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| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}
 
| Note = Having a {{Class|Yamato}} is required to go on node {{MapNode|A|red}} rather than ASS node {{MapNode|A1|orange}}
 
*Bringing some [[AACI]] and ASW is recommended.
 
*Bringing some [[AACI]] and ASW is recommended.
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation--even at LD.
+
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.
 
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 
**The boss node, to reduce enemy shelling and torpedo accuracy.
 
**The boss node, to reduce enemy shelling and torpedo accuracy.
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| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.
 
| Note = Using a CTF here is not recommended, as it is less effective than the STF to clear the map.
 
*Bringing some [[AACI]] and ASW is recommended.
 
*Bringing some [[AACI]] and ASW is recommended.
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation--even at LD.
+
*In Phase 4, node {{MapNode|I|red}} may become slightly easier, as it can also show up in a parallel or echelon formation at LD.
 
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 
*It is very recommended to use a {{Smoke}} [[Smoke]] on either:
 
**The boss node, to reduce enemy shelling and torpedo accuracy.
 
**The boss node, to reduce enemy shelling and torpedo accuracy.
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