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7. Unlike most planes, jets have '''[[Range]]''' {{Range}}.
 
7. Unlike most planes, jets have '''[[Range]]''' {{Range}}.
   −
8. Jets '''do not count''' as [[Dive Bomber]]s nor [[Fighter]]s, and so cannot activate regular [[CVCI]].
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8. Jet fighter-bombers '''do not count''' as [[Dive Bomber]]s nor [[Fighter]]s, and so cannot activate regular [[CVCI]].
 
*Using a jet fighter with regular bombers or jet bombers can trigger a Jet CVCI.
 
*Using a jet fighter with regular bombers or jet bombers can trigger a Jet CVCI.
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===Jet Carrier Cut-In===
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[[file:Jet CVCI.png|thumb|right|Kaga performing Jet CVCI]]
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{{details|CVCI}}
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{{Jet Shinden}} '''[[Jet Fighter]]s''' paired with {{Jet Kikka}}/{{Jet Keiun}} '''[[Jet Bomber]]s''' or regular bombers ({{Torpedo Bomber}}/{{Dive Bomber}}) can trigger powerful [[CVCI]].
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*Those jet CVCI are not mutually exclusive with regular CVCI, and should be paired whenever possible.
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{|class="wikitable" style="text-align:center; margin:auto"
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!Attack Type
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!Prerequisites
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![[Damage_Calculations#Damage_Formula|Post-cap]]<br>Damage<br>Modifier
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!Accuracy<br>Modifier
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!Hits
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!Trigger Rate<br>[[#Trigger Rates|<math>\text{Base}_\text{attack}</math>]]<br>(lower is better)
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!% per Base Value
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|-
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!style="background-color:gold; color:black"|Jet Fighter-Jet Bomber-Jet Bomber
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|nowrap|{{Jet Shinden}}{{Jet Kikka}}{{Jet Kikka}}
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| 1.35?||?||1
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|?||?%
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|-
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!style="background-color:gold; color:black"|Jet Fighter-Jet Bomber
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|nowrap|{{Jet Shinden}}{{Jet Kikka}}
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| 1.3?||?||1
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|?||?%
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|-
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!style="background-color:gold; color:black"|Jet Fighter-Bomber-Attacker
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|nowrap|{{Jet Shinden}}{{Dive Bomber}}{{Torpedo Bomber}}
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| 1.27?||?||1
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|?||?%
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|}
    
===Steel Cost===
 
===Steel Cost===
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** [[Jet Keiun Kai]]: '''2.8'''
 
** [[Jet Keiun Kai]]: '''2.8'''
 
** [[Ho 229]]: '''3.3'''
 
** [[Ho 229]]: '''3.3'''
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** [[Shinden Kai 3 (Prototype Jet Shinden)]]: '''2.2'''
 
|Notes=Take note that the costs are '''rounded up'''.
 
|Notes=Take note that the costs are '''rounded up'''.
 
* Jets only cost steel in nodes where they are used for jet assaults and airstrikes.
 
* Jets only cost steel in nodes where they are used for jet assaults and airstrikes.
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==Use Notes==
 
==Use Notes==
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For jet bombers:
 
#Since they use the dive bomber multiplier and have a weaker airstrike per plane, making their use against larger targets is limited if used alone.
 
#Since they use the dive bomber multiplier and have a weaker airstrike per plane, making their use against larger targets is limited if used alone.
 
#They are "fighter-bombers" with a very hight [[AAR|AA resist]]. This makes them useful when needing to maximize fighter power while maintaining some striking power.  
 
#They are "fighter-bombers" with a very hight [[AAR|AA resist]]. This makes them useful when needing to maximize fighter power while maintaining some striking power.  
#*Jets are the fighter-bombers with the highest AA {{AA}} and Dive Bombing {{Dive}} in-game, and among the only planes to provide Range {{Range}}.
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#*They are also the fighter-bombers with the highest AA {{AA}} and Dive Bombing {{Dive}} in-game, and among the only planes to provide Range {{Range}}.
#*This usefulness is relative, since they cannot be used in a [[CVCI]].
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#*This usefulness is relative, since they cannot be used in regular [[CVCI]].
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#*When possible, using setups capable of triggering 2 jet CVCI and 1+ regular CVCI is advised.
 
#The steel cost can add up very quickly, especially when being equipped on the largest slots of the CV.
 
#The steel cost can add up very quickly, especially when being equipped on the largest slots of the CV.
 
#*Note that equipping them in smaller slots limits their ability to contribute to air control and damage.
 
#*Note that equipping them in smaller slots limits their ability to contribute to air control and damage.
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