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| | | AS= 75 | | | AS= 75 |
| | }} | | }} |
| | + | |
| | + | ===Tips=== |
| | This map is mostly randomized on the path you take with few notable exceptions that should be considered: | | This map is mostly randomized on the path you take with few notable exceptions that should be considered: |
| | *Avoid bringing too many (F)BB(V) and CV(L)(B) | | *Avoid bringing too many (F)BB(V) and CV(L)(B) |
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| | *While dedicated ASW setups are not necessary, a sonar can be considered for DD in the 3rd slot. | | *While dedicated ASW setups are not necessary, a sonar can be considered for DD in the 3rd slot. |
| | | | |
| − | Some examples of working that include larger ships include the following:
| + | <br/>'''Recommended Fleet''' |
| − | | + | *'''1CA(V), 1 CL, 4 DD''' routes CFHJ or ABDHJ |
| − | '''2 (F)BB(V), 2 CVL, 2 DD'''<br> | + | **Straight path to the boss node, but requires high-level ships to pass the pre-boss safely |
| − | '''2 CV, 2 CA, 2 DD'''<br> | + | *'''Heavier Fleet''' |
| − | '''2 CV(L), 1 CLT, 1 CL, 2 DD''' | + | **'''2 (F)BB(V), 2 CVL, 2 DD''' |
| − | | + | **'''2 CV, 2 CA, 2 DD''' |
| − | These will randomly go around the map but will almost always meet up at the boss node in the end.
| + | **'''2 CV(L), 1 CLT, 1 CL, 2 DD''' |
| − | | + | ***Allows stronger fleet to protect yourself, but randomly travels around the map, you will almost always reach the boss node in the end though |
| − | There is however one unique exceptional composition that take a straight path to the boss node:
| |
| − | | |
| − | '''1XX, 1 CL, 4 DD'''
| |
| − | | |
| − | '''Path: C - F - H - J'''
| |
| − | | |
| − | This compo will take you down a straight path to the boss node and will have you only go through 2 battles before fighting the boss fleet.
| |
| | | | |
| | ===Nodes and Enemy Encounters=== | | ===Nodes and Enemy Encounters=== |