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Line 87: Line 87:  
| AS = 180
 
| AS = 180
 
| Note = A lighter fleet that passes through 1 extra node. There is no reason to pick this comp over the combined one.
 
| Note = A lighter fleet that passes through 1 extra node. There is no reason to pick this comp over the combined one.
*Binging some [[OASW]] and [[AACI]] is recommanded.
+
*Bringing some [[OASW]] and [[AACI]] is recommended.
 
| Range = Node {{MapNode|F|red}}: 4
 
| Range = Node {{MapNode|F|red}}: 4
 
| LBASS = 191 / 231 / 252 / 284
 
| LBASS = 191 / 231 / 252 / 284
 
| LBASD = 332 / 396 / 623 / 707
 
| LBASD = 332 / 396 / 623 / 707
| NoteLBAS = All LBAS should be sent on the node.
+
| NoteLBAS = All LBAS should be sent to node {{MapNode|F|red}}.
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node F STF
 
| Map = Node F STF
| Main = '''2 (F)BB(V), 2-3 CA(V), 1 CL/AV, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
+
| Main = '''2 (F)BB(V), 1-3 CA(V)/AV/CL, 1-2 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
| Escort = '''0-1 CA(V)/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
+
| Escort = '''0-1 CA(V)/AV/CLT, 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 6.png|30px]]
 
| Route = {{MapRoute|1||A|red|C|red|D|red|F|red}}
 
| Route = {{MapRoute|1||A|red|C|red|D|red|F|red}}
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 104: Line 104:  
| ASM = 204
 
| ASM = 204
 
| AS = 180
 
| AS = 180
| Note = A stronger fleet that goes through 1 less node. It ca notably utilise a [[Special Attack]].
+
| Note = A stronger fleet that goes through 1 less node. It can notably utilize a [[Special Attack]].
 
In order to avoid extra battle at {{MapNode|E|orange}}, the fleet must contain:
 
In order to avoid extra battle at {{MapNode|E|orange}}, the fleet must contain:
 
* 5 historical ships (hard only),
 
* 5 historical ships (hard only),
Line 111: Line 111:  
| LBASS = 191 / 231 / 252 / 284
 
| LBASS = 191 / 231 / 252 / 284
 
| LBASD = 332 / 396 / 623 / 707
 
| LBASD = 332 / 396 / 623 / 707
| NoteLBAS = All LBAS should be sent on the node.
+
| NoteLBAS = All LBAS should be sent to node {{MapNode|F|red}}. One base may optionally be sent to node {{MapNode|D|red}} to increase the pass rate.
 
}}
 
}}
   Line 133: Line 133:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Node I
 
| Map = Node I
| Main = '''2-3 (F)BB(V), 1 CV(B/L), 1-2 CA(V), 0-1 CL/DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
+
| Main = '''2 (F)BB(V), 1 CV(B/L), 2 CA(V/, 1 CL [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| Escort = '''0-2 CA(V)/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
+
| Escort = '''1-2 CA(V)/AV, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
| Route = {{MapRoute|2||G|blue|H|red|C2|pink|I|red}}  
 
| Route = {{MapRoute|2||G|blue|H|red|C2|pink|I|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 149: Line 149:  
| NoteLBAS = All LBAS should be sent on the node.
 
| NoteLBAS = All LBAS should be sent on the node.
 
}}
 
}}
 +
 +
{{FleetGuide
 +
| Map = Node I Non Fast+
 +
| Main = '''2 (F)BB(V), 0-1 CV(B), 0-2 CVL, 1-2 CA(V), 1 CL [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 +
| Escort = '''1 AV 1 CA(V)/CLT, 1 CL, 3-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 +
| Route = {{MapRoute|2||G|blue|H|red|E|orange|D|red|C2|pink|I|red}}
 +
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 +
| Speed = '''Any
 +
| ASC = 180
 +
| ASE = 204
 +
| ASM = 224
 +
| AS = 252
 +
| Note = If the fleet is not fast+, it will pass through extra node {{MapNode|E|orange}}, therefore requiring some additional [[OASW]]
 +
*Bringing an [[AACI]] is recommended.
 +
| Range = Node {{MapNode|I|red}}: 7
 +
| LBASS = 182 / 224 / 245 / 276
 +
| LBASD = 332 / 396 / 623 / 707
 +
| NoteLBAS = All LBAS should be sent on the node.
 +
}}
 +
    
