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Difference between revisions of "User:Jigaraphale/Sandbox/9"
Jigaraphale (talk | contribs) m (→Aircraft) |
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|rowspan=4|[[Land-Based Attacker|Attackers]] | |rowspan=4|[[Land-Based Attacker|Attackers]] | ||
|{{Land-based Attack Aircraft}} [[Land-Based Attacker|Attackers]] | |{{Land-based Attack Aircraft}} [[Land-Based Attacker|Attackers]] | ||
| − | |rowspan=3| | + | |rowspan=3|{{Category:Land-based Attack Aircraft}} |
|- | |- | ||
|{{IconText|{{Interceptor Fighter2}}|bomber}} {{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Army Attackers|link_category=Land-based Attack Aircraft}} | |{{IconText|{{Interceptor Fighter2}}|bomber}} {{EquipmentLink|Bomb-carrying Type 1 Fighter Hayabusa Model III Kai (65th Squadron)|text=Army Attackers|link_category=Land-based Attack Aircraft}} | ||
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|{{Land-based Patrol Aircraft}} [[:Category:Land-based Patrol Aircraft|Patrol Aircraft]] | |{{Land-based Patrol Aircraft}} [[:Category:Land-based Patrol Aircraft|Patrol Aircraft]] | ||
| − | | | + | |{{Category:Land-based Patrol Aircraft|full=1}} |
|- | |- | ||
|[[:Category:Large Land-based Aircraft|Large Aircraft]] | |[[:Category:Large Land-based Aircraft|Large Aircraft]] | ||
Revision as of 11:40, 4 February 2023
Equipment Icons & Types
Every piece of equipment in the game has an icon, regrouping them by type, giving a quick visual indicator of what a given equipment is.
- One icon can be shared with different equipment types.
- Some icons are used for a single equipment.
- Some equipment icons on the wiki will be displayed with "text"
Text, indicating special notes like stats or sub-types of equipment.
Aircraft
| Aircraft | |||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Equipment Types | Mechanics | ||||||||||||||||||||||||||||||||||||
| For a better understanding of plane-related mechanics, see Aerial Combat | |||||||||||||||||||||||||||||||||||||
| Carriers-Bassed | Those planes are mainly equipable on Carriers (CV/CVB/CVL). | ||||||||||||||||||||||||||||||||||||
Fighters
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Dive Bombers
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| "Fighter-Bombers" are "Dive Bombers", both behaving the exact same way, with the only notable difference being the Improvement effects given by | |||||||||||||||||||||||||||||||||||||
Torpedo Bombers
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Jet Bombers
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Reconnaissance Aircraft
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| Land-Based | For a better understanding of land-base mechanics, see Land-Based Air Squadron. | ||||||||||||||||||||||||||||||||||||
| Bombers | Attackers | Land-Based Attackers
| |||||||||||||||||||||||||||||||||||
Additionally, Patrol Aircraft are ASW Aircraft, and so are mainly used for ASW (see here). | |||||||||||||||||||||||||||||||||||||
| Large Aircraft | |||||||||||||||||||||||||||||||||||||
| Interceptors/Fighters | act like fighters, with some being more suited for interception, and others as fighter-escort: | ||||||||||||||||||||||||||||||||||||
| Navy Fighters | |||||||||||||||||||||||||||||||||||||
| Rocket Interceptors |
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Reconnaissance Aircraft
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| Seaplanes | Planes only compatible with ships having the appropriate catapult (mainly battleships, cruisers, and auxiliaries) | ||||||||||||||||||||||||||||||||||||
Reconnaissance Aircraft
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| In addition to all Seaplane Recon mechanics:
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Although it is a scout which does not actually participate in Aerial Combat mechanics-wise, it is still included in the launching animation if other planes are launched. | |||||||||||||||||||||||||||||||||||||
| Misc | Some auxiliary aircraft, mainly used for ASW. | ||||||||||||||||||||||||||||||||||||
| Autogyros | As they do not have any Dive Bombing
Their LBAS Combat Radius cannot be extended. | ||||||||||||||||||||||||||||||||||||
| Helicopters | |||||||||||||||||||||||||||||||||||||
| Liaison Aircraft are ASW Aircraft, being used to trigger some OASW and Land-based ASW attacks.
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| Special categories | |||||||||||||||||||||||||||||||||||||
Reconnaissance Aircraft
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| Planes with Anti-Air Resistance | Specific planes may present a special AA resistance property. AA resistance is presented in form of "Ship AA Resistance/Fleet AA Resistance", with each value being used in the respective formulas seen on the Aerial Combat page. | ||||||||||||||||||||||||||||||||||||
| ASW Aircraft | |||||||||||||||||||||||||||||||||||||
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| Night Planes | Night Aircraft are planes that contribute to Carrier Night Air Attack damage.
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Main Armement
| Main armement | |||
|---|---|---|---|
| Equipment Types | Mechanics | ||
| Naval Guns | |||
| Main Guns | |||
| Large Caliber Main Guns: are used on Battleships. | |||
| Secondary Guns | |||
| |||
| Torpedo Weaponry | |||
| Submarine Torpedoes | |||
| Anti-Submarine Warfare | |||
| Sonars: are required for better ASW efficiency, and provide some evasion boost against torpedoes, greatly effective for ASW Synergy, required for OASW for the majority of ships. | |||
| greatly effective for ASW Synergy. | |||
| are weaker than other Depth Charges, but they also attack Installations. | |||
Other Equipment
| Other Equipment | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Equipment Types | Mechanics | |||||||||||||
"Dual Purpose Radars" are radars that are both Surface Radars and Air Radars.
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Submarine Equipment are mainly used to trigger special Night Cut-Ins exlusiv to submarines.
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The activation rate is 100% on ships with 2 or more HP, 0% otherwise.
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The activation rate is 70% on ships with 5 or more HP, 0% otherwise.
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Each Landing Craft equipped will increase "TP Gauge" drain by 8 during Transport Operations. Each Landing Craft equipped (except for "Landing Tanks type 3") will increase resource gain on Resource Nodes and Expeditions. | ||||||||||||||
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| Shells | ||||||||||||||
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| Ship Speed can be increased to Fast, Fast+, or Fastest by using a combination of
| ||||||||||||||
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Depending on the type,
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| A removed legacy equipment. | ||||||||||||||
| Consumables | Fleet Oilers (AO) can notably refuel ships mid-sortie using
| |||||||||||||
Ships entering a battle whilst TaihaHeavily Damaged (大破) have a chance to be Sunk 撃沈.
Equipping at least one
The restored ships will be as followed:
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|
When equipped on a ship, they are consumed during a Sortie when either:
When rations are consumed:
Additionally:
| ||||||||||||||
| Special categories | ||||||||||||||
| Anti-Ground Equipment | See Anti-Installation for a better understanding. | |||||||||||||
- Notes
- Some equipment have unique mechanics within their categories.
- Certain mechanics like AACI and ASW will differentiate equipment within their category depending on their raw stats.
Custom icons made up for wiki usage:
= Empty
= WildCard
= High-Angle Gun + AA Fire Director Built-In
= Powerfull AA (concentrated)

(CDMG)
= Zuiuns
= Either
or 
- Night Planes:
