| Line 61: |
Line 61: |
| | |1.26x | | |1.26x |
| | |} | | |} |
| | + | |
| | + | |-|Plane Bonuses= |
| | + | [[Foreign Plane Bonuses]] have returned and should be examined when planning equipment setups. The following bonuses are applied: |
| | + | * Ships using planes get bonuses based on the different categories of bonuses '''A''', '''B''', and '''C'''. |
| | + | ** The '''A#''' groups are the general foreign plane bonuses, being divided into three "levels" (A1>A2>A3) and being both map-wide and node-specific |
| | + | ** '''B#''' bonuses are primarily for [[Seaplane]]s and being divided into three "levels" (B4>B2>B1>B3) |
| | + | ** '''C#''' bonuses are primarily for [[LBAS]] (with ship-based & land-based planes), with the ship-based planes also providing the same bonuses to ships, and being divided into three "levels" (C1>C2>C3) |
| | + | ***C1 appears to be reserved for {{LB Heavy}} [[Heavy Bomber]]s |
| | + | |
| | + | ;Notes |
| | + | * These bonuses work for all ships and for all attack types, including: LBAS, jet assault, airstrikes, air/surface shelling, and night attacks. |
| | + | * Bonuses from a same line or column do not stack. |
| | + | * Map-wide bonuses and node-specific bonuses always stack. |
| | + | * Bonuses still work for planes equipped in 0-slot for ships. |
| | + | * Bonuses do not work on 0-slot for [[LBAS]]. |
| | + | {|class="wikitable" style="text-align:center" |
| | + | ! colspan=6|Historical Plane<br>Damage Bonuses |
| | + | |- |
| | + | ! rowspan=2 colspan=2 width=65px| Group |
| | + | ! colspan=4|Multipliers |
| | + | |- |
| | + | ! Mapwide |
| | + | ! Node D/E/I/{{Color|red|O}} |
| | + | ! Node {{Color|red|V}} |
| | + | |- |
| | + | !rowspan=3| A |
| | + | ! 3 |
| | + | | 1.03x |
| | + | | 1.02x |
| | + | | 1.03x |
| | + | |- |
| | + | ! 2 |
| | + | | 1.04x |
| | + | | 1.03x |
| | + | | 1.04x |
| | + | |- |
| | + | ! 1 |
| | + | | 1.05x |
| | + | | 1.04x |
| | + | | 1.05x |
| | + | |- |
| | + | !rowspan=4| B |
| | + | ! 4 |
| | + | !rowspan=7| - |
| | + | |1.06x || 1.07x |
| | + | |- |
| | + | ! 3 |
| | + | |1.02x || 1.02x |
| | + | |- |
| | + | ! 2 |
| | + | |1.04x || 1.05x |
| | + | |- |
| | + | ! 1 |
| | + | | 1.04x || 1.04x |
| | + | |- |
| | + | !rowspan=3|C |
| | + | ! 3 |
| | + | | 1.03x || 1.03x |
| | + | |- |
| | + | ! 2 |
| | + | | 1.05x || 1.05x |
| | + | |- |
| | + | ! 1 |
| | + | | 1.22x(?) || ?? |
| | + | |} |
| | + | {{:Fall 2025 Event/Plane Bonuses}} |
| | + | ;Tips: |
| | + | * Carriers: |
| | + | *# Try to equip one plane from each column and row |
| | + | *# For example: A3/B1 + A2/C3 + A1/C2 |
| | + | **This also applies to ships that carry multiple plane types in normal setups. |
| | + | * Other Ship Types: |
| | + | ** As only one seaplane is generally equipped on a ship, pick A1>A2>A3 and then the highest bonus among groups B or/and C depending on the node. |
| | | | |
| | |-|Equipment Bonuses= | | |-|Equipment Bonuses= |
| | Soon™ | | Soon™ |
| | </tabber> | | </tabber> |