{{FleetGuide
 
{{FleetGuide
Line 250: Line 270:  
| Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|T|red|V|red}}  
 
| Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|T|red|V|red}}  
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
| Speed = ?
+
| Speed = Fast
 
| ASC = 249
 
| ASC = 249
 
| ASE = 390
 
| ASE = 390
Line 287: Line 307:     
Bringing a {{Class|Yamato}} will lengthen the route.
 
Bringing a {{Class|Yamato}} will lengthen the route.
 
+
*On lower difficulties a mixed EO tag fleet [[File:{{ROOTPAGENAME}} Tag 6.png|25px]][[File:{{ROOTPAGENAME}} Tag 9.png|25px]][[File:{{ROOTPAGENAME}} Tag 10.png|25px]] along with tags from the MO [[File:{{ROOTPAGENAME}} Tag 1.png|25px]] [[File:{{ROOTPAGENAME}} Tag 2.png|25px]] [[File:{{ROOTPAGENAME}} Tag 3.png|25px]] [[File:{{ROOTPAGENAME}} Tag 4.png|25px]] [[File:{{ROOTPAGENAME}} Tag 5.png|25px]] [[File:{{ROOTPAGENAME}} Tag 7.png|25px]] [[File:{{ROOTPAGENAME}} Tag 8.png|25px]]will start at Starting Point 3.
 +
*Additionally, you may end up in Starting Point 2 depending on which tag is the majority of the fleet composition [[File:{{ROOTPAGENAME}} Tag 6.png|25px]][[File:{{ROOTPAGENAME}} Tag 9.png|25px]][[File:{{ROOTPAGENAME}} Tag 10.png|25px]].
 +
**As per tests a fleet composed mostly of ships tagged with [[File:{{ROOTPAGENAME}} Tag 6.png|25px]] [[File:{{ROOTPAGENAME}} Tag 9.png|25px]] will start on Starting Point 2, while a fleet mostly made up of [[File:{{ROOTPAGENAME}} Tag 10.png|25px]] will be on Starting Point 3.
 
Once on LD, the CG will change to the following:
 
Once on LD, the CG will change to the following:
 
{|class="wikitable"
 
{|class="wikitable"
Line 302: Line 324:     
{|class="wikitable"  
 
{|class="wikitable"  
! !! O!! F!! I!! J1!! P!! Q?
+
! !! O!! F!! I!! J1!! P!! Q
 
|-
 
|-
 
| Hard|| A+ x2|| S|| S|| AS|| AS|| AS
 
| Hard|| A+ x2|| S|| S|| AS|| AS|| AS
 
|-
 
|-
| Medium|| A+ x2|| S|| S|| AS|| AS|| -
+
| Medium|| A+ x2|| A+|| A+|| AS|| -|| -
 
|-
 
|-
| Easy|| A+ x2|| S|| S|| AS|| AS|| -
+
| Easy|| A+ x2|| A+|| A+|| AS|| -|| -
 
|-
 
|-
| Casual|| A+?|| A+?|| A+?|| -|| -|| -
+
| Casual|| A+|| A+|| A+|| -|| -|| -
 
|}
 
|}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node J1
 
| Map = Node J1
| Main = '''1 {{Class|Yamato}}, ? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Main = '''1 {{Class|Yamato}}, 2 (F)BB(V), 1 CA(V), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Route = {{MapRoute|?|red}}  
+
| Route = {{MapRoute|3||J|red|J1|pink}}  
 
| Speed = ?
 
| Speed = ?
 
