| Line 1: |
Line 1: |
| − | --Categories:
| + | return { |
| − | --[[Category:Equipment modules]]
| + | _name = "Combat Ration", |
| − | | + | _id = 145, |
| − | local Combat_Ration = {
| + | _item_id = 66, |
| − | _name = "Combat Ration",
| + | _japanese_name = "戦闘糧食", |
| − | _page = false,
| + | _reading = "せんとうりょうしょく", |
| − | _id = 145,
| + | _type = 43, |
| − | _japanese_name = "戦闘糧食",
| + | _icon = 34, |
| − | _reading = "せんとうりょうしょく",
| + | _types = {18, 34, 43, 34, 0}, |
| − | _type = 43,
| + | _rarity = 1, |
| − | _icon = 34,
| + | _firepower = false, |
| − | _rarity = 1,
| + | _bombing = false, |
| − | _firepower = false,
| + | _torpedo = false, |
| − | _bombing = false,
| + | _aa = false, |
| − | _torpedo = false,
| + | _armor = false, |
| − | _aa = false,
| + | _asw = false, |
| − | _armor = false,
| + | _shelling_accuracy = false, |
| − | _asw = false,
| + | _torpedo_accuracy = false, |
| − | _shelling_accuracy = false,
| + | _evasion = false, |
| − | _torpedo_accuracy = false,
| + | _los = false, |
| − | _evasion = false,
| + | _speed = false, |
| − | _los = false,
| + | _luck = false, |
| − | _speed = false,
| + | _range = false, |
| − | _luck = false,
| + | _special = "Boosts ship's and fleet's morale upon entering battle<br>Provides bonuses against installations", |
| − | _range = false,
| + | _scrap_fuel = 1, |
| − | _special = "Boosts morale of equipping ship and adjacent ships randomly when entering battle",
| + | _scrap_ammo = false, |
| − | _scrap_fuel = 1,
| + | _scrap_steel = false, |
| − | _scrap_ammo = false,
| + | _scrap_bauxite = false, |
| − | _scrap_steel = false,
| + | _info = "腹が減ってはなんとやら・・・・・・戦闘前にしっかりと腹ごしらえをしておきましょう。<br>海の上で食べる握り飯の味は格別です!<br>(発動すると消滅します)", |
| − | _scrap_bauxite = false,
| + | _info_en = "You can't fight on an empty whatever......Let's make sure to fill our stomachs before the battle.<br>The flavor of rice balls eaten at sea is something special!<br>(Is consumed on activation)", |
| − | _buildable = false,
| + | _wikipedia = "Field ration", |
| − | _improvements = {
| + | _buildable = false, |
| − | _fuel = 10,
| + | _improvements = { |
| − | _ammo = false,
| + | _ammo = false, |
| − | _steel = false,
| + | _bauxite = 5, |
| − | _bauxite = 5,
| + | _fuel = 10, |
| − | _products = {
| + | _products = { |
| − | ["Combat Ration (Special Onigiri)"] = {
| + | ["Combat Ration (Special Onigiri)"] = { |
| − | _ships = {
| + | ["0"] = { |
| − | ["Agano/"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = true},
| + | _development_material = 1, |
| − | ["Agano/Kai"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = true},
| + | _development_material_x = 2, |
| − | ["Naganami/"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = true},
| + | _equipment = { |
| − | ["Naganami/Kai"] = {Sunday = nil, Monday = nil, Tuesday = nil, Wednesday = nil, Thursday = nil, Friday = true, Saturday = true},
| + | [true] = 1, |
| − | },
| + | }, |
| − | [0] = {
| + | _improvement_material = 0, |
| − | _development_material = 1,
| + | _improvement_material_x = 0, |
| − | _development_material_x = 2,
| + | }, |
| − | _improvement_material = 0,
| + | ["6"] = { |
| − | _improvement_material_x = 0,
| + | _development_material = 1, |
| − | _equipment = {[true] = 1},
| + | _development_material_x = 2, |
| − | },
| + | _equipment = false, |
| − | [6] = {
| + | _improvement_material = 1, |
| − | _development_material = 1,
| + | _improvement_material_x = 1, |
| − | _development_material_x = 2,
| + | }, |
| − | _improvement_material = 1,
| + | ["10"] = { |
| − | _improvement_material_x = 1,
| + | _development_material = 1, |
| − | _equipment = false,
| + | _development_material_x = 3, |
| − | },
| + | _equipment = { |
| − | [10] = {
| + | [true] = 1, |
| − | _development_material = nil,
| + | }, |
| − | _development_material_x = 3,
| + | _improvement_material = 0, |
| − | _improvement_material = 1,
| + | _improvement_material_x = 1, |
| − | _improvement_material_x = 1,
| + | }, |
| − | _equipment = {[true] = 1},
| + | _ships = { |
| − | },
| + | ["Agano/"] = { |
| − | },
| + | Friday = true, |
| − | },
| + | Monday = false, |
| − | },
| + | Saturday = true, |
| | + | Sunday = true, |
| | + | Thursday = false, |
| | + | Tuesday = false, |
| | + | Wednesday = false, |
| | + | }, |
| | + | ["Agano/Kai"] = { |
| | + | Friday = true, |
| | + | Monday = false, |
| | + | Saturday = true, |
| | + | Sunday = true, |
| | + | Thursday = false, |
| | + | Tuesday = false, |
| | + | Wednesday = false, |
| | + | }, |
| | + | ["Naganami/"] = { |
| | + | Friday = true, |
| | + | Monday = true, |
| | + | Saturday = true, |
| | + | Sunday = true, |
| | + | Thursday = true, |
| | + | Tuesday = true, |
| | + | Wednesday = true, |
| | + | }, |
| | + | ["Naganami/Kai"] = { |
| | + | Friday = true, |
| | + | Monday = true, |
| | + | Saturday = true, |
| | + | Sunday = true, |
| | + | Thursday = true, |
| | + | Tuesday = true, |
| | + | Wednesday = true, |
| | + | }, |
| | + | ["Naganami/Kai Ni"] = { |
| | + | Friday = true, |
| | + | Monday = true, |
| | + | Saturday = true, |
| | + | Sunday = true, |
| | + | Thursday = true, |
| | + | Tuesday = true, |
| | + | Wednesday = true, |
| | + | }, |
| | + | }, |
| | + | }, |
| | + | }, |
| | + | _steel = false, |
| | + | }, |
| | } | | } |
| − |
| |
| − | return Combat_Ration
| |