AS x2|| AS x2
 +
|-
 +
| Medium|| ?|| ?
 +
|-
 +
| Easy|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?
 +
|}
 +
 +
{{FleetGuide
 +
| Map = Node S
 +
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA/CLT, 1 CL, 3 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|red}}
 +
| Speed = ?
 +
| ASC = 366
 +
| ASE = 461
 +
| ASM = 657
 +
| AS = 660
 +
| Note =
 +
| Range = Node {{MapNode|S|red}}: 7
 +
| LBASS = 366 / 461 / 657 / 660
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
==Phase 2 - Boss==
 +
{{FleetGuide
 +
| Map = Full Destroyer Fleet
 +
| Fleet = '''Striking: 7 DD [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}
 +
| LOS = ?
 +
| Speed = '''FAST'''
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = The cheapest fleet, but also weaker.
 +
It skips the 2nd shelling on most of the route.
 +
| Range = Node {{MapNode|V|red}}: 9
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Slow Destroyer Fleet
 +
| Fleet = '''Striking: 1 (F)BB(V)/CV(B/L)/CA(V), 5-6 DD, 0-1 DE [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]'''
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|K|red|Q|red|S|pink|T|red|V|red}}
 +
| LOS = ?
 +
| Speed = '''SLOW'''
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = A light fleet that allows to bring some stronger ships.
 +
Bringing any CL will route through {{MapNode|L|blue}} instead of {{MapNode|K|red}}
 +
| Range = Node {{MapNode|V|red}}: 9
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
}}
 +
 +
{{FleetGuide
 +
| Map = Heavy Fleet
 +
| Fleet = '''Striking: 1 FBB, 1 CV(B), 1 CA(V), 1 CL, 3 DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
| Route = {{MapRoute|A|blue|F|blue|J|red|L|blue|P|red|S|pink|T|red|V|red}}
 +
| LOS = ?
 +
| Speed = '''FAST'''
 +
| ASC = 0
 +
| ASE = 0
 +
| ASM = 0
 +
| AS = 0
 +
| Note = Stronger fleet.
 +
1 CL + 3 DD minimum are required to route properly.
 +
| Range = Node {{MapNode|V|red}}: 9
 +
| LBASS = 0 / 0 / 0 / 0
 +
| LBASD = 366 / 461 / 657 / 660
 +
| NoteLBAS = Sending all LBAS on the boss is advised; else, sending them on node J is viable to increase the reach rate.
 +
}}
 +
 +
==Gimmick 3 - Debuff==
 +
Once LD has been reached, the following steps have to be performed to debuff the boss.
 +
 +
{|class="wikitable"
 +
! !! O!! P!! LBAS
 +
|-
 +
| Hard|| A+ x2|| A+ x2|| AS x2
 +
|-
 +
| Medium|| ?|| ?|| ?
 +
|-
 +
| Easy|| ?|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?|| ?
 +
|}
 +
 +
<tabber>
 +
|-|Nodes O=
 +
Refer to [[#Phase 1 - Boss]]'s fleets for composition and routing.
 +
 +
|-|Node P=
 +
Refer to [[#Phase 2 - Boss]]'s fleets for composition and routing.
 +
 +
|-|LBAS=
 +
{|class="wikitable"
 +
! LBAS!! AS
 +
|-
 +
| Hard|| 660
 +
|-
 +
| Medium|| 657
 +
|-
 +
| Easy|| 461
 +
|-
 +
| Casual|| 366
 +
|}
 +
</tabber>
 +
 +
Once on LD, the CG will change to the following:
 +
{|class="wikitable"
 +
![[Fjord Princesses]]
 +
|-
 +
|<gallery>
 +
Enemy Full Fjord Princesses.png|Regular
 +
Enemy Full Fjord Princesses Damaged.png|Last Dance
 +
Enemy Full Fjord Princesses Damaged Debuffed.png|Debuffed
 +
</gallery>
 +
|}
    
==Enemy Compositions==
 
==Enemy Compositions==
2,318

edits

Navigation menu