| ASC = 497
 
| ASC = 497
Line 323: Line 345:  
| ASM = 684
 
| ASM = 684
 
| AS = 833
 
| AS = 833
| Note = ?
+
| Note = Using an [[AACI]] is recommended.
| Range = Boss {{MapNode|J1|red}}: 5
+
| Range = Boss {{MapNode|J|red}}: 4
 
| LBASS = 497 / 647 / 684 / 858
 
| LBASS = 497 / 647 / 684 / 858
 
| LBASD = 332 / 396 / 623 / 707
 
| LBASD = 332 / 396 / 623 / 707
| NoteLBAS = ?
+
| NoteLBAS = ASW LBAS can be sent on the pre-node.
 
}}
 
}}
    
{{FleetGuide
 
{{FleetGuide
 
| Map = Node Q
 
| Map = Node Q
| Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Main = '''3 (F)BB(V), 1 CV(B), 1 CA, 1 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Route = {{MapRoute|?|red}}  
+
| Route = {{MapRoute|3||J|red|J2|red|K|blue|L|red|Q|pink}}  
 
| Speed = ?
 
| Speed = ?
 
| ASC = 326
 
| ASC = 326
 
| ASE = 345
 
| ASE = 345
 
| ASM = 617
 
| ASM = 617
| AS = 483
+
| AS = 675
| Note = ?
+
| Note = Using an [[AACI]] is recommended.
| Range = Boss {{MapNode|Q|red}}: 7
+
*The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|J2|red}}.
| LBASS = 332 / 351 / 623 / 507
+
| Range = Boss {{MapNode|L|red}}: 7
 +
| LBASS = 332 / 351 / 623 / 707
 
| LBASD = 332 / 396 / 623 / 707
 
| LBASD = 332 / 396 / 623 / 707
| NoteLBAS = ?
+
| NoteLBAS = All LBAS should be sent on the pre-node L, with maybe an ASW LBAS on the sub node.
 
}}
 
}}
   Line 354: Line 377:  
|-|Node I=
 
|-|Node I=
 
*Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
 
*Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
 +
*Only 2 (F)BB(V) can be used.
 
|-|Node P=
 
|-|Node P=
 
*Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
 
*Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
Line 361: Line 385:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Short Route
 
| Map = Short Route
| Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Main = '''3 (F)BB(V), 0-1 CVL, 0-2 CA(V), 1-2 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Escort = '''0-1 CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Route = {{MapRoute|3||J|red|J1|pink|R|blue|S|red|X|red|Z|red}}
+
| Route = {{MapRoute|3||J|red|J1|pink|P|pink|R|blue|S|red|X|red|Z|red}}
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| Speed = Fast
 
| Speed = Fast
Line 371: Line 395:  
| AS = 447
 
| AS = 447
 
| Note = Requires the shortcut to be opened.
 
| Note = Requires the shortcut to be opened.
*Using a "Fastest" fleet will also ship node {{MapNode|P|pink}}
+
*Using a "Fastest" fleet will also skip node {{MapNode|P|pink}}.
 +
*6 historical Rei-go ships are required in Hard.
 +
*3-6 DD are required (depending on the difficulty).
 
| Range = Boss {{MapNode|Z|red}}: 9
 
| Range = Boss {{MapNode|Z|red}}: 9
 
| LBASS = 344 / 390 / 390 / 515
 
| LBASS = 344 / 390 / 390 / 515
Line 380: Line 406:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Long Route Start 2
 
| Map = Long Route Start 2
| Main = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
+
| Main = '''1 (F)BB(V), 2 CVL, 1 CA(V), 1 CL, 1 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
| Escort = '''? [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
+
2 (F)BB(V), 1 CV(B/L), 1-2 CA(V), 0-1 CL, 0-2 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 +
| Escort = '''0-1 CVL/CA(V), 1 CL, 4-5 DD [[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
| Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|S|red|X|red|Z|red}}
 
| Route = {{MapRoute|2||G|blue|J|red|J2|red|P|pink|R|blue|S|red|X|red|Z|red}}
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 390: Line 417:  
| AS = 447
 
| AS = 447
 
| Note = ?
 
| Note = ?
 +
*6 historical Rei-go ships are required in Hard.
 +
*3-6 DD are required (depending on the difficulty).
 
