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{{FleetGuide
 
{{FleetGuide
| Map = Nodes M1 & M2
+
| Map = Nodes M1 & M2 - STF
 
| Main = '''2 (F)BB(V), 1-2 CVL, 1-2 CAV, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Main = '''2 (F)BB(V), 1-2 CVL, 1-2 CAV, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Escort = '''1 CL, 1 CLT, 4 DD [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Escort = '''1 CL, 1 CLT, 4 DD [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
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| Map = STF
 
| Map = STF
 
| Main = '''2 (F)BB(V), 1-2 CVL, 1-2 CAV, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Main = '''2 (F)BB(V), 1-2 CVL, 1-2 CAV, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 +
'''2 (F)BB(V), 1 CV(B), 1-2 CAV, 1-2 CL, 0-1 AV [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Escort = '''0-1 CA, 1 CL, 1-2 CLT, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Escort = '''0-1 CA, 1 CL, 1-2 CLT, 3-4 DD [[File:{{ROOTPAGENAME}} Tag 4.png|30px]]
 
| Route = {{MapRoute|3||K|red|L|red|M|blue|M2|pink|P|pink|O1|blue|R|red}}
 
| Route = {{MapRoute|3||K|red|L|red|M|blue|M2|pink|P|pink|O1|blue|R|red}}
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| ASM = 372
 
| ASM = 372
 
| AS = 398
 
| AS = 398
| Note = A strong fleet.
+
| Note = A strong fleet that can notably utilize [[Special Attack]]s.
The path going thought {{MapRoute|M2|pink}} is preferable over {{MapRoute|M1|red}}.
+
*The path going thought {{MapRoute|M2|pink}} is preferable when looking to reach AD, else {{MapRoute|M1|red}} is better to reach AS.
 +
*Using an [[AACI]] is recomanded.
 
| Range = Boss {{MapRoute|R|red}}: 2
 
| Range = Boss {{MapRoute|R|red}}: 2
 
| LBASS = 252 / 279 / 377 / 402
 
| LBASS = 252 / 279 / 377 / 402
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| AS = 398
 
| AS = 398
 
| Note = A very light fleet that only goes through 3 battle nodes to reach the boss.
 
| Note = A very light fleet that only goes through 3 battle nodes to reach the boss.
 +
*Using an [[AACI]] is recomanded.
 
| Range = Boss {{MapRoute|R|red}}: 2
 
| Range = Boss {{MapRoute|R|red}}: 2
 
| LBASS = 252 / 279 / 377 / 402
 
| LBASS = 252 / 279 / 377 / 402
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* Be advised that if a land base is sent to {{MapRoute|R|red}}, planes and rank loss will be significantly higher.
 
* Be advised that if a land base is sent to {{MapRoute|R|red}}, planes and rank loss will be significantly higher.
 
**It is therefore recommended to bring several {{Balloon}} [[Barrage Balloon]]s in order to both mitigate these and buff allied aircraft damage.
 
**It is therefore recommended to bring several {{Balloon}} [[Barrage Balloon]]s in order to both mitigate these and buff allied aircraft damage.
 +
 +
As only the non-installation flagship needs to be killed, it is highly advised to use as much [[TCI]] as possible in the escort fleet, in order to focus on the surface ships and ignore the installation during the torpedo phases and night battle.
 
* Using Boss support is recommended.
 
* Using Boss support is recommended.
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| ASM = 489
 
| ASM = 489
 
| AS = 552
 
| AS = 552
| Note = ?
+
| Note = A fleet similar to the two other phases with this lock, that can notably utilize [[Special Attack]]s.
 
| Range = Boss {{MapRoute|U|red}}: 4
 
| Range = Boss {{MapRoute|U|red}}: 4
 
| LBASS = 203 / 381 / 494 / 557
 
| LBASS = 203 / 381 / 494 / 557
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| ASM = 489
 
| ASM = 489
 
| AS = 552
 
| AS = 552
| Note = ?
+
| Note = A fleet that can bring more air power and may utilize a {{Class|Nelson}} [[Special Attack]].
 
| Range = Boss {{MapRoute|U|red}}: 4
 
| Range = Boss {{MapRoute|U|red}}: 4
 
| LBASS = 203 / 381 / 494 / 557
 
| LBASS = 203 / 381 / 494 / 557
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* Be advised that if a land base is sent to {{MapRoute|R|red}}, planes and rank loss will be significantly higher.
 
* Be advised that if a land base is sent to {{MapRoute|R|red}}, planes and rank loss will be significantly higher.
 
**It is therefore recommended to bring several {{Balloon}} [[Barrage Balloon]]s in order to both mitigate these and buff allied aircraft damage.
 
**It is therefore recommended to bring several {{Balloon}} [[Barrage Balloon]]s in order to both mitigate these and buff allied aircraft damage.
 +
 +
[[PT Imp Pack]]s are on the node, it is therefore advised to bring some anti-PT setups:
 +
{{Anti-PT Imp Setups}}
    
==Phase 3 - Boss==
 
==Phase 3 - Boss==
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| ASM = 0
 
| ASM = 0
 
| AS = 504
 
| AS = 504
| Note = If CL < 3, fleet must be fast to avoid offrouting at {{MapRoute|M2|pink}}
+
| Note = Must be fast of have 3+ CL to avoid extra node {{MapRoute|Q|red}}.
?
   
| Range = Boss {{MapRoute|X|red}}: 8
 
| Range = Boss {{MapRoute|X|red}}: 8
 
| LBASS = 140 / 288 / ? / 524
 
| LBASS = 140 / 288 / ? / 524
 
| LBASD = 158 / 209 / 230 / 281
 
| LBASD = 158 / 209 / 230 / 281
| NoteLBAS = ?
+
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
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| ASM = 0
 
| ASM = 0
 
| AS = 504
 
| AS = 504
| Note = ?
+
| Note = Must be fast of have 3+ CL to avoid extra node {{MapRoute|Q|red}}.
 
| Range = Boss {{MapRoute|X|red}}: 8
 
| Range = Boss {{MapRoute|X|red}}: 8
 
| LBASS = 140 / 288 / ? / 524
 
| LBASS = 140 / 288 / ? / 524
 
| LBASD = 158 / 209 / 230 / 281
 
| LBASD = 158 / 209 / 230 / 281
| NoteLBAS = ?
+
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
 +
Having strong [[AACI]] is recommended to reach and face the boss.
 +
 +
The use of a [[Special Attack]] is highly recommended.
 +
 +
{{Smoke}} Smokes can help pass node {{MapRoute|V|red}}.
    
==Gimmick 4 - Repair Node==
 
==Gimmick 4 - Repair Node==
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