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| | ===Stage Guide=== | | ===Stage Guide=== |
| | {{MapBranchingTable | | {{MapBranchingTable |
| − | |title = 4-2 Branching Rules
| |
| | |expand = true | | |expand = true |
| | |id = 4-2 | | |id = 4-2 |
| − | |0 -> A = | + | |0 -> A, B = |
| − | * The amount of DDs in your fleet affects your chances of going to A: | + | *Random routing, but the amount of DDs in your fleet affects your chances of going to A: |
| − | ** 0 DD = 5% | + | ** 0 DD = 6% |
| − | ** 1 DD = 10% | + | ** 1 DD = 11% |
| − | ** 2 DD = 60% | + | ** 2 DD = 61% |
| − | ** 3 DD = 70% | + | ** 3 DD = 71% |
| − | ** 4 DD = 85% | + | ** 4 DD = 86% |
| − | ** 5 DD = 90% | + | ** 5 DD = 91% |
| − | ** 6 DD = 95% | + | ** 6 DD = 96% |
| − | |0 -> B = * Do not meet the requirements to go to A.
| |
| | | | |
| | |A -> C, E = | | |A -> C, E = |
| − | * Meeting all of the following requirements guarantees you routing to C: | + | * Meeting '''ALL''' of the following requirements to go to C |
| | ** Amount of DD ≥ 3 | | ** Amount of DD ≥ 3 |
| − | ** Amount of CA(V)+(F)BB(V)+CV(L/B) ≤ 2 | + | ** CL+DD ≥ 4 |
| − | ** No CLT | + | *Go to E if DD+DE <= 1 |
| − | * Violating the above branching rules will increase your chances of offrouting to E instead, up to 50%. | + | *Otherwise, random routing |
| | | | |
| | |C -> G, L = | | |C -> G, L = |
| − | * Meeting all of the following requirements guarantees you routing to L: | + | * Meeting '''ANY''' of the following requirements to '''FORCE''' L |
| − | ** Fleet contains a CL | + | **DD >= 4 |
| − | ** Amount of (F)BB(V)+CV(L/B) ≤ 2 | + | **CL >= 1, (F)BB(V)+CV(L/B) <= 2 and DD >= 2 |
| − | ** No CLT | + | *Meeting '''ANY''' of the following to go to G |
| − | ** No SS(V) | + | **DD <= 1 |
| − | ** ??? | + | **(F)BB(V)+CV(L/B) >= 4 |
| − | * Failure to meet all of the above requirement gives you a high chance of routing to G instead.
| + | *Otherwise, random routing |
| | | | |
| | |D -> C, H = | | |D -> C, H = |
| − | * Go to C if amount of (F)BB(V)+CV(L/B) ≤ 2 | + | *Go to H if (F)BB(V)+CV(L/B) = 6 |
| − | * Else, random routing. | + | *Random routing if fleet contains any SS(V) |
| | + | *Meeting '''ANY''' of the following to go to C |
| | + | **CL+DD >= 4 |
| | + | **(F)BB(V)+CV(L/B) <= 2 and DD >= 2 |
| | + | *Otherwise, random routing |
| | | | |
| | |G -> F/empty, L = | | |G -> F/empty, L = |
| − | * Meeting all of the following requirements guarantees you routing to L: | + | *Meeting '''ANY''' of the following to go to L |
| − | ** Amount of CA+(F)BB(V)+CV(L/B) ≤ 3 (CAV does not count). | + | **DD >= 2 and CL+DD >= 3 |
| − | ** No CLT
| + | **Fleet contains no CV(L/B), DD >= 2 |
| − | ** ?? | + | *Higher chance of going to I if (F)BB(V)+CV(L/B) >= 5 |
| − | * SS(V) fleets has a high chance of going to L.
| + | *Very high chance of going to F if fleet contains any SS(V) |
| − | * Failure to meet any of the above requirements will give you random routing instead.
| + | *Go to F if fleet contains AS ([[Taigei]]) |
| − | |G -> I/empty =
| + | *Otherwise, random routing |
| − | * Amount of (F)BB(V)+CV(L/B) = 6
| |
| − | * SS(V) fleets has a very small chance of going to I. | |
| | | | |
| | |H -> G, K/resource = | | |H -> G, K/resource = |
| | * Go to G if amount of DD ≥ 2 | | * Go to G if amount of DD ≥ 2 |
| − | * Else, random routing. | + | * Higher chance of going to K if CV(B) >= 3 |
| | + | *Otherwise, random routing |
| | }} | | }} |
| | {{AirControlSystem | | {{AirControlSystem |