The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|J2|red}}.
 
The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|J2|red}}.
 
| Range = Boss {{MapNode|Z|red}}: 9
 
| Range = Boss {{MapNode|Z|red}}: 9
Line 399: Line 428:  
{{FleetGuide
 
{{FleetGuide
 
| Map = Long Route Start 3
 
| Map = Long Route Start 3
| Main = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Main = '''3 (F)BB(V), 2 CA(V), 1 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
| Escort = '''? [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
+
| Escort = '''1 CL, 5 DD [[File:{{ROOTPAGENAME}} Tag 10.png|30px]]
 
| Route = {{MapRoute|3||J|red|J1|pink|P|pink|R|blue|S|red|X|red|Z|red}}
 
| Route = {{MapRoute|3||J|red|J1|pink|P|pink|R|blue|S|red|X|red|Z|red}}
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
 
| LOS = Cn3: ? / ? / ? / ? (C/E/M/H)
Line 409: Line 438:  
| AS = 447
 
| AS = 447
 
| Note = ?
 
| Note = ?
 +
*6 historical Rei-go ships are required in Hard.
 +
*3-6 DD are required (depending on the difficulty).
 
| Range = Boss {{MapNode|Z|red}}: 9
 
| Range = Boss {{MapNode|Z|red}}: 9
 
| LBASS = 344 / 390 / 390 / 515
 
| LBASS = 344 / 390 / 390 / 515
Line 414: Line 445:  
| NoteLBAS = All LBAS should be sent on the boss.
 
| NoteLBAS = All LBAS should be sent on the boss.
 
}}
 
}}
The use of a [[Special Attack]] is highly recommended, preferably a {{Class|Nelson}} one.
+
*The use of a [[Special Attack]] is recommended but not necessary, preferably a {{Class|Nelson}} one.
 
*The use of support fleets is recommended.
 
*The use of support fleets is recommended.
 
+
*The use of {{Smoke}} [[Smoke]]s is recommended on node {{MapNode|X|red}}.
Bringing a {{Class|Yamato}} will lengthen the route.
+
*The use of an [[AACI]] is recommended.
 +
Bringing a {{Class|Yamato}} will lengthen the route unless it is F++.
    
==Gimmick 4 - Debuff==
 
==Gimmick 4 - Debuff==
Line 427: Line 459:  
| Hard|| S x2|| S x2|| A+ x2|| S x2|| AS x2|| AS x2
 
| Hard|| S x2|| S x2|| A+ x2|| S x2|| AS x2|| AS x2
 
|-
 
|-
| Medium|| ?|| A+ x2|| A+ x2|| S x2|| ?|| AS x2?
+
| Medium|| S x2|| A+ x2|| A+ x2|| S x2|| -|| AS x2
 
|-
 
|-
 
| Easy|| -|| A+ x2|| A+ x2|| S x2|| -|| AS
 
| Easy|| -|| A+ x2|| A+ x2|| S x2|| -|| AS
 
|-
 
|-
| Casual|| -|| ?|| ?|| ?|| -|| ?
+
| Casual|| -|| A+ x2|| A+ x2|| A+|| -|| -
 
|}
 
|}
   Line 443: Line 475:  
|-|Node I=
 
|-|Node I=
 
*Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
 
*Refer to [[#Gimmick 2 - Unlock]]'s fleet for composition and routing.
 +
*Only 2 (F)BB(V) can be used.
 
|-|Node Q=
 
|-|Node Q=
*Refer to [[#Gimmick 3 - Unlock]]'s fleet for composition and routing.
+
*Refer to [[#Gimmick 3 - Shortcut]]'s fleet for composition and routing.
 
|-|LBAS=
 
|-|LBAS=
 
{|class="wikitable"  
 
{|class="wikitable"  
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